The idea of a CAP to limit the hurting effect to other players from scripters' or powergamers' turn ins is a very good idea but the problem is that many players ALREADY have been discouraged to participate to this Event because their limited time (casual players) in the game made them feel that they could never compete with whatever number of cures either scripters or power gamers could turn in on their shard.
So, if a CAP is introduced (which would be a VERY good thing), THEN more time for all those players who left themselves out of participating to this Event so far, should be given to these players which, we should remember, are casual players capable of spending only a few hours into the game per week, usually over the weekend.
That is, the CAP should be introduced and amply publicized along with an ample extention of the Event to give enough time to all those casual players (who have limited weekly time to play UO) who so far have not participated to the Event, to be then also able to participate and earn their right to receive all their 4 rewards from cures' turn ins.
For example. an extention of 30 days might look a lot of time but to many players it really only means 4 weekends and to many players it really means only 4 sundays of a couple of hours each as far as time that one is able to spend in UO.....