Intentionally or unintentionally the devs turned on software rendering with Friday's patch. That means all the graphics processing is being handled by your cpu. My guess is they turned it on for debugging purposes and neglected to turn it off, or turn on the 3D hardware acceleration, when they compiled the executable for Friday's patch.
And while we're on the topic, I thought it was policy not to push a patch or publish out on a Friday. But let's do it on a long weekend when there's an extra day to endure if there's a major screw up.
(edited to remove pointless crankiness...)
And while we're on the topic, I thought it was policy not to push a patch or publish out on a Friday. But let's do it on a long weekend when there's an extra day to endure if there's a major screw up.
(edited to remove pointless crankiness...)
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