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More from my DC Runic Hammer Experiments

Fridgster

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I'm probably the only one who didn't know this but if you choose only powerful reforging plus all the artificer options you can select vicious/slaughter and put 3-4 hci on each piece of metal armor!
 

Pinco

UOEC Modder
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Stratics Legend
If you use my UI you can read all the mods available as tooltip for each name :p
 

Obsidian

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Don't underestimate Shadow Iron runics and copper runics. You can get higher mods with those and still limit unwanted extra mods pretty well.

From an imbuing perspective, however, remember HCI will count as a mod and only 5 HCI is 43.3 imbuing intensity. So you can only imbue 4 other mods and have a budget of 457.
 

Fridgster

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If you use my UI you can read all the mods available as tooltip for each name :p
Good suggestion unless your like me and only do 2d :rolleyes:
Honestly though, when I do jump on EC on very rare occasions I always use your UI! Good stuff indeed
 

Raptor85

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Well, since you're going to let the cat out of the bag about dull copper runics being the most useful, may as well chime in. I've been using them lately as if you force one mod (grand artifice) but not a second, and choose powerful and the one that makes it brittle (you're going to imbue it anyways, so what does brittle matter) you can essentially max a single mod of your choice, it's quite easy to make pices with blank 10 lmc or 4 mana regen etc. which is why i've been wearing chainmail lately as, while not really good on a mage and leather would still be more idea, dull copper hammers are easier to get and cheaper than spined kits, and easier to force a single mod on.

Actually, even on tc1 with the smith runcis i've yet to get a decent weapon/armor piece with anything ABOVE a gold runic, anything that high just gives way too many junk mods.

Oh, should add to this too, incase anyone hasn't tried, you actually CAN reforge items with the mage armor property, like exceptionally crafted samurai armor.
 

Obsidian

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Good info, Raptor. I had not thought of adding brittle to the item. Remind me... You cannot POF a brittle item. So how do you adjust durability? Or do you just live with what you get and enhance with dull copper? Are there any limitations on imbuing a brittle item. Does it take an imbuing mod?
 

Raptor85

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Good info, Raptor. I had not thought of adding brittle to the item. Remind me... You cannot POF a brittle item. So how do you adjust durability? Or do you just live with what you get and enhance with dull copper? Are there any limitations on imbuing a brittle item. Does it take an imbuing mod?
brittle is essentially the same as imbued, same restrictions, just do the one below it that makes the brittle item have more durability also and it generally has around 128 durability, why waste pof on something like that, unless you do nothing but wrestle cyclopses all day that suit will basicly last forever, short of being rummaged by a ratman. And remember too when you val enhance you'll get ANOTHER 50 durability added + the resists, it's pointless though because though, as i said, 100+ durability you're more likely to lose the armor or make a better suit well before it ever wears out.

There's no limitations, at least as far as i can tell, and it doesnt seem to take up any weight. I cheaply built a 70's suit with +4 mana regen on each piece with this method and stoned off my 120 focus, 24 mana regen i get mana back just as fast so it's like getting a free extra skill. I didn't even bother to enhance though, and i could have put a lot more on it, but when it comes down to it what's the point, i have mana, i have defense....that's all you really need on a dexxer.
 

Obsidian

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Very cool. I am going to test this out and see if I can create something unique. I like the idea of getting 40 LMC with 4 pieces and then use one enhanced heartwood piece with 10 HCI. If only I could reforge HLD on a helm so I could use something other than Mace and Shield Glasses on my PvM dexxers.
 

Obsidian

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I spent about an hour on Test Center tonight working on this. I still didn't get max re-forge values with DC runic hammers. For instance, I was trying to get DCI 20 shields. I never went above 15 with the DC Runic. I could hit (and did many times) hit DCI 20 using a Shadow Iron runic hammer though. The settings I chose were:

- Powerful re-forging
- Structural re-forging
- Fortified re-forging
- Grand artifice
- Inspiried artifice

And I chose the Towering/of Aegis group. I'm still not seeing the highest values with DC runics. Did I choose a wrong setting?
 

