I went through what has been reported on Stratics/Town Hall Meeting about SA and I was completely amazed by the lack of originality and by the pointlessness of it all.
Lore-wise it does breathe some Ultima in UO, albeit by "pasting" directly from previous titles in the series, but the rest is simply dissappointing to me.
Here is, then, my humble opinion which you can flame and troll -hopefully not on this thread- but cannot currently change. It MAY change to reflect what I think about new info and details as the team reveals them so this post is SUBJECT to HEAVY EDITING.
I might not be replying directly to comments in an effort to simply express my opinion and leave it at that for now. I think any serious discussion should be done after 100% of the new content is revealed and confirmed as Final.
This all does not mean that I am not (VERY)interested to read how you reacted upon hearing such things from the Devs.
A final note; If I've not commented on an announced feature of Pubs 55+56 and SA it is because I am too tired to remember them all(very likely) or I honestly liked them but straight-out refuse to blow the Horns Of Triumph and greet this expansion and the two publishes. Because I believe 80% of SA is going to lead to an epic failure for EA even if the remaining 20% is 'Pure Awesomeness'. It doesn't cut it no more for me.
Aaaaaaaaaand... Here you go.
A.Throwing? EA chose to INCLUDE A NEW WEAPON SKILL and finally give the dog a bone, cater to melee.. And among Dual Wield, Berserk, WhateverYouCanCopyFromDiablo they picked Throwing!?? I can only guess they didn't even mean to show some appreciation to melee characters -in UO's case that's allowing a player to build a viable one.. Which of course further dissappoints me regarding the poor choice of THROWING.
B. Gargoyles flying. Getting access to Garg-only areas. That's WoW: Burning Crusade with the flying mounts and druidic forms. And quite annoying since you can crash a Gargoyle with a bola. Might as well forget the flying-only areas and give Gargs new mounts and it would bear THE SAME RESULT or give us all flying mounts like in WoW even if we can't fight while riding them. Then, put those areas elsewhere, accessible to everyone. EA here clearly fails to deliver something new and innovative. What they offered could have been replaced by much cooler abilities, or by other means accessible to everyone.
C. Anti-cheating has not been mentioned at all! I need not comment on that.
D. Then we hear that SA will introduce a THIRD client- Hey I thought we were trying to recude the numbers of clients? Anyhow, is it a completely separate client or will install over KR? Or is it KR but just goes into "full speed" once you are into the Abyss? EA will have to be completely specific, what does "Yes and No." mean? Please, no more "surprises" a la EA.
E. Mysticism; Does THAT have some nice melee abilities? Please? I mean.. if this is Magery No. 2 then what's the point? Magery is PRETTY MUCH THE MOST COMPLETE THING IN THE GAME. We don't need a SEQUEL. We definitely do not need it to require another 4-5 complementary skills. Which brings us to...
F. Templates are MEANT to be cramped? Allright once more please give MELEE/WARRIOR types something to cramp themselves with, something warrior-like instead of Bushido/Ninjitsu delicate stuff. Passive abilities, something violent. So many things to be inspired from, guys. That's one side of the problem though. The other is, WHY DO YOU WANT TO CRAMP US? And if you do, why do you want to increase the skill cap!!? I won't go on, this is going in foul circles.
G. Then we learned about Imbuing; How does one raise the skill? How will you avoid making it scriptable..? Will there be ways to raise it without destroying precious magic items?
So to wrap this up, I'll simply emphasize that melee in UO is obsolete in its traditional form or is at least powerless and completely based on ONLY THE WEAPON YOU CHOOSE.
Warriors in their variations as encountered in ALL RPGs(who respect themselves) are not viable. Again, we can't EVEN DUAL WIELD- but Yay!:bowdown: Now we can THROW STUFF.
Please, add some fun factor for pure warriors. Mage types always get more and more skills. I don't consider Bushido and Ninjitsu and their respective CRAMPED STYLES AND TEMPLATES closer to being a warrior than say a Mage/Warrior and that says a lot.
So uhmm. Thanks for reading, check back as EA alters/announces/denies more features.
Lore-wise it does breathe some Ultima in UO, albeit by "pasting" directly from previous titles in the series, but the rest is simply dissappointing to me.
Here is, then, my humble opinion which you can flame and troll -hopefully not on this thread- but cannot currently change. It MAY change to reflect what I think about new info and details as the team reveals them so this post is SUBJECT to HEAVY EDITING.
I might not be replying directly to comments in an effort to simply express my opinion and leave it at that for now. I think any serious discussion should be done after 100% of the new content is revealed and confirmed as Final.
This all does not mean that I am not (VERY)interested to read how you reacted upon hearing such things from the Devs.
A final note; If I've not commented on an announced feature of Pubs 55+56 and SA it is because I am too tired to remember them all(very likely) or I honestly liked them but straight-out refuse to blow the Horns Of Triumph and greet this expansion and the two publishes. Because I believe 80% of SA is going to lead to an epic failure for EA even if the remaining 20% is 'Pure Awesomeness'. It doesn't cut it no more for me.

