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Petition for new shard, vote yes to the old ways!

Would you want an older shard game interface?


  • Total voters
    108
Status
Not open for further replies.
A

Arkuden

Guest
Hello!

I am an older player, who just started again on the game. By older, I mean, I stopped playing right after the first new game interface was developed. (Percentages on weapons and different armor ratings) So I'm here, in the game looking around, and what I see off the get-go with things:

Gold inflation- Isn't there a way to mass regulate the inflation occuring by doing just a few simple things? Such as reducing 1/3 of everyones gold pileup a year automatically, or say, taking away all gold, but making the monster drop for gold significantly decreased. Regulating this will make things easier, as 50000 gold shouldn't be easily discarded as a pittance.

Armor-I get that the new way the system is makes things... more dynamic I suppose. Yet, how is LEATHER, more resistent to physical damage than PLATEMAIL? Historically speaking each has a strength, yet giving the same statistical value of protection between armor is... crazy. It nullifies the need for Chainmail, or Plate.

Insured Items- Understandable people don't want to lose their items, however what happened to the days when you killed someone, or got killed, that looting was a spoil of war? Where has it gone to? The "people who can't afford to insure still get looted", well I can see that, but since there's so much gold in the realm, most if not ALL people have their items insured.

Guilds- Within the first 30 mns of playing I was "initiated" into a guild. Why would you take away guild stones? Making guilds pretty much a joke if you ask me. I'm a newbie of sorts in this new world, yet I can see easily that you don't need a hosue to have a guild, you just need gold. Previously it added to the game to have someone literally come with you, meet your guild mates and be voted in. Now you can come and go inside the guild as the GM pleases, anytime, anyplace.

Those are just a few things I notice so far. I may not be a game developer, but I am asking how, or if it would be possible to have a new shard made. One with the older ways of playing, with Guilds who fought each other for prizes, when Vanquishing, Power, Force, and Might were coveted. A time when you hunted with packs of people just to gain a little bit of loot. But it was fullfilling, killing an enemy, getting his weapon and then doing as you pleased. I would petition for a shard of the older ways, and I've spoken to many older players who would join my cause. If we got a petition going, it could happen, right?!
 
A

Arkuden

Guest
People DO realize that it's not a complete rehauling of every shard, just asking for one specific shard in which to play the game like it was before many changes were made. (?)

If you vote no, why? Say something about it.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
People DO realize that it's not a complete rehauling of every shard, just asking for one specific shard in which to play the game like it was before many changes were made. (?)

If you vote no, why? Say something about it.
These kind of posts happen a lot, it's not going to happen, it would require way too much dev time to implement.
 
A

Arkuden

Guest
I don't see how, if you just remove some patches it would be pheasable. I'm sure they have the pre-patched gameplay archived for use. It's a matter of how many people want it, since we pay, they should take heed. I understand a few people would mean nothing, but if we got say, 200? Maybe even 3-4 hundred? That would be something to see.
 

^Wolfie^

Visitor
Stratics Veteran
Stratics Legend
The DEV team (mainly Wilki) has stated this is not going to happen. I'm going to say: IBTL?
 
G

Gowron

Guest
There have been several threads regarding establishing a "Classic Shard", however it is unlikely to happen. Players often cannot agree on the time frame which the "Classic Shard" should be other than "Pre-Trammel". Also, in the times that EA is cutting UO designer team staff, it is highly unlikely that they will increase efforts with less people to have an additional shard with separate rule sets.
 
B

Beer_Cayse

Guest
will NOT happen ... period. Devs have stated it more than once (per release) since the days of Pub 16 and later.

IBTL
 

Basara

UO Forum Moderator
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I don't see how, if you just remove some patches it would be pheasable.
Apparently you think it's easy to make eggs by unmaking omelets, and live pigs by running a sausage grinder backwards, as well.

Too much stuff has been created with no old equivalent, and too many bugs fixed in later code, to make that kind of idea feasable.

