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Lucky.. or not so lucky Mempo

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Well day 10 now is it...... and worked like mad all day trying still no mempo....

*grumbles*....
 

Cyrah

Certifiable
Stratics Veteran
Stratics Legend
Aw Frarc! Get about 25 to 40 million and the scripters of your shard will be glad to trade one of theirs for the checks.


It is working as the team intended.

Oh wait one was for sale on Atlantic for 14 million, maybe it is used.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Or find someone who is willing to trade for a batch of dyes?

That's my plan if I don't get one
 

Cyrah

Certifiable
Stratics Veteran
Stratics Legend
One non cheater person who posted in this thread MIGHT get one.

The Emperor has no clothes...

This event created and now enables scripters. I never want to hear again how this team gives an ra about cheaters. Prove it. A token group of houses on fire is just not proof that they care about stopping cheaters.

This event proves that they prefer them. To me it sure does.

A player has been at orcs all day long and no gm bothered to try to stop them. Must be fun to show back up at the end of the day, open your pack and see all the goodies.
 
S

StifledArgument

Guest
A player has been at orcs all day long and no gm bothered to try to stop them. Must be fun to show back up at the end of the day, open your pack and see all the goodies.
What's great is the jerks who come here and boast that they get all kinds of things while they sleep...
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

All Tokuno minor drops being equal, there is a 1 in 106 chance of getting a Mempo on a given drop:

35 Named Honorable Swords
35 Named Urns
11 Dyes
7 Flute types
17 Artifacts
1 Small Blackrock
 

Cyrah

Certifiable
Stratics Veteran
Stratics Legend
The highest luck item ever in the game plus 60 resists placed in a group with borderline worthless minors?

Why? 1 in 106 chance? So it stands to reason that the longer you play the better your chances? As in 23/7 playing ? :)

As for trading dyes I would imagine that the cheaters have plenty of dyes by now. Just a guess. :)

I cannot wait to see the advantages the 23/7 players will have in SA.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

The highest luck item ever in the game plus 60 resists placed in a group with borderline worthless minors?

Because it's actually harder to get a single specific minor than it is to get 10 generic minors to give for a major. Secondly, I wouldn't call the minors borderline worthless. Noone would call the dyes worthless, nor would they the Dragon Nunchaku, The Exiler, or the Flutes of Renewal. (By the same token, I wouldn;t call all the Majors useful either)

Why? 1 in 106 chance? So it stands to reason that the longer you play the better your chances? As in 23/7 playing ?

Gambler's Fallacy. The previous drop(s) have no bearing on the outcome of future drops. You have the same 1:106 chance at drop 1, drop 50, drop 100 and so on.

As for trading dyes I would imagine that the cheaters have plenty of dyes by now. Just a guess.

Someone who is looking to trade a mempo for dyes is probably not a cheater are they? Maybe I find someone to make the trade, maybe not, but it's a possibility I'm not leaving out.

I cannot wait to see the advantages the 23/7 players will have in SA.

WHile I would like to see scriptors removed from the game as much as anyone else, to determine the entirety of your play experience in comparison to people who script will lead to nothing but frustration. In the case of ToT, again the scriptors have little if any real effect on the drops you get, just find a spot that works for you away from them and enjoy yourself... you're going to drive yourself crazy always worrying about how someone else is playing the game.

As for SA, it's a MUCH BIGGER system that ToT and not really comparable.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Quick addendum... I think I'm going to have to turn in for a second Wind's Edge just to lessen the number of repair runs I have to make... they work well for my macer in the Mines, but I definitely see the need for a second pair to swap out when one gets down to zero durability.
 

Cyrah

Certifiable
Stratics Veteran
Stratics Legend
Aw D, if I actually still played LS and got one I would give it to you if Task did not want it. You are such a nice, helpful man.

As for previous drops having impact, well no. But playing 23/7 unattended sure gives a player more chances now doesn't it? :)


What is your reason or idea why it was made a minor in the first place?

I knew word "borderline" would get you going (sorry) , ok, yes some dyes are nice and you can get better toys for minors

As for "system compare". No! I am just saying that if they do not bother to do scripter prevention now why would they bother doing it in SA. As you said, SA is much larger. Scary huh... the opportunities!

I just have no faith left in this team and that began way before this TOT3 event. :(
 
G

guum

Guest
...

All Tokuno minor drops being equal, there is a 1 in 106 chance of getting a Mempo on a given drop:

35 Named Honorable Swords
35 Named Urns
11 Dyes
7 Flute types
17 Artifacts
1 Small Blackrock
I'm quite certain those odds are not correct. Out of 200ish minor drops, I've gotten 6 urns and 2 honorable swords. If your assumption about the way the drop system works were correct, I'd have around 60 of each.

And anyway, I don't think the correct way to think about the mempo is "just another minor" -- instead, think of it as a rare drop which happens to also drop off of random tokuno creatures.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

What is your reason or idea why it was made a minor in the first place?

Because that makes it rarer even if they don't weight the drop rates of the minors. Obviously by the numbers posted, people could have multiple mempos by now comparatively. So by deduction, they made it a minor to keep it rarer and to keep people more interested in the system.

I have my issues with the dev team as well (more on the client side than the content side), but for content, this team is on the right track both with ToT and with SA.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

I do not know is the system is weighted in any way or not, I'm just posting the base chances and breakdown assuming that the list is not weighted (weighted for those who do not know the term means that some items have a lesser chance to drop than others).

Also remember that it is also under the rule of our favorite UO ingame system... the Random Number Generator.
 
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