Can you provide a list of UO skills ranked in order by how resistant each skill is to decay? The list of skills at the bottom of this post is one I copied from an old fan site and supposedly lists the skills in order from easiest to decay to hardest to decay, but I have no idea how accurate it is. It is also missing several skills (i.e., Bushido, Chivalry, Discordance, Focus, Imbuing, Mysticism, Necromancy, Ninjitsu, Spellweaving, Stealing, and Throwing).
Can you confirm whether it is true that if you are trying to gain in a skill that decays easier than a skill you have turned down to let it decay, your gains will be slower and in some cases stop altogether?
Can you also explain how the game decides which skill to decay when multiple skills are turned down, your character is at its overall skill cap and then gets a gain in a skill that is turned up but not yet capped?
Here is the old list of skills referenced in the first paragraph above, supposedly ranked in order from easiest to decay to hardest to decay.
Alchemy
Anatomy
Animal Lore
Item ID
Arms Lore
Parrying
Begging
Blacksmithy
Fletching
Peacemaking
Camping
Carpentry
Cartography
Cooking
Detecting Hidden
Evaluating Intelligence
Healing
Fishing
Forensic Evaluation
Herding
Hiding
Provocation
Inscription
Lockpicking
Magery
Resisting Spells
Tactics
Snooping
Musicianship
Poisoning
Archery
Spirit Speak
Tailoring
Animal Taming
Taste Identification
Tinkering
Tracking
Veterinary
Swordsmanship
Mace Fighting
Fencing
Wrestling
Lumberjacking
Mining
Meditation
Stealth
Remove Trap
Thanks!
Can you confirm whether it is true that if you are trying to gain in a skill that decays easier than a skill you have turned down to let it decay, your gains will be slower and in some cases stop altogether?
Can you also explain how the game decides which skill to decay when multiple skills are turned down, your character is at its overall skill cap and then gets a gain in a skill that is turned up but not yet capped?
Here is the old list of skills referenced in the first paragraph above, supposedly ranked in order from easiest to decay to hardest to decay.
Alchemy
Anatomy
Animal Lore
Item ID
Arms Lore
Parrying
Begging
Blacksmithy
Fletching
Peacemaking
Camping
Carpentry
Cartography
Cooking
Detecting Hidden
Evaluating Intelligence
Healing
Fishing
Forensic Evaluation
Herding
Hiding
Provocation
Inscription
Lockpicking
Magery
Resisting Spells
Tactics
Snooping
Musicianship
Poisoning
Archery
Spirit Speak
Tailoring
Animal Taming
Taste Identification
Tinkering
Tracking
Veterinary
Swordsmanship
Mace Fighting
Fencing
Wrestling
Lumberjacking
Mining
Meditation
Stealth
Remove Trap
Thanks!