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More than one house per account

  • Thread starter Carnage loves uo
  • Start date
  • Watchers 1
C

Carnage loves uo

Guest
So I know i am not the only one that plays every shard on uo there isnt one shard that i dont play in the game and i would like a house on the shards that i dont have one on to store stuff because sometimes i play origin more then a month goes by and i play baja, atl ect i need a house so maybe u guys can come up with a way where we can at least have 2 houses per account because this would be great we all know there are plenty of spots for extra houses on the slower shards so maybe u can put a size limit u can have one castle on an account then the second cant be bigger than an 18x18 or something
 

retrorider

Journeyman
Stratics Veteran
Stratics Legend
Ok, a couple of reasons why this will never happen.

First, easy to say hard to do. The logistics of what you are asking for, programming-wise, would be a nightmare. Not un-doable but for the return a real time-sink.

Second, and most importantly, that would keep you from paying for more than one acct. The last thing EA is going to green-light is a project that lets people cancel accts.

Sorry, you are going to have to pony up the $10 a month rent for your extra houses.

Good idea though... but no.
 

claudia-fjp

Lore Master
Stratics Veteran
Stratics Legend
Ok, a couple of reasons why this will never happen.

First, easy to say hard to do. The logistics of what you are asking for, programming-wise, would be a nightmare. Not un-doable but for the return a real time-sink.

Second, and most importantly, that would keep you from paying for more than one acct. The last thing EA is going to green-light is a project that lets people cancel accts.

Sorry, you are going to have to pony up the $10 a month rent for your extra houses.

Good idea though... but no.

You do realize you used to be able to place as many houses as you wanted. I think it was actually one of the selling points on one of the early boxes. The reason they added the 1 house per account limit to UO was at one point bursting at the seams with people. So much so they duped the world doubling the housing space and that's why there is now Trammel and Felucca. Now the land on most servers are empty and would be even emptier if they actually fixed the housing server (no your neighbors large tower you haven't seen anyone in for 10 years and doesn't have a single item past UO:R in it isn't really paid for). So really the only reason they have not reverted this change is they want to greedily squeeze every dime they can out of the game before they turn the lights off.
 

Remo_Williams

Journeyman
Stratics Veteran
Stratics Legend
Id be satisfied with breaking my houses up to smaller ones. If UO allotted us a certain amount of space per account, id be more than satisfied. Like the previous poster stated. This is never likely to happen. The other option was give us a maximum storage per account, plus the percentage bonuses provided by the expansions. Then if i wanted 3 tiny houses i could place them or one big one..
 

Demonous

Rares Fest Host | Ches Jul 2010
Stratics Veteran
Stratics Legend
im sure everyone would love this change but it will never happen because EA would lose a lot of money from people closing accounts, i mean hell i reactivated an old account just to place a house in magincia... although i think its unfair that just because people started when UO came out, they can have like 15 houses on 1 account and still do if the account is still active.... so much open space that should be filled on every facet, they should allow castle placement in malas to fill in some of the gaps
 

AzSel

Lore Keeper
Stratics Veteran
Stratics Legend
Id even buy the right to have "ekstra house" on my account, just like the char slots etc.
 

Amber Moon

Seasoned Veteran
Stratics Veteran
Stratics Legend
So really the only reason they have not reverted this change is they want to greedily squeeze every dime they can out of the game before they turn the lights off.
I don't think it is greed, more like survival. Do you like the lights on, or would you prefer that they just turn them off now?
 

Viquire

Crazed Zealot
Stratics Veteran
Stratics Legend
I would only be behind this if there was some way to check if the acct had a house placed already. If that answer was yes, on Siege only for North American IP addresses, you would be allowed access to the prebuilt "small" foot print houses. *shrugs* But then they would have to fiddle with the code for resizing allowances as well.

Actually I think we'd all be better off at this moment in time if they didn't fiddle with the code for housing, for now.
 

retrorider

Journeyman
Stratics Veteran
Stratics Legend
You do realize you used to be able to place as many houses as you wanted....
Yep. I still have houses that are grandfathered from '97-'98.

I think it was actually one of the selling points on one of the early boxes. The reason they added the 1 house per account limit to UO was at one point bursting at the seams with people. So much so they duped the world doubling the housing space and that's why there is now Trammel and Felucca....
Not really. Tram was added before the one house per acct rule.

I would have to imagine that additional housing was certainly an attractive benefit to the addition of the Tram rule set but, as I remember it, it was mainly to introduce the idea that PvP would now be consensual.

The real problem with housing at the time was the Realestate developers and ebay. There were those who would run dozens of accts and place houses on any open plot of land and put it up for sale on ebay or through any ICQ, Email or Web Forum acct for real $$ leaving no room for the casual player to place his/her own house.

As I remember it at the time, this was the strongest motivator for the single house per acct rule. To be fair to those who had followed the original intent of the housing rules they introduced Grandfathering to allow you to keep your multiple houses that you already owned.

So really the only reason they have not reverted this change is they want to greedily squeeze every dime they can out of the game before they turn the lights off.
I don't think it is greed, more like survival. Do you like the lights on, or would you prefer that they just turn them off now?
This.


Id even buy the right to have "ekstra house" on my account, just like the char slots etc.
Hell, you can do that now, kind of, for $10 a month! lol.
 
