Well, I have to disagree with you.I beg to differ.
The very same people who joined and actively fought in factions were already PvPing before.
It's not like the overpowered Artis made some diehard Trammie decide to take up PvP.
The only possible arguement to this that I would agree with is that due to the easy to obtain Artis, it was slightly easier to play on more than 1 shard. But then again people, like myself, who were already playing multiple shards were already PvPing there, so once again, if there was an increase in players actively engaging in PvP, it wasn't much.
Maybe that was just my observation. But on the shards I played, the amount of people PvPing did not increase. Only thing that changed was the color of those people.
Whether faction arties here or not, there are still people fighting in pvp. You're correct.
But DEV at 2008, have a sudden proposal to enhance faction participation, and that proposal is to make faction aritfacts so to increase the participation rate in faction. In which, IT DID.
So now, we are all talking about faction participation and faction pvp particiation. We are not talking about some bull crap, i have 10 same blues hidden in yew gate guard zone waiting to pvp you! WRONG!! Geez, make some sense please okay?
The point is this:-
Pub 75 is making faction participation rate decline.
Why? Because now lesser and lesser people benefit from the artifacts and some just lost their suits and too lazy to recustomize again all over which caused this participation rate to decline.
So is participation rate decline a good thing or bad thing? You just go figure it out.
If anything that can boost participation rate, its a good thing.
If anything that screw up the participation rate, its a bad thing.
KEEP IT SIMPLE.
Try not to argue about faction aritfacts and all sorts of bullcrap overpowered items.
Because these overpowered items are to be offered in a FAIR and SAME GROUND to you Pre Pub 75.
Its not like, oh, I can't join faction because EA doesnt allow my account to join faction!!!! Its not this way!
As mentioned, I have always proposed Rank Requirement removal for all faction artifacts so everyone can have the exact same opportunities to wear the same thing. There will be no whining at all. Then enhance the faction system to make guarding a town defending a base more meaning to it! Also, add random quests to guide new players through a pvp tutorial and get interest in the system further. I have already put in my 1/10th part of my proposal, which I aint gonna waste my time explaining here to you people who are so close minded. If you're interested, just go scroll through and find it yourself.
So, time to stop all the whines about it and complicating yourself.