"The open-ended nature of UO was something that other MMO companies tried to avoid in order to provide a more predictable gameplay experience for players, Vogel said.
"[There] is a little bit of scariness about [freedom] because frankly when you give people a simulator and the ability to do anything in the world you have to have limits, you have to have constraints that they understand."
I love that statement, and it's very true. but here is my issue with it.
UO: it was a murdefest for sure back in the day. Can't blame them though, they had no idea what was going to happen.
MMOs today: too many restrictions. However, PvP is very controlled for the most part.
What Uo needs to learn from this: it's possible to have open world sandbox and keep murderfests a bit under control. you can't just ignore the issue and hope it goes away, plus you can't shun PvPers. Games like WoW (Hell I think all of them) have Factions, they tell you "you hate this faction, kill them!!"... and it works! Horde kill Alliance and vise versa. And when you die to them you don't hate the player who killed you. Instead you channel that energy into a "for the Horde!" mentality and it no longer feels like you were griefed, more like 'caught at the wrong moment'.
I know UO tried a crappy version of factions. but you have reds joining true britts... uhh, really? UO failed in giving us a "for the Horde!!" passion in factions. They needed to create a feeling where we disliked the other factions with passion, and no longer looked at PvP as personal attacks, more like part of the rivalry. So our passion gets channeled in a positive way, not a negative.
Back when our Mage Tower was up and running, we have sooo many fights there. Rival towns/guild would declare war on us and come invade us. And that was fun, very very fun... Because it had a purpose to it. Not a gankfest, steal all your stuff, hump your corpse and call you a noob feel to it.
... I don't think what I'm saying is coming out right so I'll stop. Bottom line, NO GAME has made an honest to God attempt to find the happy medium... well, except for maybe EVE.
/Rant