C
Connor_Graham
Guest
Up to now I've pretty much stuck with imbuing jewels and weps to fill specific holes or needs in my character's suits or armory. I'm trying now to create a complete suit for both of my crafters using plate armor obtained from the invasion. I've got a really nice set of both crimson red and coal black that I'll be using. What I'm trying to accomplish is to have all pieces be mage armor for Med, have MR 2, total of 40 LMC, and 100 LRC. Both suits will use an Orny, Hat of the Magi, Imbued Ring (FCR 3 for sure, rest of the mods undetermined) and Pendant of the Magi, so basically I'm working with chest, legs, arms, and gloves. I'd like to use whatever mods are left on each piece after the LRC and MR to raise the resists, with emphasis on having 70 Phys at least, but as I'm new to the whole imbued suit thing I'm not sure how to even get started with it. The resists on each piece of armor are exactly the same at 5/3/2/3/2. With all of this taken into consideration, what would be the best way to go about imbuing each piece, and what should have what? Any help would be greatly appreciated.