Aaaaaaaaaand... Here you go.

A.Throwing? EA chose to INCLUDE A NEW WEAPON SKILL and finally give the dog a bone, cater to melee.. And among Dual Wield, Berserk, WhateverYouCanCopyFromDiablo they picked Throwing!?? I can only guess they didn't even mean to show some appreciation to melee characters -in UO's case that's allowing a player to build a viable one.. Which of course further dissappoints me regarding the poor choice of THROWING.
B. Gargoyles flying. Getting access to Garg-only areas. That's WoW: Burning Crusade with the flying mounts and druidic forms. And quite annoying since you can crash a Gargoyle with a bola. Might as well forget the flying-only areas and give Gargs new mounts and it would bear THE SAME RESULT or give us all flying mounts like in WoW even if we can't fight while riding them. Then, put those areas elsewhere, accessible to everyone. EA here clearly fails to deliver something new and innovative. What they offered could have been replaced by much cooler abilities, or by other means accessible to everyone.
C. Anti-cheating has not been mentioned at all! I need not comment on that.
D. Then we hear that SA will introduce a THIRD client- Hey I thought we were trying to recude the numbers of clients? Anyhow, is it a completely separate client or will install over KR? Or is it KR but just goes into "full speed" once you are into the Abyss? EA will have to be completely specific, what does "Yes and No." mean? Please, no more "surprises" a la EA.
E. Mysticism; Does THAT have some nice melee abilities? Please? I mean.. if this is Magery No. 2 then what's the point? Magery is PRETTY MUCH THE MOST COMPLETE THING IN THE GAME. We don't need a SEQUEL. We definitely do not need it to require another 4-5 complementary skills. Which brings us to...
F. Templates are MEANT to be cramped? Allright once more please give MELEE/WARRIOR types something to cramp themselves with, something warrior-like instead of Bushido/Ninjitsu delicate stuff. Passive abilities, something violent. So many things to be inspired from, guys. That's one side of the problem though. The other is, WHY DO YOU WANT TO CRAMP US? And if you do, why do you want to increase the skill cap!!? I won't go on, this is going in foul circles.
G. Then we learned about Imbuing; How does one raise the skill? How will you avoid making it scriptable..? Will there be ways to raise it without destroying precious magic items?
So to wrap this up, I'll simply emphasize that melee in UO is obsolete in its traditional form or is at least powerless and completely based on ONLY THE WEAPON YOU CHOOSE.
Warriors in their variations as encountered in ALL RPGs(who respect themselves) are not viable. Again, we can't EVEN DUAL WIELD- but Yay!:bowdown: Now we can THROW STUFF.

Please, add some fun factor for pure warriors. Mage types always get more and more skills. I don't consider Bushido and Ninjitsu and their respective CRAMPED STYLES AND TEMPLATES closer to being a warrior than say a Mage/Warrior and that says a lot.
So uhmm. Thanks for reading, check back as EA alters/announces/denies more features.