N
Neon Ninja
Guest
With the release of Publish 16 on to production shards, much has changed. In overland Felucca (places other than Dungeons or the Lost Lands), when you kill a blue (also known as an “innocent”) they have the option of giving you a murder count, which increases both your long and short term murder counts by one, and all the loot remains on the innocent’s corpse.
However, in Dungeons or the Lost Lands (T2A), murdering an innocent has two slight variations. Firstly, receiving a murder count only increases your long term counts, and not your short. Secondly, the innocent will retain all loot except for cursed items, resources, gold, and scrolls.
As of AoS, short term counts have been disabled. You can still only murder in Felucca and there is no longer any stat loss. Long term counts will still decay in 40 hours of game time. Looting has now also changed with the new "insurance". Any items not insured (Except for newbie, blessed, and vet rewards) will remain on the corpse of a victim.
However, in Dungeons or the Lost Lands (T2A), murdering an innocent has two slight variations. Firstly, receiving a murder count only increases your long term counts, and not your short. Secondly, the innocent will retain all loot except for cursed items, resources, gold, and scrolls.
As of AoS, short term counts have been disabled. You can still only murder in Felucca and there is no longer any stat loss. Long term counts will still decay in 40 hours of game time. Looting has now also changed with the new "insurance". Any items not insured (Except for newbie, blessed, and vet rewards) will remain on the corpse of a victim.