It's severly broken. Currently you get hit with para blow, and your character is stuck in place for good. Even as a ghost your character is unable to move.
Just remember it is para blow and not the spell paralyze where duration is reduced by magic resist, which by the way was broken for years.We will be correcting this issue with the next TC publish.
But that would mean that every mage would have to have Necro and ss.....but if necro's are being demolished by mystics, wouldn't that mean all mages would turn to mystic instead? The arguments are kind of odd.....Then Every Dexxer in the game will be Evil Omen Paralyzed, Cross Fielded, and slaughtered, but The Game is Mages online isn't it?
I don't particularly care if they can't be paralyzed or not, I simply offer a solution to the people who complain, plus I am of the "skill over items" crowd, so yea...... Or how about they fix the boxes so they only work once? there ya go, now you can use that box all you like if you carry 50 of them.Only Takes 60 Necro 60 SS (Max) to successfully evil omen para. That doesn't take much.
And what you are talking about is basically making a skill MANDATORY in pvp. If you think its not fair that all the dexxers can just use a trapped box to break your para, wait till you can't para them at all without necro, or mana vamp, or poison them 100% of the time. The changes you would like to see will just make resisting spells more Prevalent in the pvp world than it already is.