I think this thread illustrates perfectly why UO will never grow again and will continue to dwindle. How can a game improve when the playerbase in general is against and tries to block every little change? F2P if done right will be a blessing for UO. You DO NOT have to sell overpowering game changing items to run a cash shop. Players are interested and will buy vanity items and pets and other things like unique looking items that will make them stick out even without having stats. It's a known fact UO is not growing. The EC is still in "Beta" gee wonder why? [those anti-change people again] and the shards are emptier than ever. And any change that is done to bring new players is strongly opposed. Do you consider in your efforts to keep the status quo you are dooming UO to death?
UO has one of the largest player bases of ANY MMO in the world, ironically it's mostly on free shards and not the EA run production shards, I wonder why? Could it have something to do that people escaped to avoiud the hated AOS based game and grind UO has become? You people constantly bash WoW and similar games for being grinds and do you not realize this is what UO is now too? Farm Doom, farm the abyss, farm peerless, farm this farm that for better and better items, get your best in slot, etc. UO had more freedom and as a result more community before AOS. You were not always in dungeons grinding for more and more and more like you are now and could socialize with your guildmates or have amazing RP communities and a massive player network. All this is gone now.
F2P and the introduction of a classic ruleset shard would do wonder for UO and it's potential cannot be imagined yet. Free Shards are run by private entities and players are subject to the whims of the admins and staff who could give away things to their friends and such, and are not gauranteed to always be there. So free to play official servers, both with AOS and Classic rulesets that are gauranteed to be there? That would be great! Classic Ruleset doesnt nescesarily need to be a classic shard either, in fact I think a full classic would be bad because people will tire of a game that doesn't change. Just remove all the items stats, revert to the classic items and convert AOS and future content to work that way or remove skills that have no place in that set [imbuing]
In closing, stop opposing everything, change is needed to save UO. Do you want UO around another 13 years or do you want it to close down at some point in the next 4 to 5 because the subs dropped below sustainability? Many shards are so low population now that it's probably getting too expensive for EA to keep them [Siege, Legends, Sonoma, Oceania, etc]
The time to make a choice is now and I hope the devs are seriously discussing UO's future.
UO has one of the largest player bases of ANY MMO in the world, ironically it's mostly on free shards and not the EA run production shards, I wonder why? Could it have something to do that people escaped to avoiud the hated AOS based game and grind UO has become? You people constantly bash WoW and similar games for being grinds and do you not realize this is what UO is now too? Farm Doom, farm the abyss, farm peerless, farm this farm that for better and better items, get your best in slot, etc. UO had more freedom and as a result more community before AOS. You were not always in dungeons grinding for more and more and more like you are now and could socialize with your guildmates or have amazing RP communities and a massive player network. All this is gone now.
F2P and the introduction of a classic ruleset shard would do wonder for UO and it's potential cannot be imagined yet. Free Shards are run by private entities and players are subject to the whims of the admins and staff who could give away things to their friends and such, and are not gauranteed to always be there. So free to play official servers, both with AOS and Classic rulesets that are gauranteed to be there? That would be great! Classic Ruleset doesnt nescesarily need to be a classic shard either, in fact I think a full classic would be bad because people will tire of a game that doesn't change. Just remove all the items stats, revert to the classic items and convert AOS and future content to work that way or remove skills that have no place in that set [imbuing]
In closing, stop opposing everything, change is needed to save UO. Do you want UO around another 13 years or do you want it to close down at some point in the next 4 to 5 because the subs dropped below sustainability? Many shards are so low population now that it's probably getting too expensive for EA to keep them [Siege, Legends, Sonoma, Oceania, etc]
The time to make a choice is now and I hope the devs are seriously discussing UO's future.