To view the original post, please click herePretty much. The idea here is that while fighting in a battle if dieing carries no penalty you essentially wind up with a stalemate - everyone just rezzing over...andover...and....over...and...over....2. Is wounded a modified stat loss? IE Like , the more you die and you get "wounded" you take MORE damage?
The idea is that your incoming damage will be buffed, for example, if you under normal circumstances were to take 20 damage, if you were wounded you would take 25 etc etc.