This is about the lamest thread, ever
Connor, your first post had a tone a troll would use because you did not supply any helpful criticism or suggestions for the OP to improve his gains, it's simple as that. Your need to "keep score" in a later post only solidifies your purpose in this thread as that of a troll. You are not always like that, but in this thread, you have an agenda for some reason.
Anyway, as Connor noted, lockpicking is a very easy skill to train, especially if you use a satyr, and I don't consider it a trick until they remove them from the game or change the way discord lasts. As it is now, discord lasts as long as you stay in range of the creature that has discorded you. So all you do is bring a confusion potion to Twisted Weald, attack a Satyr, use the potion, and alt-click (auto-follow) the Satyr. I finished my skill from 92.1-100, at the screen, in a matter of hours. I think 0-100 took me maybe 9 hours of gameplay, over three or four days. Making the lockpicks took the most time. Here is how I gained:
000-031 buy from a Thieves Guildmaster
030-050 use a GM carp with 20 human bonus from tinker (20 skill chests) to make maybe 10-20 locked chests (the small orange ones). uoa preferable! record macro of unlocking and locking, and to make it easier, make a key ring with tinkering, and put all the keys from the chests on the keyring (so you can use one object to unlock/lock chests).
050-070 use 50 tinkering-level boxes. there are
public lockpicking houses available on many shards
070-077 use a 60 tinkering level box set, if available, or else continue on 50-tink boxes
077-091.9 find a paragon chest from a cyclops warrior. stop at 91.9 because at 92 you will open it. make a UO macro (last object, last target)
091.9-100 get discorded by a satyr in twisted weald and use cyclops warrior chest until GM