A
Alex the Gray
Guest
Im thinking of making a dexxer, with no mojo. No bushido, no chivalry, no magery or necro, no ninja or hide or stealth. All of those skills aren't "AoS" skills, but you get the picture. Thinking of a swordsman with ax or old school hally.
My ping is 390 lol.
Now, I'd like to give this a shot, and already know that he's cannon fodder and soup- but- do you think he could stay alive long enough to have fun? H'es going to be the eternally dying scarecrow, but do you think he could live long enough, fight long enough, to have FUN with?
If you think he's going to be the one-hit dying wonder, than I guess it's not worth it. But if with parry and resist you think he could still be fun to run with, I'd give him a go.
I'd like to hear what any good pvpers think.
My exception to the pre-aos rule might be to feed him some scrolls. Giving away +20 skills points in every skill at the start of the fight sure isn't going to help him- unless anyone thinks the old 7x GM could still make a go?
I'd also be curious what anyone thought about stat spread- how much to put into str, dex, int. He may do weapon specials, but wont be using any of the modern melee skills- bush,ninja, chiv, necro, etc., so mana may not be a big issue. Need some suggestions here.
I'd also be curious to hear any suggestion as to the pros and cons of swords (with lumber) or macing, or even archery. I think macing still wears down stamina. There are some sweet sword and macing weapons out there. Archery give you distance, but you give up parry. Just wonder what anyone thinks
My ping is 390 lol.
Now, I'd like to give this a shot, and already know that he's cannon fodder and soup- but- do you think he could stay alive long enough to have fun? H'es going to be the eternally dying scarecrow, but do you think he could live long enough, fight long enough, to have FUN with?
If you think he's going to be the one-hit dying wonder, than I guess it's not worth it. But if with parry and resist you think he could still be fun to run with, I'd give him a go.
I'd like to hear what any good pvpers think.
My exception to the pre-aos rule might be to feed him some scrolls. Giving away +20 skills points in every skill at the start of the fight sure isn't going to help him- unless anyone thinks the old 7x GM could still make a go?
I'd also be curious what anyone thought about stat spread- how much to put into str, dex, int. He may do weapon specials, but wont be using any of the modern melee skills- bush,ninja, chiv, necro, etc., so mana may not be a big issue. Need some suggestions here.
I'd also be curious to hear any suggestion as to the pros and cons of swords (with lumber) or macing, or even archery. I think macing still wears down stamina. There are some sweet sword and macing weapons out there. Archery give you distance, but you give up parry. Just wonder what anyone thinks