Heck, Haven was bugged badly from the day it was introduced, and they blew it up to give an excuse to reprogram the entire island from scratch, to remove the bugs (and STILL turned the areas that were bugged into ocean or areas off limits except during the KR/SA new character tutorial, just to be safe). Before that decision was made, it was probably going to be Moonglow that got the "New Haven" treatment (given that the ruined "shadowlord" copy of Moonglow was introduced in testing a year before New Haven, with similar destruction).
 

Slayvite

Crazed Zealot
Supporter
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Stratics Legend
I'd vote for an Pre-AoS shard.
Call it an RP Shard since RP dont use any of the modded stuff.
For EA it would be a winner as it would be a shard needing little maintenance, easy to police and players not asking for the lastest uber weapon to be nerfed all the time.
Also the Luna neons wouldnt go their as they wouldnt 'own' anymore since back then a fight was won on skill not the latest gimp kit.

But as we all know they wont do it as they wont make any extra quick cash by selling a new re-hashed pixel.
So we live with the messed up shards we have now where nobody has a sence of 'belonging' anymore........oh i just realised the MMO world has become just like real-life.
 
J

Jhym

Guest
Never.

Such things would be the death of UO in general and mean we might as well pack up and quit.

You are asking for a shard tuned to your preferences (no, don't pretend EVERYONE wants that) and then assuming everything would be just like you left and rainbows and puppies will once again roam the land dancing with the the pks.

This is childish. You should take what we have and discuss improvements, not returning to days of old. The game we have is very dynamic, interesting, and with all its faults, STILL GOING AFTER TWELVE YEARS.

People, if UO was going to die because of changes made do you THINK maybe it already would have?

The only thing that would solidly kill UO is reverting to someone's stylized vision of what the past was.

Not going to happen, GROW UP and MAN UP and play the game.
 
C

Coragin

Guest
Problem is the client to access such a shard would be different than the client to access normal shards. Unless were just talking shard rules and items available. But you could not undo, fc/fcr resists, ect to get invulnderability ect and revert items back. Every item would have to remain the same it is on normal shards and just limit the stuff on it.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
We have too many shards as it is. We don't need a newer one. Keep in mind as well, Siege has different rules and when patches come out for the game their shard gets a bit screwed up unless the patch is intended for Siege only.
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
You can have what you want for free elsewhere.

However a Tram only shard would be a great success.
 
A

Arkuden

Guest
Never.

Such things would be the death of UO in general and mean we might as well pack up and quit.

You are asking for a shard tuned to your preferences (no, don't pretend EVERYONE wants that) and then assuming everything would be just like you left and rainbows and puppies will once again roam the land dancing with the the pks.

This is childish. You should take what we have and discuss improvements, not returning to days of old. The game we have is very dynamic, interesting, and with all its faults, STILL GOING AFTER TWELVE YEARS.

People, if UO was going to die because of changes made do you THINK maybe it already would have?

The only thing that would solidly kill UO is reverting to someone's stylized vision of what the past was.

Not going to happen, GROW UP and MAN UP and play the game.
You're slinging it around as though I'm sitting here plotting what I do and don't want in the game. It'll never be perfect, I know that, yet as one of the previous entries made suggested a pre AoS server would be nice to see.

I know some may not like this, as they have acquired too much in a certain realm. But I think YOU are missing the point. It's for a specific SHARD. Not the GAME to be changed. You get into how it would be one shard, well, yea, but of course I can't preset it myself, I wouldn't want to. The game itself is supposed to be tailored hwo people want it. You complain about "pk's"... well that's what TRAMMEL was made for. I didn't say take that out, now did I? People liek you can live in Trammel, hoarding your gold and living a perfectly SAFE gameplay option for all I'm concerned. It's not my problem at all.

If I make an inquiry, don't attack it outright. I see things that could be fixed, and although the programming needed may be too much, or rather, too complex to do at the time. Basara, how can you make that comparison? That's not even relevant to programming as it's maleable in nature. It's able to be picked apart piece by piece, taken apart and put back together (Not in ALL areas, of course, I realize this, just in some)

I'm sure it can be done, yet I realize now that there is going to be so much hostility towards the subject, it's not even worth persuing. Why fight a battle when the masses won't support?

