Hey all,
I played UO in the late 90s/early 2000s; and I'm surprised to see that it's still going. I'm in communication with customer support, right now, to see if I can recover my old account. But I broke down last night, and paid 14 dollars to start a new account and take a look around. And it was a little depressing, honestly, to see how empty my old server (Catskills) was. I ran around for 45 minutes before I found another player. And I saw HUUUGE tracts of land with no player housing. BUt maybe I just wasn't looking in the right places. So I wanted to get a bit of advice about whether the game is still worth coming back to.
I quit shortly after UO Renaissance, when the game got split into two duplicate worlds. I really enjoyed PvP, and ESPECIALLY playing my thief. All my characters were old-school 100, 25, 100 7x GMs (which was the thing to be at that time). Mage PvP was all about precasting spells and whacking each other with halbreds before targeting. And people were getting banned for using UO extreme, and speed-hacking. Some questions I have are:
1) Is there still much PvP in the game now?
2) Are disarm thieves still viable?
3) What do current PvP builds look like?
4) Can you still loot people who die?
5) Does "feluccia" see much action? It looked like a ghost town last night.
6) Where do players spend most of their time these days?
Thanks!
I played UO in the late 90s/early 2000s; and I'm surprised to see that it's still going. I'm in communication with customer support, right now, to see if I can recover my old account. But I broke down last night, and paid 14 dollars to start a new account and take a look around. And it was a little depressing, honestly, to see how empty my old server (Catskills) was. I ran around for 45 minutes before I found another player. And I saw HUUUGE tracts of land with no player housing. BUt maybe I just wasn't looking in the right places. So I wanted to get a bit of advice about whether the game is still worth coming back to.
I quit shortly after UO Renaissance, when the game got split into two duplicate worlds. I really enjoyed PvP, and ESPECIALLY playing my thief. All my characters were old-school 100, 25, 100 7x GMs (which was the thing to be at that time). Mage PvP was all about precasting spells and whacking each other with halbreds before targeting. And people were getting banned for using UO extreme, and speed-hacking. Some questions I have are:
1) Is there still much PvP in the game now?
2) Are disarm thieves still viable?
3) What do current PvP builds look like?
4) Can you still loot people who die?
5) Does "feluccia" see much action? It looked like a ghost town last night.
6) Where do players spend most of their time these days?
Thanks!
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