Ok so are monster drop SC no penalty no other mod weapons worth anything to you guys? You know for mage weapons and all
Yes & No.
Monster drops are only a max intensity of 450, while exceptionally crafted Items are 500.
So you're still stuck with 2/3 'addable' mods [2 for the SCNP & DI counts as well], but you can save some relic frags/runics by not having to imbue SC/FC1 or hoping to hit that glorious combo with a runic.
I think it depends on the weapon. Throw-aways would be fine with monster SCNP, but a nice blessable I would think most people could use those extra 50 points...
Just my opinion of course, other's will differ.