Raptor85

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I spent about an hour on Test Center tonight working on this. I still didn't get max re-forge values with DC runic hammers. For instance, I was trying to get DCI 20 shields. I never went above 15 with the DC Runic. I could hit (and did many times) hit DCI 20 using a Shadow Iron runic hammer though. The settings I chose were:

- Powerful re-forging
- Structural re-forging
- Fortified re-forging
- Grand artifice
- Inspiried artifice

And I chose the Towering/of Aegis group. I'm still not seeing the highest values with DC runics. Did I choose a wrong setting?
Not sure, i hadn't tried towering, i've been using mostly the mage and regen ones, but those are the same choices i've been using that seem to max out the hammer on a single mod, i've mostly been trying to get 10 lmc or +4 mana regen items. One oddity i've noticed with it also though, when you choose the one that adds resists (i forget which) even if the resists don't go past what they can normally roll on the armor they still count as an imbue mod, which i think is in error
 

Obsidian

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I did try some chainmail armor too with Arcane/of Wizardry and I got some LMC 8 pieces, but no LMC 10. How many pieces did you make to get your max value pieces? At 6 charges per re-forge you go through hammers pretty quickly.
 

Raptor85

Certifiable
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i burnt probably 10 -12 hammers, made 2 full lmc suits and 3 or so regen suits

Also, i was doing mystic, not arcane, arcane has too high of chance of other mods.
 

Lynk

Grand Poobah
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Stratics Legend
Anyone experiment with a lot of shields?

What i want to do is make a shield with high soul charge and reactive paralyze, then imbue DCI/FC 1, and enhance to get spell channel property. Anyone done that?
 

Fridgster

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Lynk I'll try some right now. Just reloaded on dc, shadow, and bronze hammers.
 

Lynk

Grand Poobah
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Well it would have to be a wooden shield i think, to be able to enhance to get spell channeling with heartwood.

I guess a better, more direct, question would be "Can you reforge wooden shields to get only Soul Charge / Reactive Paralyze?"
 

Saint of Killers

Sage
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Well it would have to be a wooden shield i think, to be able to enhance to get spell channeling with heartwood.

I guess a better, more direct, question would be "Can you reforge wooden shields to get only Soul Charge / Reactive Paralyze?"
...and the answer is...Yes.

Towering/of Aegis = dci for all items. For shields it targets soul charge & reactive paralyze for it's mods.
 

Saint of Killers

Sage
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Alright, I just tested it Lynk.

The weight of soul charge:
10 is 50 pts
20 is 100
30 is 150

Reactive paralyze is 140 pts

FC1 is 140 pts.

You can max out soul charge to 30 and still get it all on there (430/450 total pts). That would only leave you room for 3 dci on the shield though.

If you went 20 soul charge, then you'd have room for 9 dci.

At 10 soul charge 15 dci.

Yes, you can get reactive paralyze and soul charge on the shield. I just figured I'd crunch the numbers for you because you've become fat and lazy!

By the way, when you enhance it use frostwood to get your spell channeling, NOT heartwood.
 

NuSair

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If you enhance, you'd probably want to do that with Frostwood Lynk-

Frostwood is SC, -1 FC, +3 Cold resist
Heartood is randomly one of - Dexterity Bonus 2, Strength Bonus 2, Physical Resist 5%, Reflect Physical Damage 5%, Self Repair 2, Cold Resist 3%, Spell Channeling
 

Gorbs

Sage
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Do both heartwood and frostwood give you a combo of spell chanenling, -1 FC?
 

Lynk

Grand Poobah
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Thanks for the numbers Saint.

I have a sheild from Shame that is so much better but its brittle and cannot be repaired. 30 soul charge, sc no pen, 15 dci, 5 int, 1 mr, reactive paralyze, 3 cold.

Guess I'll make a frostwood one to use if that one ever breaks.
 

Lynk

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"Spell channeling" as the property by default has -1. SC with no penalty is really two mods, SC and then FC 1.
 

Gorbs

Sage
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Thanks Lynk. That was my understanding as well, but thought maybe there was a reason to roll the dice with the heartwood enhance instead.
 

Lynk

Grand Poobah
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Stratics Legend
I must be doing something wrong.. I was on test trying to make a shield and haven't had any luck.

Using an oak kit, I'm selecting Powerful Reforging.

Grand, Inspired, and Exalted artifice.

For name I am using Towering / Aegis.

I went through about 400 charges didn't get anything with the 2 properties of soul charge / reactive para together.
 

Raptor85

Certifiable
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I must be doing something wrong.. I was on test trying to make a shield and haven't had any luck.

Using an oak kit, I'm selecting Powerful Reforging.

Grand, Inspired, and Exalted artifice.

For name I am using Towering / Aegis.

