Just out of curiosity is there an "official" "how to play" Ultima Online guide? Like one the contains accurate directions or discriptions? I generally refer to stratics and uoguide.com. Stratics for the most part is player responses or what they have discovered. (Love stratics by the way, tons of good info here.) Where uoguide, well, is like a guide, but has much information that is missing.
I mean, devs make new adventures and monsters and whatnot to the game. But who is ultimately responsible to getting that info out to the players? I mean I certainly would not invent a catapault and then just hand it to someone with no directions. LOL Shouldn't the devs also be responsible for putting out info on how to use what they have created?
Just a couple of examples... Uoguide will show the heavy cannon balls, light cannon balls and the grapeshot, but how the heck are you supposed to know what grapeshot is, or what it is for? And why would anyone choose light cannons over heavy cannons, there is no information on why light cannons may have an advantage over heavy. So why would one bother? Ok I get some of it, try it experiment and see what it does.... When you try grapeshot, you see a message that comes up that it does xxx amount of "parent" damage. Now how is one supposed to know what the heck "parent" damage is?? (I have now of course found some of those answers by continously reading stratics, but shouldn't the info had been available in the first place?)
And I hate to say it, but the rare fish thing is driving me nuts. Uoguide says rare fish are to be fished up at 120 fishing. But of course we have all read that we can fish them up at 100. So then why bother with a 120 fishing scroll? Or do you need 120 fishing to have better chance of fishing up rares, or is it just some rares that you can fish up at 120?
And pirate capturing, I went back thru and read uoguide once again, it says nothing about having to be "partied" to get the rewards split between the players that are given out for capture. Nor does it mention that they have to be partied before excepting the quest, during the quest and at end of quest. So how does one know if the game mechanics are not working, or if you just simply missed a step somewhere?
Granted, it is fun to discover new ways to accomplish something in the game, and that is half the fun of it! But shouldn't some of the "general" instructions and how too's be released along with a game? And where does one find it?
Really I'm not trying to whine, I love UO and will continue to play as long as it is here. I love the adventures and have made awsome friends that we love to go warring with. But I am just really curious why one really has to dig to find information on stuff?
I mean, devs make new adventures and monsters and whatnot to the game. But who is ultimately responsible to getting that info out to the players? I mean I certainly would not invent a catapault and then just hand it to someone with no directions. LOL Shouldn't the devs also be responsible for putting out info on how to use what they have created?
Just a couple of examples... Uoguide will show the heavy cannon balls, light cannon balls and the grapeshot, but how the heck are you supposed to know what grapeshot is, or what it is for? And why would anyone choose light cannons over heavy cannons, there is no information on why light cannons may have an advantage over heavy. So why would one bother? Ok I get some of it, try it experiment and see what it does.... When you try grapeshot, you see a message that comes up that it does xxx amount of "parent" damage. Now how is one supposed to know what the heck "parent" damage is?? (I have now of course found some of those answers by continously reading stratics, but shouldn't the info had been available in the first place?)
And I hate to say it, but the rare fish thing is driving me nuts. Uoguide says rare fish are to be fished up at 120 fishing. But of course we have all read that we can fish them up at 100. So then why bother with a 120 fishing scroll? Or do you need 120 fishing to have better chance of fishing up rares, or is it just some rares that you can fish up at 120?
And pirate capturing, I went back thru and read uoguide once again, it says nothing about having to be "partied" to get the rewards split between the players that are given out for capture. Nor does it mention that they have to be partied before excepting the quest, during the quest and at end of quest. So how does one know if the game mechanics are not working, or if you just simply missed a step somewhere?
Granted, it is fun to discover new ways to accomplish something in the game, and that is half the fun of it! But shouldn't some of the "general" instructions and how too's be released along with a game? And where does one find it?
Really I'm not trying to whine, I love UO and will continue to play as long as it is here. I love the adventures and have made awsome friends that we love to go warring with. But I am just really curious why one really has to dig to find information on stuff?