I live on Siege. Over the Thanksgiving weekend I decided I wanted a house in Termur, but couldn't stand the thought of dropping any of my other houses, all of which are in nice locations. So I started a brand baby-new account, immediately renounced my Young status on a normal shard, and built the following template (note, I'm stuck with the 700 cap for now, though it can be boosted with jewelry a bit): 100 - necro, spirit speak, mysticism, focus, resist, hiding [because it is Siege after all], 50 - magery, stealth (I've boosted the magery and stealth with jewelry) [for non-Siege players, we can't use recall, so the magery/jewels combo is so I can use gate scrolls]
I have played with mysticism and am comfortable using the RCs, hail storm, cleansing winds, etc.
But I'm a bit of a dork when it comes to Necromancy. Oh, I played with it a little when it first came out, but that was it. I've read the wonderful FAQs on this thread for it and am digesting the multiple possibilities.
My question here is this: Which necro spells have you found the most useful, and why?
I primarily plan to use this template for PvM, but again, being Siege, one never knows when you will suddenly find yourself in the middle of a PvP fight.
And yes, the house is already up in Termur. Griffinstone Manor is owned by Elvira.
I have played with mysticism and am comfortable using the RCs, hail storm, cleansing winds, etc.
But I'm a bit of a dork when it comes to Necromancy. Oh, I played with it a little when it first came out, but that was it. I've read the wonderful FAQs on this thread for it and am digesting the multiple possibilities.
My question here is this: Which necro spells have you found the most useful, and why?
I primarily plan to use this template for PvM, but again, being Siege, one never knows when you will suddenly find yourself in the middle of a PvP fight.
And yes, the house is already up in Termur. Griffinstone Manor is owned by Elvira.