Okay I will start by saying that many may disagree or agree with me but in my sol opinion these are major issues that need to be heavily looked at and worked on before the further development of any content. ( ie... new areas, mobs, characters etc...)
Combat system
There are numerous amount of flaws that should be looked at. Many players have brought up the amount of time it may take to redo much of this and I do realize it may or may not be a easy fix. ( more than likely its a super super hard fix, but then again I'm not a programmer).
Skills
the current skill system is awsome but also very forceful. I understand that a server populated with numerous players this prob would be fixed. however, nobody likes to feel forced into raising skills they don't want. This is forced in two ways. first by reqs to do other things as in creating arrows. (you need alchemy, fletching, carpentry just to make arrows.) This doesn't even include the reqs to include fire magic, battle chemestry and other skills to have other arrows that do little to no damage. The other way is reqs on gear. finding gear for a particular skill is awfully hard..( Archery is the hardest skill to get gear for either good or bad)
Abilities
In the many years of playing and beta testing games I've never never ever seen a lvl 15 mob have abilities 3 - 4 times the power of the highest level player in game. This is crazy.
Armor
This is a huge issue. AC is not suppose to be fluid. AC is a static value of how well armor will protect you from an normal attack. Being able to loose armor then hp is really pointless and is in essence just another hp bar to watch and carry potions for. by having armor behave in this way there is no way possible to do actual builds to over come a particular objective.
dying of armor
This is really broke and needs looked at. Armor color for Blue just looks like an over lay. The Dark Gray looks green and as stated before there needs to be a way for each part to be dyed. ( ie... main part, trim, details)
Graphics issues
There are numerous places that you can fall through. The Ice lakes in Kurr Mountains. I've fallen through numerous times and is a real pain to have to /stuck back to the newb cave then run through 3 maps back to Kurr then run 10 miles back to where u were. I know you could just die but that is hard to do for Hard modes cause then they can't get the tombstone back.
which brings me to my next topic
Hard Mode
This is as it implys and rightfully so, however, what exactly are the perks to it. I've been playing it for 3 days which has been a very fun experience. But with the armor issues in the state they are I don't see much of a perk and neither does anyone else thus only a very few are playing this.
Events
there are none. I know this is starting to change but again for a major event to be held it would take a great deal of effort for the mods to accomplish. This is due impart to no ability to spawn mobs, port to other players and ability to spawn certain items.
PVP area
This is very new area and we all know it was put in untested, however the mobs need to be taken out, or the ability for mobs to use a "god " item and kill them for pvp events. I spoke with Auriel about events that this would be useful for. enough of that area
Kurr Mountains
Spawn point should be moved a bit closer to the center part of the map. This also should be done for all other maps. That way it is much shorter run from place to place. Its very tiring playing for 2 hours and 30 min of that is spent running just to grind.
Grind
I know its very very difficult to create a game with no grind factor. I will first say this game is one of the few that tries to do this, however, as mentioned before with forcing players to pick every single skill in the game just to have decent armor creates this effect. whether its for gear or the next skill its very tiresome and is actually starting to push myself and my wife away from the game.
(edit)
Camera needs to be put back.. you can't go into first person mode like it is
Also the white lettering in Kurr needs to be fixed.. having white lettered tombstones makes the horribly difficult to read
Now with all that said. I would like to say what I've said numerous times this info is my personal opinion. If its left as is I don't think the game will die per say but I do think that taking a look at these issues will create a game that is very enjoyable and fun.
now for my question that seems that nobody knows.
Is there gold hard mode gear in game?
This question can not seem to be answered by any player that I have spoke with.
Combat system
There are numerous amount of flaws that should be looked at. Many players have brought up the amount of time it may take to redo much of this and I do realize it may or may not be a easy fix. ( more than likely its a super super hard fix, but then again I'm not a programmer).
Skills
the current skill system is awsome but also very forceful. I understand that a server populated with numerous players this prob would be fixed. however, nobody likes to feel forced into raising skills they don't want. This is forced in two ways. first by reqs to do other things as in creating arrows. (you need alchemy, fletching, carpentry just to make arrows.) This doesn't even include the reqs to include fire magic, battle chemestry and other skills to have other arrows that do little to no damage. The other way is reqs on gear. finding gear for a particular skill is awfully hard..( Archery is the hardest skill to get gear for either good or bad)
Abilities
In the many years of playing and beta testing games I've never never ever seen a lvl 15 mob have abilities 3 - 4 times the power of the highest level player in game. This is crazy.
Armor
This is a huge issue. AC is not suppose to be fluid. AC is a static value of how well armor will protect you from an normal attack. Being able to loose armor then hp is really pointless and is in essence just another hp bar to watch and carry potions for. by having armor behave in this way there is no way possible to do actual builds to over come a particular objective.
dying of armor
This is really broke and needs looked at. Armor color for Blue just looks like an over lay. The Dark Gray looks green and as stated before there needs to be a way for each part to be dyed. ( ie... main part, trim, details)
Graphics issues
There are numerous places that you can fall through. The Ice lakes in Kurr Mountains. I've fallen through numerous times and is a real pain to have to /stuck back to the newb cave then run through 3 maps back to Kurr then run 10 miles back to where u were. I know you could just die but that is hard to do for Hard modes cause then they can't get the tombstone back.
which brings me to my next topic
Hard Mode
This is as it implys and rightfully so, however, what exactly are the perks to it. I've been playing it for 3 days which has been a very fun experience. But with the armor issues in the state they are I don't see much of a perk and neither does anyone else thus only a very few are playing this.
Events
there are none. I know this is starting to change but again for a major event to be held it would take a great deal of effort for the mods to accomplish. This is due impart to no ability to spawn mobs, port to other players and ability to spawn certain items.
PVP area
This is very new area and we all know it was put in untested, however the mobs need to be taken out, or the ability for mobs to use a "god " item and kill them for pvp events. I spoke with Auriel about events that this would be useful for. enough of that area
Kurr Mountains
Spawn point should be moved a bit closer to the center part of the map. This also should be done for all other maps. That way it is much shorter run from place to place. Its very tiring playing for 2 hours and 30 min of that is spent running just to grind.
Grind
I know its very very difficult to create a game with no grind factor. I will first say this game is one of the few that tries to do this, however, as mentioned before with forcing players to pick every single skill in the game just to have decent armor creates this effect. whether its for gear or the next skill its very tiresome and is actually starting to push myself and my wife away from the game.
(edit)
Camera needs to be put back.. you can't go into first person mode like it is
Also the white lettering in Kurr needs to be fixed.. having white lettered tombstones makes the horribly difficult to read
Now with all that said. I would like to say what I've said numerous times this info is my personal opinion. If its left as is I don't think the game will die per say but I do think that taking a look at these issues will create a game that is very enjoyable and fun.
now for my question that seems that nobody knows.
Is there gold hard mode gear in game?
This question can not seem to be answered by any player that I have spoke with.
Last edited: