R
RavenWinterHawk
Guest
When I say leaving I mean a single account that holds my stuff and just not playing but an hour maybe every 10 days. In the hey-day I had 7 plus accounts, played daily and really enjoyed the game. I played oh... maybe 13 years.
The game... has been a bit lack luster for years then it would get sparklely then dusty. My biggest problem, with hopes it helps, in the future is that lack of random adventure and game play. I wanted to be able to go across the land and find new adventure, random events, and all that dribble I talked about in the past.
YES YES Ive create a naked character and built her up. YES YES Ive been to Fel and have soulstones of all skills and my point is why do I need to re-invent and do the same old to stay occcupied. ADVENTURE... random.
Lets see...
Fishing fun... now what once you level it up. Hmmm. Did I say the level word?
Stygian Abyss was great... reason to go in the dungeon then a bone-head (sorry) move to allow the ingredients unique to the Abyss were suddenly spawning everywhere. Silly move.
Loot changes to monster... (this was the kicker) I waited years for change. It wasn't quite random adventure but the loot was really fun. You could find stuff that had value. You could build sets but then bone-head (sorry) move to introduce the complexity of a silly re-forging if that is what it is even called. Why spend all that time to create loot changes and then render it useless?
Why is the above useless? I made 2 billion gold learning to vend and be a GM merchant. Suddenly, i could just buy stuff. NO NEED to treasure hunt...
The complexity of adding layers of crafting may seem creative but in the end it adds little. Nothing wears out or gets lost in the game.
Finally the EM events are not what I want. I appreciate the effort but do you know what it is like to have a life and have to find, follow and time events.... awful. I can't do it. I just want to go explore and find something new.
Oh and finally finallh, I did enjoy collect EM items, rares but GEEEZ after all the EM ITEMS and RARES that came into marke in the last year... you know what.... you end up with little rarity or collectability because the market is so flooded with random 'rare' stuff, no one knows what is what. So you lock a few in the house and say wow.
When UO becomes a game of exploration and adventure again and not recall, rinse and wash... Ill try it again.
Good luck to all.
The game... has been a bit lack luster for years then it would get sparklely then dusty. My biggest problem, with hopes it helps, in the future is that lack of random adventure and game play. I wanted to be able to go across the land and find new adventure, random events, and all that dribble I talked about in the past.
YES YES Ive create a naked character and built her up. YES YES Ive been to Fel and have soulstones of all skills and my point is why do I need to re-invent and do the same old to stay occcupied. ADVENTURE... random.
Lets see...
Fishing fun... now what once you level it up. Hmmm. Did I say the level word?
Stygian Abyss was great... reason to go in the dungeon then a bone-head (sorry) move to allow the ingredients unique to the Abyss were suddenly spawning everywhere. Silly move.
Loot changes to monster... (this was the kicker) I waited years for change. It wasn't quite random adventure but the loot was really fun. You could find stuff that had value. You could build sets but then bone-head (sorry) move to introduce the complexity of a silly re-forging if that is what it is even called. Why spend all that time to create loot changes and then render it useless?
Why is the above useless? I made 2 billion gold learning to vend and be a GM merchant. Suddenly, i could just buy stuff. NO NEED to treasure hunt...
The complexity of adding layers of crafting may seem creative but in the end it adds little. Nothing wears out or gets lost in the game.
Finally the EM events are not what I want. I appreciate the effort but do you know what it is like to have a life and have to find, follow and time events.... awful. I can't do it. I just want to go explore and find something new.
Oh and finally finallh, I did enjoy collect EM items, rares but GEEEZ after all the EM ITEMS and RARES that came into marke in the last year... you know what.... you end up with little rarity or collectability because the market is so flooded with random 'rare' stuff, no one knows what is what. So you lock a few in the house and say wow.
When UO becomes a game of exploration and adventure again and not recall, rinse and wash... Ill try it again.
Good luck to all.