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Guest
Guest
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the Dev team has far far more free hand to do soemthing and do it fast in KR
then
in the stone age old 2d code,in this millions and millions of old code, it is barly possible to do something without the fear to burn the player houses down with one wrong hotfix
[/ QUOTE ]
I guess your proof of this is how fast they have been at correcting all the bugs in KR. The server code is the same for both is it not? The clients are only a small portion of the code, the cheating problem will permeate both clients.
the Dev team has far far more free hand to do soemthing and do it fast in KR
then
in the stone age old 2d code,in this millions and millions of old code, it is barly possible to do something without the fear to burn the player houses down with one wrong hotfix
[/ QUOTE ]
I guess your proof of this is how fast they have been at correcting all the bugs in KR. The server code is the same for both is it not? The clients are only a small portion of the code, the cheating problem will permeate both clients.