Specifically str bonus to damage. Is it the same as humans? Is there a cap?
Just wondering how much effort I should put into getting pets with good stats.[/QUOTE
It work in the same way but since pets have 0 di + tactics or if you use 5 pack instinct pets 100di and humans can have 300 di + tactics so it does not matter all that much most of the time
In my opinion it only matters if there is a huge gap between max and min str on that type of pet or if you use pack instinct pets
For example a nightmare have min 496 str and max 525 str the 525 nightmare will only do minimal more dmg than the 496 one so i would not bother to look at str on a mare without even doing the math and see how much the difference realy is
I think u made an error if you got almost the same Damage for all of them a pack of 5 170 str frenzies does about 10 hp more a hit than 5 150 str hell hounds and they do about 10 hp more a hit than dire wolfsThis is for pack critters, but the ones I want to tame don't exceed 125 str, so it's not important I guess. I was just wondering how much worse dire wolves would be than hell hounds or frenzies, and from my caculations, it's all basically the same. Obviously they have the lowest hp of the group, so that's probably what I should focus on most. They do have the slight advantage (very slight) of having SOME cold resist anyway, while the others have none. Of course if someone withers a group of any of them, well that's pretty much game over. I sure wish the resists bonus of magic resist skill applied to pets. Would make pack animals a little more sturdy.
I guess I don't get what numbers you are using. Since they all have the same base damage, and have the same stats otherwise and using the same calculations for str as humans max str frenzies do like 2 more damage a hit than dires.I think u made an error if you got almost the same Damage for all of them a pack of 5 170 str frenzies does about 10 hp more a hit than 5 150 str hell hounds and they do about 10 hp more a hit than dire wolfs
So frenzies and dire wolfs is 20 hp a hit different that add up fast in a longer fight
remember that it is 5 pets and the pack dmg bonus is not from the base dmg but from your total dmg/pet so it work like slayers
At average base dmg 14 vs 0 resist
frenzie 78,33 x 5
Hell hounds 76,65 x 5
Dire wolf 74,55 x 5
I do not know why but i think you might aply the pack intinct to the base dmgI guess I don't get what numbers you are using. Since they all have the same base damage, and have the same stats otherwise and using the same calculations for str as humans max str frenzies do like 2 more damage a hit than dires.
Yeah, I don't know. To be clear, I'm not arguing that frenzies are stronger, just that I don't really understand why. I'm gonna use dire wolves regardless cause they fit my character better.I do not know why but i think you might aply the pack intinct to the base dmg
base dmg 11-17 i use the average 14
It is the same way as humans but calculate them with 0 DI and threat the pack instinct like a slayer
Tactics anatomy str = Y
Yx2
Yeah, I don't know. To be clear, I'm not arguing that frenzies are stronger, just that I don't really understand why. I'm gonna use dire wolves regardless cause they fit my character better.
Plus the upshot is that I only need to pay attention to hp when taming, as the stats are all under cap and resists are feeble, heh.
Oh no no, I was just saying I'm not being contrary, just trying to figure it out.Dire wolfs will work realy good and alot of people will turn theire head in amazement when you are out hunting with them that I am sure of I stil have my bear family that i use to take out and play with from time to time 1 black bear 1 brown bear one polar bear and 2 grizzlys they are a lot of fun
I m not arguing anything realy was only curious why you did not get the same result as I did
Nw I will not be nagging you anymore if you do not like it