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PGCD item evaluator seems off since patch.

Miriandel

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Hi guys,

I just spent some time enhancing doom loot according to pgcd's wonderfull mod, which always predicted relics very accurately, and only got 1 relic in 20 enhanced items.

Maybe it's bad luck, but that really scares me now if they nerfed relics.

Is it possible to re-evaluate the formulas in pgcd's mod, please?
 
P

pgcd

Guest
Miriandel, the latest publish changed all the intensity bonuses given by special materials, and they were ALL changed downwards.
I am currently trying to find the new bonuses, and I think I got a few down, but I need to do some more work before I can release a new version of my mod. In the meanwhile, I suggest you DO NOT unravel anything with less than 400 intensity. If you really need relic frags, these are the first more-or-less reliable figures I have, all related to metals:

Material bonus min
valorite 20% 335
verite 12.5%356
agapite 10% 365
golden 8% 372
bronze 5% 382

Bronze is not currently verified, though.

The intensity calculations are also a bit off, but the most important change (DI) doesn't matter if you use looted items.
Anyway, I hope I'll have a new release by today or tomorrow.
 
F

Fink

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As my artificer is human I didn't think I'd yield much helpful data, so I haven't kept records. I do believe I got two relic fragments in one unravel when I added frostwood to a bow, though, wish I'd paid closer attention.
 

Storm

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You can get more than one relic frag I recieved 2 from a 412 intensity weapon
 

Miriandel

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Thanks for your kind reply pgcd :)

You see, now that we're used to your mod, we can't live without it!

:bowdown:
 

Storm

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Well that almost makes up for the crushing changes.. almost!
actually i have recieved them multiple times ! before the changes i was averaging 3 relics when i would farm swoop now i get 2-4 (if i get multiples)

not sure how it works yet I think the gargoyle may get a bonus plus you probably get one the higher imbuing you have i think the max is as follows

residue max is 4
essence is max 3
relics max 2

has anyone gotten more than this?
 

Storm

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Pub63's Unravelling Calculation.

A. Total Magic intensity
The basis doesn't change except damage convert intensity.
After Publish63, Material's Property is included in the intensity calculation.
However, Resist+ bonus is not included only by it.
Exceptional effect, DI+ or Resist+ bonus, is not reflected in the intensity calculation only by it, too.

example)
lower requirement -50% by dullcopper weapon is 50% intensity and 1 property.

A'. More than 5 properties.
When the number of properties in which intensity is calculated becomes 6 or more, the following adjustment is done.

a. Total intensity of all properties is calculated. Below the decimal is rounded down. [X]
b. X is divided by the number of properties. Below the decimal is rounded down. [Y]
c. 5 is multiplied by Y.

example) 5 properties weapon enhanced gold ingot
Hit Dispel : 40%
Hit Cold Area : 50%
Hit Stamina leech : 46%
Hit Chance increase : +10%
Defence chance increase : +9%
Lower requirement : -50%
Luck : 40

a. Total Magic and Material intensity
= 80 + 100 + 92 + 66 + 60 + 50 + 40 = 488% [but 488% is not applied]
b. 488 / 7 = 69
c. 69 * 5 = 345%

B. Material Bonus
After Publish63, Material Bonus is multiplication by the total value of A or A'[Total Magic intensity].
Before Publish62, Material Bonus was addition.

Dullcopper : *1.02
Shadow : *1.03
Copper : *1.04
Bronze : *1.05
Gold : *1.07
Agapite : *1.09
Verite : *1.12
Valorite : *1.20
Spined : *1.01
Horned : *1.02
Barbed : *1.04
Oak : *1.01
Ash : *1.03
Yew : *1.07
Heartwood : *1.10
Bloodwood : *1.15
Frostwood : *1.20
All Scales : *1.03

C. Race Bonus [not changed]
Human : +0
Elf : +0
Gargoyle : +20

D. Soul Forge Bonus [not changed]
Normal : +0
Royal city(center) : +10
Queen's : +30

E. Durability and Imbued penalty [not changed]

If Durability is less than 50, correction rate decreases 0.02 each.
If "Imbued", correction rate is 0.80.

example)
durability 45 and imbued --- correction rate is 0.70 (=1.00-0.02*5-0.20)


example)
unravelling item property[weapon] :
"Imbued"
Damage Increase +45%
Hit Dispel : 40%
Hit Stamina leech : 44%
Hit Cold Area : 44%
Dragon Slayer
Material : Valorite
Race : Gargoyle
Soul Forge : Queen's
durability is more than 50.

A : Total Magic intensity = 90+80+88+88+100 = 446%
B : Material Bonus = *1.20
C : Race Bonus = +20%
D : Soul Forge Bonus = +30%
A * B + C + D = 585%
unravelling intensity = 585% * 0.80 = 468%
Relic Fragment is unravelled.

this was posted in uhall it may be of help by chrome
 

Storm

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Thanks Storm, I hope I can do something in a few hours.
I wish I could take credit I would never have thought of doing it the way they did... Look forward to your update and thanks to you also for the hard work!:spider:
 
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