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A few tweaks, mostly mini-map system based which I think Fisherpeeps will enjoy:
- Player icon on minimap accurately centered!
- Fix for the waypoint problem of waypoints not creating above 150N.
- Make Max will now continue after a failure (note that you will be UNABLE to Esc out of the creation macro until you run out of resources, run out of room, or break a tool).
- Reversed the display of Longitude/Latitude on the waypoint entry to be in sync with SOS and sextant displays.
These changes thanks to Ash/SonomaGuy and all but the last one can be found in his SonomaUI2 if you're wanting to throw them into another UI skin besides Bitter Black.
For those who may be new to Bitter Black, the following are the changes you will experience compared to the KR default UI:
Bitter Black 2.0:
1. Bitter Black Skin: credit to B-LAU
2. Radar Map is now VISIBLE on login due to edit in Radarmap.lua.
Credit: athos_uo
3. Added Item Properties v1.5
- Added bold item names
- Added thousands separator in every cases (grid containers too)
- Added durability check: if the durability is under 10, the value will be orange, if is 0 become red.
- Added a weight check: if an item will bring you overloaded the weight value will be red.
- Added artifacts (with rarity only) and set title color.
Sets have an orange line for highlight the uncompleted sets and an purple line for highlight a full set.
- Changed the engrave string, now it will never show the "Engraved: " text but shows only the custom text in golden color.
Credit: Pinco
NOTE: Fixed word-wrap truncation within Pinco's files.
Credit: Sabbath
4. Added Pinco's update to Sarphus's Animal Lore Gump v1.2
Credit: Sarphus for original design, Pinco for updated design.
5. Added Pinco's Arcanist Target Window v 1.3
Credit: Pinco
6. Various XML/LUA tweaks as posted by Illandril/Gildar/Sahra Swift which include:
- A chat history coding fix
- Trade window Name Truncation
- A set of Context Menu tweaks
- A scale tweak to Equipment Data, might be of use on the paperdoll
- Fixed the scrollbar issues in the User Settings window
- Fixed locations of dye colors when accessing menus for special dye tubs
Credit: Illandril/Gildar/Sahra Swift
7. Tweaked Mobile Health Bars so that the Name appears on the top left just below the life bar and the Hits:XX% notation is a line lower right justified near the X to close. I also centered the X button on the spot provided on the gump.
Credit: Myself Dermott of LS
Changes in BB2.5(a)
8. Added Commas to vendor prices as well as made the vendor price a gold color text string to help it stand out more. Credit: Suggestion: Flutter Codebase: Myself
9. Fixed a number truncation due to the addition of commas in checks with Pub 52. Credit: Myself (Removed Pinco's commas to checks addition)
10. Added in commas and red text format to new Vendor Penalty line. Credit: Myself with testing help from Fayled Dreams
Changes in BB3.0
11. Able to right click to close object handles that do not have a context menu. Credit: Ash from SonomaUI package
12. Displays Tithing pts on status bar, pushes buffs down to fit in. Credit Ash from SonomaUI package with a tweak to fit BB by me.
13. Displays coordinates under radar and on world map in format of sextant. Credit: Ash
Changes in BB3.1
14. Player icon on minimap accurately centered! Credit: Ash
15. Fix for the waypoint problem of waypoints not creating above 150N. Credit Ash
16. Make Max will now continue after a failure (note that you will be UNABLE to Esc out of the creation macro until you run out of resources, run out of room, or break a tool). Credit: Ash. I have one person wanting to see if we can do a toggle for this, so this may change in the future.
17. Reversed the display of Longitude/Latitude on the waypoint entry to be in sync with SOS and sextant displays. Credit: Ash for code, myself for addition. I have tested this and Fishermen can now treat the KR ingame map just like UOAM in regards to mapping out SOS locations.
A few tweaks, mostly mini-map system based which I think Fisherpeeps will enjoy:
- Player icon on minimap accurately centered!
- Fix for the waypoint problem of waypoints not creating above 150N.
- Make Max will now continue after a failure (note that you will be UNABLE to Esc out of the creation macro until you run out of resources, run out of room, or break a tool).
- Reversed the display of Longitude/Latitude on the waypoint entry to be in sync with SOS and sextant displays.
These changes thanks to Ash/SonomaGuy and all but the last one can be found in his SonomaUI2 if you're wanting to throw them into another UI skin besides Bitter Black.
For those who may be new to Bitter Black, the following are the changes you will experience compared to the KR default UI:
Bitter Black 2.0:
1. Bitter Black Skin: credit to B-LAU
2. Radar Map is now VISIBLE on login due to edit in Radarmap.lua.
Credit: athos_uo
3. Added Item Properties v1.5
- Added bold item names
- Added thousands separator in every cases (grid containers too)
- Added durability check: if the durability is under 10, the value will be orange, if is 0 become red.
- Added a weight check: if an item will bring you overloaded the weight value will be red.
- Added artifacts (with rarity only) and set title color.
Sets have an orange line for highlight the uncompleted sets and an purple line for highlight a full set.
- Changed the engrave string, now it will never show the "Engraved: " text but shows only the custom text in golden color.
Credit: Pinco
NOTE: Fixed word-wrap truncation within Pinco's files.
Credit: Sabbath
4. Added Pinco's update to Sarphus's Animal Lore Gump v1.2
Credit: Sarphus for original design, Pinco for updated design.
5. Added Pinco's Arcanist Target Window v 1.3
Credit: Pinco
6. Various XML/LUA tweaks as posted by Illandril/Gildar/Sahra Swift which include:
- A chat history coding fix
- Trade window Name Truncation
- A set of Context Menu tweaks
- A scale tweak to Equipment Data, might be of use on the paperdoll
- Fixed the scrollbar issues in the User Settings window
- Fixed locations of dye colors when accessing menus for special dye tubs
Credit: Illandril/Gildar/Sahra Swift
7. Tweaked Mobile Health Bars so that the Name appears on the top left just below the life bar and the Hits:XX% notation is a line lower right justified near the X to close. I also centered the X button on the spot provided on the gump.
Credit: Myself Dermott of LS
Changes in BB2.5(a)
8. Added Commas to vendor prices as well as made the vendor price a gold color text string to help it stand out more. Credit: Suggestion: Flutter Codebase: Myself
9. Fixed a number truncation due to the addition of commas in checks with Pub 52. Credit: Myself (Removed Pinco's commas to checks addition)
10. Added in commas and red text format to new Vendor Penalty line. Credit: Myself with testing help from Fayled Dreams
Changes in BB3.0
11. Able to right click to close object handles that do not have a context menu. Credit: Ash from SonomaUI package
12. Displays Tithing pts on status bar, pushes buffs down to fit in. Credit Ash from SonomaUI package with a tweak to fit BB by me.
13. Displays coordinates under radar and on world map in format of sextant. Credit: Ash
Changes in BB3.1
14. Player icon on minimap accurately centered! Credit: Ash
15. Fix for the waypoint problem of waypoints not creating above 150N. Credit Ash
16. Make Max will now continue after a failure (note that you will be UNABLE to Esc out of the creation macro until you run out of resources, run out of room, or break a tool). Credit: Ash. I have one person wanting to see if we can do a toggle for this, so this may change in the future.
17. Reversed the display of Longitude/Latitude on the waypoint entry to be in sync with SOS and sextant displays. Credit: Ash for code, myself for addition. I have tested this and Fishermen can now treat the KR ingame map just like UOAM in regards to mapping out SOS locations.