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They are correct about the tiles. It is either an unused tile which can be removed from the backpack with KR or a no draw tile which is also invisible in KR and cannot be removed. I just recently tried this with some tiles I had stuck in backpacks since you can't destroy a backpack.
well i know there was a way to make masses of those not long ago, involving a script and a packhorse, so not sure what value would be, the exploit might even still work.
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