Learning it.
I see that wearing a spawning rares thief template in pvp doesnt work very well lol.
I also see that when the other players appear and disappear off the screen in the blink of an eye, its time for a new computer, but thats not going to happen just yet.
Sooo, what to do? I was working on a necro pvp template some time ago. Necro, ss, healing, anat, tact, resist, med. Is this still a viable template? After watching the speed of my toon vs some others, i dont think Ill do really well in pvp, but for me the number one rule for winning UO is- have fun. So, while i may not kill a lot of people, i do think i can work on 1). my survivability, and 2). a template that benefits my guild. With that in ming, i question the necro template, cuz i cant cross heal, cure, or rez. Maybe exchange necro/ss for magery and eval?
Im also curious about what pvp'ers consider "necessary". Of course a good weapon, but with the imbuing available, what is of primary concern? HCI, di, hla, hla, mr, hp regen, stam regen? Does anyone carry focus? What is most valuable to you on your weapons, your jewelry, your armor?
Any pvp paladins out there? How does that work for you?
Theres a lot of approaches, opinions, and templates. Id like to see them all, and pick through them before deciding which way to run. I wont sacrifice "fun' for ability, since without fun for me it just would never be worth it. So please, if you can spare a dime, give me your thoughts, hints, suggestions.
Please, no arguments though.
Thanks anyone/everyone ahead of time
I see that wearing a spawning rares thief template in pvp doesnt work very well lol.
I also see that when the other players appear and disappear off the screen in the blink of an eye, its time for a new computer, but thats not going to happen just yet.
Sooo, what to do? I was working on a necro pvp template some time ago. Necro, ss, healing, anat, tact, resist, med. Is this still a viable template? After watching the speed of my toon vs some others, i dont think Ill do really well in pvp, but for me the number one rule for winning UO is- have fun. So, while i may not kill a lot of people, i do think i can work on 1). my survivability, and 2). a template that benefits my guild. With that in ming, i question the necro template, cuz i cant cross heal, cure, or rez. Maybe exchange necro/ss for magery and eval?
Im also curious about what pvp'ers consider "necessary". Of course a good weapon, but with the imbuing available, what is of primary concern? HCI, di, hla, hla, mr, hp regen, stam regen? Does anyone carry focus? What is most valuable to you on your weapons, your jewelry, your armor?
Any pvp paladins out there? How does that work for you?
Theres a lot of approaches, opinions, and templates. Id like to see them all, and pick through them before deciding which way to run. I wont sacrifice "fun' for ability, since without fun for me it just would never be worth it. So please, if you can spare a dime, give me your thoughts, hints, suggestions.
Please, no arguments though.
Thanks anyone/everyone ahead of time