You are correct and it should remain as it is and has always been. The one exception I wished for on necro pets was to be able to animate dead........ since they do not take control slots and are not controlled.I don't believe there is a precedent for any pets casting summons. I'm open to being wrong here, but since day one I think magery enabled pets (dragons, nightmares) could not cast summon spells. I don't think there has ever been indication other wise. Imagine if you had a mystic cu 5 slot that could also cast a 5 slot Rising Colossus! Yikes!
Exactly...You are correct and it should remain as it is and has always been. The one exception I wished for on necro pets was to be able to animate dead........ since they do not take control slots and are not controlled.
It would make house hiding interesting...Ok it makes sense to a certain extent that pets should not be able to cast summons - I was somehow looking forward to my Ram casting VS when over 80 necro
Slightly disapointing but still one of my best pets
Other note: Shame that the T-Rex did not make live as tameable - T-Rex would also have been fun as pet
If I remember correctly, when the "taming publish" first hit TC, Pets with Mysticism COULD summon a Rising Colossus. It didn't take long at all for that to get changed! LOLshould pets with mysticism pop rising colossi
And in the BS conference room, the conversation went something like this:If I remember correctly, when the "taming publish" first hit TC, Pets with Mysticism COULD summon a Rising Colossus. It didn't take long at all for that to get changed! LOL
They like many other trainable pets do not get enough points to make a trained pet equal to the top 5 pet types.Can someone sum up why the ram over say.. a Cu ? or some other more common pet? I'm intentionally ignorant to this newest taming madness. It's just to complicated for my desire to even try.
Every tamer I know is farming/training the Cu. I'm curious what strengths a ram would have over the more traditional or commonly seen pets. Thanks
That I have asked about long ago..Would be awesome..No reply from Dev city..I wish you could get the rams at 1 slot and take them to 5 and also ride them
The Chiv Cu is a good general purpose pet, but it's not the best Tank pet nor the best DPS pet. Another good general purpose pet is the Najasaurus.Can someone sum up why the ram over say.. a Cu ? or some other more common pet? I'm intentionally ignorant to this newest taming madness. It's just to complicated for my desire to even try.
Every tamer I know is farming/training the Cu. I'm curious what strengths a ram would have over the more traditional or commonly seen pets. Thanks
And I am so happy about thatBut the GD is no longer king.
Thats why you do not see anyone using them. And why the devs should lower their starting slots so they can be used for fun.Dread Spider with Necromage+Poison Breath,
Yeah, Dread Spiders end up as AoE glass cannons (except against Poison damage, which they have 100% Resist too). My Dread Spider, Lolth, has about 300 Health, and i use it during the first 2-3 levels of the Dragon Turtle spawn. I run Consume Damage on it, so the first two levels can't even damage it, and i have to bandy the Dread Spider during the 3rd level. It does a lot of damage though with Poison Breath inflicting Lethal Poison (Lvl 5) to everything on screen, and casting Withers and Poison Strikes. It also casts Conduit, but that is unfortunately bugged for pets and doesn't work (the single target Necro spells aren't chaining off of it). Once the spawn reaches Lvl 4, i switch to a RC+AI Frost Mite.Thats why you do not see anyone using them. And why the devs should lower their starting slots so they can be used for fun.
Because the Dread Spider seriously needs to be a 2 slot pet to begin with... why the DEVs insist that it's a "bad" pet and that it warrants a level 3 is beyond my comprehension... unless I'm missing something the pet seriously is not worth training up sadly... because I wanted it to be a great pet... so disappointed... much like the horrid disappointment it was to finally get to tame a shadow wyrm and it sucks so bad its not even funny... baffling... I guess the DEVs really do want everyone sticking with the giant dragon rather than using smaller footprint pets.Yeah, Dread Spiders end up as AoE glass cannons (except against Poison damage, which they have 100% Resist too). My Dread Spider, Lolth, has about 300 Health, and i use it during the first 2-3 levels of the Dragon Turtle spawn. I run Consume Damage on it, so the first two levels can't even damage it, and i have to bandy the Dread Spider during the 3rd level. It does a lot of damage though with Poison Breath inflicting Lethal Poison (Lvl 5) to everything on screen, and casting Withers and Poison Strikes. It also casts Conduit, but that is unfortunately bugged for pets and doesn't work (the single target Necro spells aren't chaining off of it). Once the spawn reaches Lvl 4, i switch to a RC+AI Frost Mite.
During that recent Frenzied Whirlwind+Poison Breath Najasaurus test though, i took him to the Dragon Turtle Champ, and he did even better than the Dread Spider, both in terms of pumping out AoE damage, as well as surviving.