120 Bushido
120 Fencing
120 Parry
110 Anatomy
100 Tactics
100 Healing
51 Resisting Spells
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710 skillcap, +11 RS on brace
Resits: 70,70,70,70,75
Stats: 130str, 150dex, 24int (70mana)
HCI- 35%; DCI- 16%
MR- 6; LMC- 25%; HPR 4
DMI- Usually maxed, depends on weapon
Hit damage, save for HLD, depends on weapon
Prior to the Evasion nerf, I was unkillable 1v1, and virtually unkillable, unless I got para-fielded w/o a trap box. That isn't to say I didn't die a lot, because I sure did, but mostly due to laziness.
Anyhoo, point is, this is a very good template, if you want to be a pure Samurai, this is the way to go. It'll be hard for you to get identical armor that I have (it took roughly 15-20 bkits to get the right sleeves and gloves; and my jewelery round out my suit perfectly w/ resits and mods). But I've played with worse armor, and have had similar results.
Since the nerf, I havent played much, but I imagine that I have too much mana now that I can't spam evade. But during those 11 seconds that my Evade is inactive, I'll probably just run away if I'm dealing with more than 1 mage (my evade lasts for 9, I wonder if that will go up if I increase tact/anat).
Oh, I also use one handed weps, so I chug pots. I really only have healing for the simple fact of xhealing my guildmates in PvM. My character is very much a fantastic template for PvM/PvP.
Given the nerf, I'm considering dropping healing and taking on Chiv, and bringing RS up; which also makes for a good template, but I get very lazy when it comes to spell casting, which is why I picked Samurai in the first place