Even if I suggested fixes to the game, people would cry about it, I respect the knowledge behind how some things work, yet there are some things that should be taken apart and fixed. (Economy, Armor ratings, for examples)

If you have nothing positive to say, then don't say it, I want to help the game, and sometimes, to fix something you need to get back in touch with your roots.
 
G

Gowron

Guest
Actually, Arkuden, so far it's been alot more tame than the other threads regarding establishing a "Classic Shard".

So far you haven't brought up anything new. Pretty much everything you've mentioned got bludgeoned over and over about a year or two ago.
 
S

Splup

Guest
Yes, Classic shard would be nice, but it's not happening.

This has been popping up for long time and EA has stated it will not happen.
 

jbfortune

Slightly Crazed
Stratics Veteran
Stratics Legend
.......wow
Course it would be. Look how fully Tram is now compared to Fel. Throw in getting PS's in Tram people would want that.

I don't get why people who play Tram only are looked down on by all the Fel people. Everyone pays money, they can do what they like. I would like to PvP more if the attitude wasn't so imature. Fair enough you killed me, but what does it have to do with my mum?
 
E

Evlar

Guest
You're only likely to see something like a "classic" shard on one of the "free" player run servers. The only problem there though, is you could join one and within a few months, either the player base is to low or it dies off altogether at the whim of the person running it. I know, because I've been there. Unfortunately, some of the most populated servers of this nature, are those where people can have everything they want... a bit like the test centre.

I do miss the "classic" circa pre-2000 UO a great deal. New content and lands that have been created over the years have been novel while the fun has lasted, but I would have to say I most enjoyed UO in the first few years. In fact, even though I've had no more than a passing interest particularly in PvP (unless there's some purpose to it), I particularly enjoyed the pre-Trammel days, because they gave the game a look-over-your-shoulder edge to gameplay.

It's clearly never going to happen though Arkuden, as things have changed far too much for EA/Mythic to go in a retrospective direction.

My best suggestion might be to try Seige Perilous and see how you get on. I've often fancied sampling the play there myself, but unfortunately my ping isn't great.
 
O

olduofan

Guest
I'd vote for an Pre-AoS shard.
Call it an RP Shard since RP dont use any of the modded stuff.
For EA it would be a winner as it would be a shard needing little maintenance, easy to police and players not asking for the lastest uber weapon to be nerfed all the time.
Also the Luna neons wouldnt go their as they wouldnt 'own' anymore since back then a fight was won on skill not the latest gimp kit.

But as we all know they wont do it as they wont make any extra quick cash by selling a new re-hashed pixel.
So we live with the messed up shards we have now where nobody has a sence of 'belonging' anymore........oh i just realised the MMO world has become just like real-life.

this :thumbup1:
 

KalVasTENKI

Babbling Loonie
Stratics Veteran
Stratics Legend
These kind of posts happen a lot, it's not going to happen, it would require way too much dev time to implement.
Sadly, there is not too much hope for the idea. I fully support it 100% though.
I would love having a Westcoast and an Eastcoast Pre-AoS shard.. So everybody can enjoy the past and present at the same time. :thumbup1:
 
B

Bruin

Guest
I'd love a Pre-Aos shard.

The devs have repeatedly mentioned it will never happen. They cite the fact that by consistently updating the code with new and new patches through the years, they can never revert back to the old pre-aos code. I call bull****. If emulators can re-create pre-aos shards for people who don't pay them anything, I'm sure EA can come up with a pre-aos shard for the amount of money they get in subscription fees.

Truthfully you wouldn't get the dev time though. It would need seperate attention from the devs that would take away dev time from other shards, which is why many others may not support it. There's only so much time the devs have to spend fixing things, and if you add a third type of shard (production and Siege currently), then with each bug fix they'd have to figure out how it's going to affect three different shard styles - or truthfully two since they never think about siege when implementing new things.

Anyways, if you really want a true pre-aos shard. Either try emulators (within the rules of the TOS), or try Siege. It's closer to pre-aos than prodo shards, but by all means it's not pre-aos.
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
I can understand the desire for a classic shard. It stems from the fact that current shards never got policed or any thought of balance before things got implemented. We all love the game and the histroy each has gained playing.

