I mean no disrespect, maybe my clumsy english doesn't help here, but my thoughts are clearly not understood.
Let's try again, condensed version. I'm talking about pvm.
UO was about being free to play the "class" you like more.
The mage (and the tamer too) was a bit overpowered but not so much.
Then the game started being biased toward the fighter class and it continued along that way until the current state of affair: we have one class with a couple of variation that can "beat the game" and the rest.
This produces the ridiculous statements "i can't come to do X because i don't have the template Y" or the even worse "to do X you must be Y".
Designers know that this is a problem and tries to re-balance the game but they do that via nerfs.
I say that this is wrong because you don't take away from your player base what they are used to. It is rare but there one or two guys that actually likes to play the dexxsamthrowmistycarcher: you don't have to destroy what they like to fix the status quo.
Instead of nerf you should offer them viable alternatives.
That means, always in my theory here, that we need a 2 step process (2, do not stop at the first one):
1. all classes get leveled up to the the most powerful one - the one that is able to do everything (hence the big new pet).
2. all spawns get re-tuned so that they are soloable or not. Here i am for everything soloable but some agree, some not, it could be the subject of another thread. Anyway 1. serves as a clean up.
Why i think it is important to be all equally powerful.
Because that will promote the playstyle that is the soul of this game: being a very weird, very funny someone else you like to be. Not one you have to be.
"I could take my wammy in but i don't really like to play it", "i'm on mage now, i can't come", that's not UO.
So this was the bothering discussion i didn't want to take you into. 2 steps, consider the whole picture.
For the greater dragon being overpowered, gather the keys for a shimmering effusion, do a mephitis, challenge a frost dragon, kill a minion of scelestus, go to bedlam, try a paragon skeletal dragon, do abscess and so on... all without letting your pet to die (tamer epic fail, imho a dead bonded pet should be forcibly stabled for one week to recover) or using relog (horrible borderline trick we are all used to, fix the ball of pet summoning for that). And without falling asleep (Rikktor is a real champion here but even Navrey is not bad at that either).