I pasted the cah info here:
- A Legacy White Wyrm is a 3-Control Slot White Wyrm with a Strength value of 721 to 760.
- 3-Slot White Wyrms still spawn, but their Strength will be much lower than that of a Legacy.
- Contrary to what most people think, almost all White Wyrms will eat gold, including currently spawning versions and Legacies.
- There are certain Heirloom Legacy White Wyrms that will not be able to eat gold, making these ones extremely rare.
White Wyrms
Legacy White Wyrms will be
3 control slots and have between ~721 and 760 Strength. When publish 97 came out, they changed the spawn range of White Wyrms greatly. White Wyrms can now spawn with as low as 350 Strength, all the way up to 760.
Those with around 350-510 Strength will still spawn as 3 slot, those above ~510 Strength will spawn as a 4 slot (this is not a precise indicator, as hits and resists will play a part in determining the Wyrm's spawning control slot). You are no longer able to get a White Wyrm with 721+ Strength that is 3 control slots. White Wyrms should have between 433-456 hits no matter what control slot they spawn as.
White Wyrms that were tamed before publish 16 will not eat gold. These are the only White Wyrms that do not eat gold.
The Heirloom Legacy
When Nightmares and White Wyrms were introduced, they used the horse and dragon models and applied a hue overlay on them. This is why there was 4 Nightmare models and 2 White Wyrm models.
With Publish 11, released March 14th, 2001, they changed the way Nightmares and White Wyrms spawned. Newly spawning animals did not come in different models, but 1 single model to accommodate the Third Dawn 3d Client. . Tamers were upset with this change and in Publish 12, July 24th 2001 they reintroduced the different models of nightmares and white wyrms. However in doing so they changed the way they spawned. Instead of applying a hue to the base model of similar pets (horse/dragon), they created new based models for each creature. This meant that the hue overlay was no longer applied, but instead pre-hued sprites for the White Wyrm and Nightmare were created.
If you Hue Id a Nightmare or White Wyrm in the Enhanced Client you will see their base hue ID is 0, which means default color (for the plain colors, there are other hue ID's for the new colors released in Pub-97).
Nightmares and White Wyrms tamed before March of 2001 are what we refer to as
Heirloom Legacies.
These pets will look different than normal in the
Enhanced Client Only. Essentially they are double-hued and will appear more vibrant than normal.