Not a new old shard but a new hidden lands. To change race have to be naked. So do the same thing and add in that the backpack has to be also clear to enter the new hidden lands.

Hidden Land of Knuettarh
1 Runics from BODs or quest there replaced with leveled imbue mod deed.
2 Seperate bank and stable for new area.
3 Gold coins replaced by copper strips for loot and currancy.
4 Screen distance along the mainland coast and beyond waterways fel ruleset. Long live the pirates.
5 New characters that start in Knuettarh have the copper strips for insurance option. Also the only way to have new skills like Buccaneer and/or Barbarous.

Had a better layout for this ideal. Still boils down to another way to thin out the population of those that do play
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
To me, I think, that while the best times I had in UO were those olden days by far, it wasnt a result of the game CONTENT, but rather the novely, and the quality of player, and the overall different attitude of all involved. It was more adventure related experience, people enjoyed teaming up and splitting loot. It was about having fun, not getting stuff for yourself.

That game eventually grew stale, and had to evolve. I was never against AOS concept of change, I thought that this kind of enhanced diversity and complexity was a good idea, but it was all poorly executed and the actual content of the changes were not all that creative (stolen from diablo for a large part).

Some of the issues you bring up, like gold inflation, armor quality discrepancy, etc are all things that can be addressed with the current game, with out much disruption.

And I also think you vassssstly understate the level of ease it would require to get a pre aos shard up and running. They already have a preponderance of issues (some which take literal years to clear up) with two rule sets (regular and siege) I can't imagine adding a third VASTLY different one would work out too well.
 
A

Astrel

Guest
The reason why the old ways were left behind was due to the wishes of a majority of players, not simply something that the Devs came up with. Sure there are some fond memories, but it was changed because without change UO would not have survived.

It was so exploited by thieves and PK hackers that the game truly sucked, there was no way that an ordinary player, even one adept at PvP, could enjoy the game. In short, it deteriorated into complete garbage, so while people are allowed to voice their opinions on the romance of yesteryear the reality is that it was so bad that it had to change, and no one in their right mind (respectfully pointing the finger at people's memory here, and not individual players) would want it back again.

(Edit) I owned a house with a Thieves guild on one side and a PK guild on the other, so play was always PvP. However, it was PvP against players who used speed hack, could target invised or hidden players, could shoot spells through house walls, and occasionally had one-hit kill fireballs. The fun part was being able to survive under such conditions and make the occasional kill. Eventually the PK guild were all banned because of dying stuff purple, not because of using speed hack and other exploits. When we did call a GM to actually witness players using an exploit the GM was usually clueless and never quite sure if it was an exploit or not. The general attitude towards exploiters at that time was that they were paying a monthly fee so no one took it that seriously, despite what was said by the powers that be.

Needless to say, the rest of the game was fairly pointless because when you did venture out the chances of meeting an 8 member gank squad were highly probable, as they spent their time recalling from one location to another until they found someone. Ah, the good old days.
 
B

Bruin

Guest
The reason why the old ways were left behind was due to the wishes of a majority of players, not simply something that the Devs came up with. Sure there are some fond memories, but it was changed because without change UO would not have survived.

It was so exploited by thieves and PK hackers that the game truly sucked, there was no way that an ordinary player, even one adept at PvP, could enjoy the game. In short, it deteriorated into complete garbage, so while people are allowed to voice their opinions on the romance of yesteryear the reality is that it was so bad that it had to change, and no one in their right mind (respectfully pointing the finger at people's memory here, and not individual players) would want it back again.
Everyone has their own opinions. I disagree with yours.
 
O

olduofan

Guest
The reason why the old ways were left behind was due to the wishes of a majority of players, not simply something that the Devs came up with. Sure there are some fond memories, but it was changed because without change UO would not have survived.

