Some one threw the numbers out there already. So lets go with a wall of text to baffle you
But to clarify your defense "skill" is based upon one of the following:
- Open hand with wrestling (wrestling skill)
- Open hand with anatomy skill (anat+eval+20 /2 is defense skill)
- Mage weapon (mage skill)
- Regular weapon (weapon skill)
NOTE: pick whichever is most applicable. For example, if you have a weapon in your hand, wrestling and anatomy "defense" do NOT apply.
The way it is determined if you are hit is the following:
- Attackers skill and HCI vs defenders skill and DCI (call this the hit phase)
- parry using a shield or weapon
Before one gets to the hit phase, HCI and DCI are finally capped to 45. Thus, in theory, you could have 150 DCI before this phase but it is treated as 45 DCI. Because of this, 70 DCI blocks the -25 effect of hit lower defense.
During the hit phase, if the attacker and defender have the same skill value with same value in HCI(for attacker) or DCI(for defender), there is a 50% chance of getting hit. The actual numbers from this "perfect" situation are out there so I won't dwell.
If it is determined you are hit, you goto the parry phase. The chance to block is effected by dex... with 80 being ideal. From there, it is based upon parry, bushido, using a shield, or using a weapon. With a shield, 80 dex, and 120 parry, the defender has 35% chance of blocking. If it was a weapon, the chance drops to 20% Again, I won't go through and bring in forumulas since they are out there.
One thing that hasn't been clear to me but I've heard claims that the human jack of all trades screws up the parry chance with a shield. I've heard the formula takes into account the 20 bushido and drops the chance to parry with a shield to 30%.
In terms of "real world" testing, I play a parry mage(120 parry, 115 eval, 105 anat, 78 dex, and 70dci) and most of the time it works as expected... I get hit maybe once every three shots no matter the hit lower defense effect.
With THAT said, there are some players who seem to hit five times(or more) in a row EVERYTIME I see them. This is without fail. While I'd admit the random number generator is streaky, I have not seen it streak in a positive manner for the same player(s) everytime
