So, apparently a lot of UO uses autolooter scripts both for the 2D and EC client, and I can certainly understand that, looting is one of the most frustrating and annoying things in the game sometimes.
What if Item Identification allowed you to auto loot monsters (aka, since your char can identify things quickly with item ID, he can now gather things his/herself), this would be akin to an autolooter actually inside the game itself.
So you could say I want to loot things that has over 450 in combined intensity, arrows and gold. There would be a selection menu that pops up when you use item ID and allows you to select what you want to autoloot.
This would:
A. Make autolooter scripts useless
B. Make Item ID valuable
C. Make the game more fun and cheat free overall.
What if Item Identification allowed you to auto loot monsters (aka, since your char can identify things quickly with item ID, he can now gather things his/herself), this would be akin to an autolooter actually inside the game itself.
So you could say I want to loot things that has over 450 in combined intensity, arrows and gold. There would be a selection menu that pops up when you use item ID and allows you to select what you want to autoloot.
This would:
A. Make autolooter scripts useless
B. Make Item ID valuable
C. Make the game more fun and cheat free overall.