A
Arkuden
Guest
Hello!
I am an older player, who just started again on the game. By older, I mean, I stopped playing right after the first new game interface was developed. (Percentages on weapons and different armor ratings) So I'm here, in the game looking around, and what I see off the get-go with things:
Gold inflation- Isn't there a way to mass regulate the inflation occuring by doing just a few simple things? Such as reducing 1/3 of everyones gold pileup a year automatically, or say, taking away all gold, but making the monster drop for gold significantly decreased. Regulating this will make things easier, as 50000 gold shouldn't be easily discarded as a pittance.
Armor-I get that the new way the system is makes things... more dynamic I suppose. Yet, how is LEATHER, more resistent to physical damage than PLATEMAIL? Historically speaking each has a strength, yet giving the same statistical value of protection between armor is... crazy. It nullifies the need for Chainmail, or Plate.
Insured Items- Understandable people don't want to lose their items, however what happened to the days when you killed someone, or got killed, that looting was a spoil of war? Where has it gone to? The "people who can't afford to insure still get looted", well I can see that, but since there's so much gold in the realm, most if not ALL people have their items insured.
Guilds- Within the first 30 mns of playing I was "initiated" into a guild. Why would you take away guild stones? Making guilds pretty much a joke if you ask me. I'm a newbie of sorts in this new world, yet I can see easily that you don't need a hosue to have a guild, you just need gold. Previously it added to the game to have someone literally come with you, meet your guild mates and be voted in. Now you can come and go inside the guild as the GM pleases, anytime, anyplace.
Those are just a few things I notice so far. I may not be a game developer, but I am asking how, or if it would be possible to have a new shard made. One with the older ways of playing, with Guilds who fought each other for prizes, when Vanquishing, Power, Force, and Might were coveted. A time when you hunted with packs of people just to gain a little bit of loot. But it was fullfilling, killing an enemy, getting his weapon and then doing as you pleased. I would petition for a shard of the older ways, and I've spoken to many older players who would join my cause. If we got a petition going, it could happen, right?!
I am an older player, who just started again on the game. By older, I mean, I stopped playing right after the first new game interface was developed. (Percentages on weapons and different armor ratings) So I'm here, in the game looking around, and what I see off the get-go with things:
Gold inflation- Isn't there a way to mass regulate the inflation occuring by doing just a few simple things? Such as reducing 1/3 of everyones gold pileup a year automatically, or say, taking away all gold, but making the monster drop for gold significantly decreased. Regulating this will make things easier, as 50000 gold shouldn't be easily discarded as a pittance.
Armor-I get that the new way the system is makes things... more dynamic I suppose. Yet, how is LEATHER, more resistent to physical damage than PLATEMAIL? Historically speaking each has a strength, yet giving the same statistical value of protection between armor is... crazy. It nullifies the need for Chainmail, or Plate.
Insured Items- Understandable people don't want to lose their items, however what happened to the days when you killed someone, or got killed, that looting was a spoil of war? Where has it gone to? The "people who can't afford to insure still get looted", well I can see that, but since there's so much gold in the realm, most if not ALL people have their items insured.
Guilds- Within the first 30 mns of playing I was "initiated" into a guild. Why would you take away guild stones? Making guilds pretty much a joke if you ask me. I'm a newbie of sorts in this new world, yet I can see easily that you don't need a hosue to have a guild, you just need gold. Previously it added to the game to have someone literally come with you, meet your guild mates and be voted in. Now you can come and go inside the guild as the GM pleases, anytime, anyplace.
Those are just a few things I notice so far. I may not be a game developer, but I am asking how, or if it would be possible to have a new shard made. One with the older ways of playing, with Guilds who fought each other for prizes, when Vanquishing, Power, Force, and Might were coveted. A time when you hunted with packs of people just to gain a little bit of loot. But it was fullfilling, killing an enemy, getting his weapon and then doing as you pleased. I would petition for a shard of the older ways, and I've spoken to many older players who would join my cause. If we got a petition going, it could happen, right?!