Dev's said that there is a way to increase base damage per second past the usual 24-33 for higher HPs?
Did I misread this?
Did I misread this?
Yup. They reduced the pets damage to players and increased player damage to pets. You know, Fel was over run with tamers, they had to do something.Ooooh! So, that means that the PLAYER can exceed the 35 damage cap to pets based on how high the pet's HP is?
In the drachs meet and greet, 4 pet auto log/oug exploits were mentioned, this was a good start, however i shall inform the devs of a 5th at the Europa meet and greet.
[Misk]: the 4th item, sounds like a bugAnd here was the response.
[Kyronix ]: And that functionality has been there since inception, to prevent the loss of pets
Get over it. The game is meant to work that way.
Because you explained it inaccurately because you don't know how the game mechanics work, which is amusing because it's what you accused the devs of. You claimed that if you tame a pet, logout, then login again, that that pet is now permanently stabled until you go to the stables and claim it, which is not true. If it WERE true, then it would be a bug, which is what Misk was saying. But since you don't even know how the mechanics work, you apparently don't realize that if you logout with a pet (Tame or Bonded), then log back in, that pet will reappear with you. Like others have said, stop wasting the Devs time and get over it.[Misk]: the 4th item, sounds like a bug
rest assured when the devs come to Europa, I will present more bugs.