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Is there any warning currently when recalling to the warzone?

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
So currently with the invasion, is there any warning when recalling into town?

At least they are passive to people not against the Bane.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
yes ask a town crier before recalling somewhere
They haven't worked in years and afaik aren't even in the game.

And if they'll continue to make the game more stupid like that, its just going to make some people leave = less players.
 

cdavbar

Lore Master
Stratics Veteran
Stratics Legend
If you noticed the did finally fix town cries, for now anyways. If you are not negative with the bane you should be fine. If you are negative with the bane why would you need a recall safety net? You started fighting with them and want the easy way out to ignore them?


I think its fine how it is, although they need to allow summons in invaded towns.
 
C

Cloak&Dagger

Guest
They haven't worked in years and afaik aren't even in the game.

And if they'll continue to make the game more stupid like that, its just going to make some people leave = less players.
The criers have sort of worked for awhile...They just never turn them off after events. Of course....Anyone who pays attention to the game, and lore, and events, will know to be cautious. Plus how many people use the invaded towns on a regular basis?
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
If you noticed the did finally fix town cries, for now anyways. If you are not negative with the bane you should be fine. If you are negative with the bane why would you need a recall safety net? You started fighting with them and want the easy way out to ignore them?


I think its fine how it is, although they need to allow summons in invaded towns.
They should simply have the capability to change a town zone into an "event zone" with the following rule changes

- Summons and field spells work like normal
- Recalling or gating there gives a warning gump (like Felucca does)
- Logging in there will teleport you to the nearest town (will prevent a few exploits and pet logging), can be just set to after XX number of time.
 
C

Cloak&Dagger

Guest
They should simply have the capability to change a town zone into an "event zone" with the following rule changes

- Summons and field spells work like normal
- Recalling or gating there gives a warning gump (like Felucca does)
- Logging in there will teleport you to the nearest town (will prevent a few exploits and pet logging), can be just set to after XX number of time.
Only gating gives you a warning gump, and that happens anytime you gate to a non-guard zone. The logging in thing was in affect for the last invasion (or the one before that?) And I agree about the summons and other mage spells should work in towns during such times.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Cloak‡1877616 said:
Only gating gives you a warning gump, and that happens anytime you gate to a non-guard zone. The logging in thing was in affect for the last invasion (or the one before that?) And I agree about the summons and other mage spells should work in towns during such times.
I know only gating gives warning in Felucca. I said it was a gump like it, which should appear for both.

Good they finally changed the logging in.
 
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