I went through about 400 charges didn't get anything with the 2 properties of soul charge / reactive para together.
get rid of exalted, choosing it will lower the power if your "chosen" mode and force a second mod to use some of it instead, on a lower end runic you're essentially guaranteeing you'll never get full soul charge/reactive by having it chosen. Not sure of the power on oak runics though, being that it's two mods under one category i'd probably use a shadow runic to do that and imbue spell channeling + faster casting onto it.
 

Lynk

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get rid of exalted, choosing it will lower the power if your "chosen" mode and force a second mod to use some of it instead, on a lower end runic you're essentially guaranteeing you'll never get full soul charge/reactive by having it chosen. Not sure of the power on oak runics though, being that it's two mods under one category i'd probably use a shadow runic to do that and imbue spell channeling + faster casting onto it.
But if I don't pick exalted, I will only get 1 mod from reforging. I need 2 mods - Soul Charge and Reactive Paralyze. If I don't do the exalted I only get one Mod I thought.
 

Raptor85

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soul charge and reactive paralyze are both part of towering, it's not 1 mod, it's 1 mod "category", you're forcing two categories, so it'll roll one of the shield mods (generally soul charge) and something random from another, like reists, mana regen, etc, and it splits the power of each in half so it can fit both, where if you pick one it'll put it all into "towering/aegis"
 

Obsidian

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So you are saying you will get higher mod values if you only choose one group and not 2? I woulf have thought you could max both groups values in theory. I didn't think they would split the re-forge's intensity budget.
 

Raptor85

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you can max both...if you use a higher end runic. it does exactly that though, it splits the "budget" of power for that runic based on the mods chosen, though the higher end runics have the serious downside that they seem to have a minimum number of mods they roll total between categories, so you mostly end up with pieces that either can't be imbued or pieces with 4/5 imbue slots already taken. No idea if that's what was intended by the devs but tha'ts how the system effectively works.
 

Lynk

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Ok, so remove exalted and use a more intense runic kit than oak?
 

Raptor85

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haven't tested the wood ones at all, i have no idea how much power they give, the SA mods seem strangely low weight though, so an oak/dull copper hammer would probably be enough for it, though i'd probably use a shadow hammer and see if i can't roll some DCI on it as well.
 

LlamaOnDrugs

Journeyman
Stratics Veteran
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Just tried some things out on test center.

Choosing:
Powerful Re-Forging
Structural Re-Forging
Fortified Re-Forging
Grand Artifice
Inspired Artifice

The durability of the items I was reforging was always reset down to 45/45, which is most cases was lower than the original durability. Am about to see if this is now the case on live servers also, or if I am doing something wrong, let me know!

EDIT - Even when PoF up to 255/255 prior to reforging, if you select Structural + Fortified it reverts it back to 45/45.
 

Odin of Europa

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Anyone experiment with a lot of shields?

What i want to do is make a shield with high soul charge and reactive paralyze, then imbue DCI/FC 1, and enhance to get spell channel property. Anyone done that?
Not sure how it was done, I haven't looked into reforging much, but I saw this post and thought it might interest you - shield there looks like what your after.
 

Obsidian

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Not sure how it was done, I haven't looked into reforging much, but I saw this post and thought it might interest you - shield there looks like what your after.
That Towering Shield of Wizardy has a Greater Re-Forging tag. So it must have been created by an Ash or higher runic kit. With the two groups on it, it must have had all four of artifice options (or 3 and got really lucky with the right group). Either way, that shield is a beauty.

But here is the question... Soul Charge was changed in Pub 75. Is it still worth it?

-OBSIDIAN-
 

Obsidian

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Semmerset has some very valuable data in this thread in the Craftsman forum. It gives and indication of the max power levels you can create with different runic tools. It is not complete, but it gives good data on MW, SSI, LMC, and MR. Take a look:

[Imbuing] - Reforging. How to | Stratics Forums
 
E

elspeth

Guest
Just tried some things out on test center.

Choosing:
Powerful Re-Forging
Structural Re-Forging
Fortified Re-Forging
Grand Artifice
Inspired Artifice

The durability of the items I was reforging was always reset down to 45/45, which is most cases was lower than the original durability. Am about to see if this is now the case on live servers also, or if I am doing something wrong, let me know!

EDIT - Even when PoF up to 255/255 prior to reforging, if you select Structural + Fortified it reverts it back to 45/45.
is this on live servers too? if so its gotta be a bug. I was seeing it also on test.
 
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