T

TheMac

Guest
Money money money money MONEY... I don't think they would lose money if you could put one house on each shard. A lot of people only have 2nd and 3rd and so on accounts because they have a town on one shard. If you allow placing one on each shard I still think A lot of people would pay for their second or third account.
 

claudia-fjp

Lore Master
Stratics Veteran
Stratics Legend
You do realize you used to be able to place as many houses as you wanted....
Yep. I still have houses that are grandfathered from '97-'98.
Then you know a system already exists for owning multiple houses. Allowing it again shouldn't be too hard from the programming standpoint.

I think it was actually one of the selling points on one of the early boxes. The reason they added the 1 house per account limit to UO was at one point bursting at the seams with people. So much so they duped the world doubling the housing space and that's why there is now Trammel and Felucca....
Not really. Tram was added before the one house per acct rule.
Yes, Trammel came first, my statements are about why they doubled housing and why they added the 1 house limit not a time line of when.

I would have to imagine that additional housing was certainly an attractive benefit to the addition of the Tram rule set but, as I remember it, it was mainly to introduce the idea that PvP would now be consensual.
There were many major points to UO:R. Housing area was a major part of it (mentioned in the first paragraph of the press release no less!). They had 185000 people running around with only Felucca to live in. So it was no wonder that on the opening day of placing in trammel there were 30+ people on every screen from one end of the world to the other. Telestorming, placing 5 times to get a house to stick, good times.

The real problem with housing at the time was the Realestate developers and ebay. There were those who would run dozens of accts and place houses on any open plot of land and put it up for sale on ebay or through any ICQ, Email or Web Forum acct for real $$ leaving no room for the casual player to place his/her own house.

As I remember it at the time, this was the strongest motivator for the single house per acct rule. To be fair to those who had followed the original intent of the housing rules they introduced Grandfathering to allow you to keep your multiple houses that you already owned.
Ok, cut to 2 years later, 2002. Publish 16! UO's population is about 65000 higher than the launch of Trammel. Bursting at the seems still! The 1 house per account does little to the real estate brokers since as you point out they run multiple accounts for placing anyway and can place with infinite trial accounts (they still do it for castles on some servers and luna btw). It was more about limiting the average player and getting ones who really wanted more than one house to open more accounts.

So really the only reason they have not reverted this change is they want to greedily squeeze every dime they can out of the game before they turn the lights off.
I don't think it is greed, more like survival. Do you like the lights on, or would you prefer that they just turn them off now?
This.
Greed and survival are interchangeable because UOs survival depends on its ability to make EA money. I wasn't arguing for more than one house per account (it would be nice but EA doesn't do things to be nice), it was explaining why they don't. Same reason they added the limit in 2002. Money money money money MONEY...
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
So I know i am not the only one that plays every shard on uo there isnt one shard that i dont play in the game and i would like a house on the shards that i dont have one on to store stuff because sometimes i play origin more then a month goes by and i play baja, atl ect i need a house so maybe u guys can come up with a way where we can at least have 2 houses per account because this would be great we all know there are plenty of spots for extra houses on the slower shards so maybe u can put a size limit u can have one castle on an account then the second cant be bigger than an 18x18 or something
:bdh:
 

Amber Moon

Seasoned Veteran
Stratics Veteran
Stratics Legend
Greed and survival are interchangeable because UOs survival depends on its ability to make EA money. I wasn't arguing for more than one house per account (it would be nice but EA doesn't do things to be nice), it was explaining why they don't. Same reason they added the limit in 2002. Money money money money MONEY...
So all money making is greed? Do you have a job? Do they pay you for it? My, how greedy you are. :p
 

Bethany_lg

Journeyman
Stratics Veteran
Stratics Legend
I would love it if we could go back to the one house per shard rule. This was the change that made me quit and stay away for years. It was a time when housing was scarce, and my homes were small. I didn't like being forced to choose one shard where I could grow and evolve and relocate...or keep my tiny houses on 3 different shards....forever.

Each shard has a unique flavor and it's own history. It seems even more approriate now that many shards are dindling. There are times when more people is more fun, but transfering isn't always feasible.

I solved my problem when i returned by having 3 accounts. If the change was made...I would still have 3 accounts except i would have homes in malas, tram, and fel on the 3 shards I actively play.
 

Pinco

UOEC Modder
Stratics Veteran
Stratics Legend
1 house per shard would be too much... IMHO the better is: 1 house per prod shard and 1 house per siege (OR mugen)...
 

claudia-fjp

Lore Master
Stratics Veteran
Stratics Legend
Greed and survival are interchangeable because UOs survival depends on its ability to make EA money. I wasn't arguing for more than one house per account (it would be nice but EA doesn't do things to be nice), it was explaining why they don't. Same reason they added the limit in 2002. Money money money money MONEY...
So all money making is greed? Do you have a job? Do they pay you for it? My, how greedy you are. :p
No, go look up greed.
 

Bethany_lg

Journeyman
Stratics Veteran
Stratics Legend
This is a little whisper to lord frodo. When the world was made double back in publish 5 (look it up in the patch notes on uoguide, I couldn't find the publishes listed here on stratics.)

"Players will only be allowed to own one house per account on each shard".

This was the rule of the lands until publish 16...
 
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