• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

map problem

Lady Laurel

Seasoned Veteran
Alumni
Stratics Veteran
Stratics Legend
I used to be able to click and drag my map around to look at a part that is not where my char is currently (Not move the gump location, but look at a different part of the map, If you understand what I mean). Today I tried to do that again, and I was not able to. I am not sure if this is from the latest patch, since I havent tried it for a few weeks. I was using a skin, so I removed that and was not able to do it without the skin installed either. Is anyone else having this issue? Was I supposed to be able to drag my map like that in the first place? Any insight on this would be greatly appreciated.
 

Merion

Lore Master
Stratics Veteran
Stratics Legend
I have the same issue - I thought it was because I'm using an outdated version of Copper Enhanced, but obviously that's not the problem.

And yes, I un-checked "center on player" ;)
 

Cear Dallben Dragon

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Ive noticed this for months using Legacy II
Cannot click-drag the atlas map at all, it just unchecks center on player
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

If you're using any of the following mods:

Default Enhanced, Legacy II, or Copper Enhanced 1.7.4 or earlier

Then the map/atlas used is a player written version of the atlas window resize feature. Something in that code since they put in the resize feature as a default feature has caused the atlas map to be "undraggable" in the manner described.

If this has bled into the current map system, that's another bug entirely, but I was sure it was due to it being the player-made version instead of the default.
 
Top