It was so exploited by thieves and PK hackers that the game truly sucked, there was no way that an ordinary player, even one adept at PvP, could enjoy the game. In short, it deteriorated into complete garbage, so while people are allowed to voice their opinions on the romance of yesteryear the reality is that it was so bad that it had to change, and no one in their right mind (respectfully pointing the finger at people's memory here, and not individual players) would want it back again.
back then didnt we have 250k subscribers ? and now what 30 to 50k maybe we should rethink what we did to the "old ways" and put some of it back in and see what happens after all those of us left are die hard UO players and pretty much keep allowing the devs to dish out as much chit as they want and we keep playing. me personal I feel like a fool for paying for this game ever since AOS but I keep paying hoping either the devs will make it better or be replaced with new ones that will. This is just my feelings and I know some players out there say its the best they ever seen uo to them I have to say you are a very very small minority it doesnt make the game successful at all look at the numbers :confused:
 
A

Astrel

Guest
It is true, previously the number of subscribers was much higher but it was due to the introduction of Tram, post 'old ways'. Anyway, people are free to voice their opinion and put their thumb print on the poll.
 

Taylor

Former Stratics CEO (2011-2014)
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I could go for a pre-AOS shard, if the only people who joined were pre-AOS-quality people. :)
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
I don't see how, if you just remove some patches it would be pheasable. I'm sure they have the pre-patched gameplay archived for use. It's a matter of how many people want it, since we pay, they should take heed. I understand a few people would mean nothing, but if we got say, 200? Maybe even 3-4 hundred? That would be something to see.
The DEV team has changed since UO started. Patches aren't easy to undo, specially if none of the original programmers are there to tell you what the patch specifically added.

Those two things alone make it insanely time consuming and not worth the effort.
 

mbraud4

Sage
Stratics Veteran
Stratics Legend
Never.

Such things would be the death of UO in general and mean we might as well pack up and quit.

You are asking for a shard tuned to your preferences (no, don't pretend EVERYONE wants that) and then assuming everything would be just like you left and rainbows and puppies will once again roam the land dancing with the the pks.

This is childish. You should take what we have and discuss improvements, not returning to days of old. The game we have is very dynamic, interesting, and with all its faults, STILL GOING AFTER TWELVE YEARS.

People, if UO was going to die because of changes made do you THINK maybe it already would have?

The only thing that would solidly kill UO is reverting to someone's stylized vision of what the past was.

Not going to happen, GROW UP and MAN UP and play the game.
Hey misinformed person of no interest (i think this is ok to say, if not plz edit), he isnt asking to revert shards, he is asking to make a new shard that has old rules, similar to siege, so if you dont want to play by those rulesets, you dont have to! I know ALOT of people who do.
 
J

Jackson

Guest
It wont happen because too many people like EASY MODE, which the game has now become.
 
M

Morgana LeFay (PoV)

Guest
You are wasting your time with this thread Arkuden. EA gave up on the old school players many years ago. In fact, it was really Origin that cared about us and what UO was really all about. Since Mythic took over, we have been basically been told that we can frag off.

Welcome to the new UO. No PVP to speak of, neon colored weapons, stupid looking houses, and item based expansions aimed at simply parting you and your money.

Isn't it awesome? :thumbup:
 
M

Morgana LeFay (PoV)

Guest
One last thing from me (as if anyone cares)...

...I posted a thread like this a while back, and basically realized the following:

- The game as we knew it back before Tram is gone. It is dead. It will never ever come back. Ever. It was a one time thing. People have choices now. Even if it did exist, it would be like Fel is now. No one would be there. The people that want to play in a world where PvP is open do so, and those that don't...don't. There will never be anymore victims. There will never be another world in which the players are responsible for policing themselves again. The task was appointed to us, and as a whole, we FAILED.

The population of UO that wanted to engage in PvP, at the time of the Pre-Tram days, could not see the writing on the wall...that you can only exploit a hunting area for so long and the herds move on.

And so they have.

Some moved to Everquest. Some moved to other games besides MMOs, and others put up with it until Tram came. But make no mistake, they are GONE.

And here is the really important part...

...with them gone, and the challenge of open PvP gone, so had to go the "old ways" of UO. The mom-and-pop forge crafted items and armor of old are long gone, replaced with neon colored uber items only available to those that have purchased the latest expansion and those that have hundreds of dollars in real life to pay scripters for the these items.

As far as old UO is concerned, it is dead...and gone. And "new" UO is right behind it...
 

Topsy Krett

Adventurer
Stratics Veteran
Stratics Legend
Hello!

