R
RavenWinterHawk
Guest
OH LET ME SAY IM NOT we EA but I am with EA as in Eagerly Awaits. Please dont run out and by this game. This is fiction and it does not exist. I amended this after some of the concern of the posters.
We at EA, after listening to player feedback, felt the journey was lost in the game of Ultima Online.
We thought deeply and see a lot of UO has become - the destination. For instance, we gave every group the ability to recall in some form. There is literally little traveling, only arriving at the destination. No horses, only ethy's. There isn't even a need to eat or drink.
We gave you quests that were about occupying your time to make it feel like a journey but in the end the destination was already predetermined.
Where can you go in UO that is a journey into the unknown? The answer we came up with is - nowhere.
Everything is scripted with how to enter, how to summon, and what you are rewarded.
We are sorry. Our next release is going to be Journey into the Unknown.
We have created a dynamic spawning system and created a randomized breathing world where the dungeons, landscapes, and cities change regularly.
Exploring the world of Ultima is our goal.
Monster intelligence has been increase and hit points have been decreased. You want a battle! You got it! But beware, if you die, the monsters will loot you. The risk to finding great rewards on their fallen bodies and secret caverns.
Gold is now needed to maintain the towns. Simple... you want town events and town construction. You want guards, fairs, and travelers of the realm... Pay to upkeep the cities. You would be suprised at what riches come to a well maintained city. You would be suprised at what gifts are bestowed apon great donors.
Guilds that pay their share will become the lead sponsors of the town. Welcome to Vesper: Home of the Immortal Guild. With sponsorship comes benefits of the most amazing fantasies.
Welcome to the Vendor Bizarre of Vesper... may just be one fantasy.
We ask you to bring your friends and walk in any direction or dungeon crawl. If you aren't fully immersed in the journey... then we failed. The unknown awaits... are you strong enough to survive?
YES I MADE THIS UP.
We at EA, after listening to player feedback, felt the journey was lost in the game of Ultima Online.
We thought deeply and see a lot of UO has become - the destination. For instance, we gave every group the ability to recall in some form. There is literally little traveling, only arriving at the destination. No horses, only ethy's. There isn't even a need to eat or drink.
We gave you quests that were about occupying your time to make it feel like a journey but in the end the destination was already predetermined.
Where can you go in UO that is a journey into the unknown? The answer we came up with is - nowhere.
Everything is scripted with how to enter, how to summon, and what you are rewarded.
We are sorry. Our next release is going to be Journey into the Unknown.
We have created a dynamic spawning system and created a randomized breathing world where the dungeons, landscapes, and cities change regularly.
Exploring the world of Ultima is our goal.
Monster intelligence has been increase and hit points have been decreased. You want a battle! You got it! But beware, if you die, the monsters will loot you. The risk to finding great rewards on their fallen bodies and secret caverns.
Gold is now needed to maintain the towns. Simple... you want town events and town construction. You want guards, fairs, and travelers of the realm... Pay to upkeep the cities. You would be suprised at what riches come to a well maintained city. You would be suprised at what gifts are bestowed apon great donors.
Guilds that pay their share will become the lead sponsors of the town. Welcome to Vesper: Home of the Immortal Guild. With sponsorship comes benefits of the most amazing fantasies.
Welcome to the Vendor Bizarre of Vesper... may just be one fantasy.
We ask you to bring your friends and walk in any direction or dungeon crawl. If you aren't fully immersed in the journey... then we failed. The unknown awaits... are you strong enough to survive?
YES I MADE THIS UP.