
Ask the Devs Week in Review
Starting today we'll do a weekly recap of the Ask the Devs forum of topics answered by the UO Team.
SchezwanBeefy asked a question regarding titles that we are now seeing on test center for publish 65:
I remember the Devs stating in a FOF (I couldn't seem to find the FOF but did manage to find where Draconi stated that they think the title system may be broken. After that, I believe it was looked into and they decided to make it so we could choose the title to display) that the Spawn title system was going to be changed so that players could pick from our various titles and choose which we wanted to have displayed (ie. Eradicator of the Vermin Horde, Slayer of the Cold Blood, etc).
Was this ever implemented and I just missed it? If so, how do I get to it? Was it just forgotten or are the Devs still working on it?
BTeng_Mythic Replied:
Yep, you'll be seeing more customization options for your titles in this coming publish. And not just for spawn titles, but for skill titles and other various things as well. Stay tuned!
Warsong of LS, LordDrago, Assassin Luke and Walker B all asked questions about the Commodity Deeds in relation to Community Collections.
Phoenix_Mythic replied:
For Community Collections, we are currently working on allowing the donation of commodity deeds, and adding a donation bag. Work is in the early stages as of now, and more details will be forthcoming at a later date.
DarkVoid compared the journey skills of palandins having an advantage over mages when recalling:
I looked it up and it says that using the recall spell button on the page for a location in the rune book instead of using the corresponding button in the index menu at the front of the book should not use up a charge in a rune book.
Yet, when any of my characters use the recall spell button on individual pages in a rune book using the Classic client they have to wait for the rune book to recharge instead of being able to immediately use it again.
My paladin who uses Sacred Journey in a rune book can SJ around continuously without having to wait for the rune book to recharge if he just uses the buttons on the individual pages of the rune book to cast SJ. Why does a mage using the corresponding buttons in the same location have to wait for the rune book to recharge?
Please look into this and see if you can find an answer to why the system works this way. It seems to disadvantage players for just being a mage that can successfully cast recall. I reckon this should be fixed if it's bugged, and if it's "working as designed" that the design should be revised so that paladins don't get an advantage over mages.
Phoenix_Mythic replied:
We are currently working on a change to rune books that will reduce or eliminate the "recharge delay". More details will be forthcoming at a later date.
Whitestar4016 asked for clarity on the Cavern of the Discarded drops in the Abyss:
Does everything that is tossed into a trash barrel end up in the cavern? Or is there a "failure" rate or "success" depending on how you phrase it of items ending up there? I "as an experiment" placed about 100 communication crystals into various trash cans. Yet I only saw about 8 show up. Is this normal? Thought that folks would like to know. Enjoy
Phoenix_Mythic replied:
Items thrown into trash cans have a 10% chance of being sent to the Cavern of the Discarded. Note that books, runes, runebooks, and spellbooks are never sent to the Cavern.
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