I am an older player, who just started again on the game. By older, I mean, I stopped playing right after the first new game interface was developed. (Percentages on weapons and different armor ratings) So I'm here, in the game looking around, and what I see off the get-go with things:

Gold inflation- Isn't there a way to mass regulate the inflation occuring by doing just a few simple things? Such as reducing 1/3 of everyones gold pileup a year automatically, or say, taking away all gold, but making the monster drop for gold significantly decreased. Regulating this will make things easier, as 50000 gold shouldn't be easily discarded as a pittance.

Armor-I get that the new way the system is makes things... more dynamic I suppose. Yet, how is LEATHER, more resistent to physical damage than PLATEMAIL? Historically speaking each has a strength, yet giving the same statistical value of protection between armor is... crazy. It nullifies the need for Chainmail, or Plate.

Insured Items- Understandable people don't want to lose their items, however what happened to the days when you killed someone, or got killed, that looting was a spoil of war? Where has it gone to? The "people who can't afford to insure still get looted", well I can see that, but since there's so much gold in the realm, most if not ALL people have their items insured.

Guilds- Within the first 30 mns of playing I was "initiated" into a guild. Why would you take away guild stones? Making guilds pretty much a joke if you ask me. I'm a newbie of sorts in this new world, yet I can see easily that you don't need a hosue to have a guild, you just need gold. Previously it added to the game to have someone literally come with you, meet your guild mates and be voted in. Now you can come and go inside the guild as the GM pleases, anytime, anyplace.

Those are just a few things I notice so far. I may not be a game developer, but I am asking how, or if it would be possible to have a new shard made. One with the older ways of playing, with Guilds who fought each other for prizes, when Vanquishing, Power, Force, and Might were coveted. A time when you hunted with packs of people just to gain a little bit of loot. But it was fullfilling, killing an enemy, getting his weapon and then doing as you pleased. I would petition for a shard of the older ways, and I've spoken to many older players who would join my cause. If we got a petition going, it could happen, right?!
Props, that was a good read... but the game has changed and there is no going back... I would love to see it just as much as the next person, but it all comes down to what the game 'is', not what it 'was'

This topic is like beating a dead horse :bdh:
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
- The game as we knew it back before Tram is gone. It is dead. It will never ever come back. Ever. It was a one time thing. People have choices now. Even if it did exist, it would be like Fel is now. No one would be there. The people that want to play in a world where PvP is open do so, and those that don't...don't. There will never be anymore victims. There will never be another world in which the players are responsible for policing themselves again. The task was appointed to us, and as a whole, we FAILED.
Honestly around the time of tram's inception, the pking was pretty well managed. By that I mean, there weren't so many pks due to stat loss, and they tended to stick to the main hots pots, so they were pretty easy to avoid on the whole, It might not have been there exactly, but it was headed that way.

I still think tram was a case of killing a fly with a sledgehammer.
 
M

Malimus

Guest
I doubt it will ever happen.... But i still have hope that it will. Pre-AoS UO FTW
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Responded to many of these threads over the years. No matter what I say, the responses are always that I'm a Trammie, that I'm a noob, that I'm an idiot, that my arguments are somehow not "real reasons." My favorite "criticism" though is that my posts are too long. This is my favorite because I'm being criticized for not "dumbing down" complex arguments. In another era, one would be praised for such a thing.

I grow tired of talking about it. The "custom shard" arguments are based on romance, not reason, and no amount of argument can matter. If you're curious, go through my old posts and you'll find some addressing this issue. I would recommend not bothering though, there's nothing in there that will persuade someone with their mind made up.

Sadly, the reality also is that there's excellent odds that you all will win one day, you'll get your way, and it'll likely be a disaster.

-Galen's player
 

Ezekiel Zane

Grand Poobah
Stratics Veteran
Stratics Legend
So which is it? A new shard? Or, a new game interface? Your question(s) is borked.

NO!
 

Spree

Babbling Loonie
Stratics Veteran
Stratics Legend
i, personally, would love to see a trammel-only shard.

All the shards but Siege are Tram only. If you die in Fel you don't lose any thing. what is the point of having a thief there since you cant steal any thing.
 
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