• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

idea for necromancy (monster)

  • Thread starter dorkuberalles
  • Start date
  • Watchers 0
D

dorkuberalles

Guest
here's an idea for necromancy, as necromancers lack a commandible minion (aside from wolves with the dark wolf). instead of re-doing animates and such, perhaps necromancers can create a 'monster', think about Dr. Frankenstein's creation, a ghoulish monster of various body parts.

this monster would take 2-3 control spots, be fully commandable, and trainable. they would be bound to the necromancer, and will recall with like a bonded pet, but would not be bonded in the sense that they become a ghost when they die. instead, you recover the monster's brain, and can recreate the monster with some stat-loss. they will not be transferable, they require high spirit speak to command (at least 80 skill). they can be healed with healing, magery, spellweaving. they would need a way to be stabled...

the create the monster, the necro would need various body parts and ingredients. the parts and ingredients are put in a skeleton container (they could appear on larger monsters known to eat humans, like ant lions have), and the necromancer casts animate on it. depending on the necromancer's skills in anatomy and spirit speak will determine the power of the monster, a minimum of 80 in each is required to create one. there would be a large hit to karma in the creation, as it's considered an abomination. the monster appears as a hued zombie. when the monster dies, a skilled necro can recover the monster's brain, and recreate the monster with a hit to it's stats/skills (perhaps the necro would need to have 90 anatomy to recover the brain when opening the corpse)

this could have a lot of possibilities, the devs could have different body parts that give abilities, or ingredients could give abilities.

anyone interested in discussing this idea?
 
G

Guest

Guest
Sounds great, but i think anatomy would create some difficulty to this idea, most of necro templates don't use this skill, only the necro warriors would have the ability to create this lovely pet.

About the creation of this monster, necromancers should use some necro regs, like blood and grave dust, and some bones too.
 
I

imported_Desolation87

Guest
Sounds almost like the necro version of a tinkers golem. Cept, looting the brain bit...
 
I

imported_Jimmy Pop

Guest
<blockquote><hr>

Cept, looting the brain bit...

[/ QUOTE ]

Dr. Frederick Frankenstein: Igor, would you mind telling me whose brain I did put in?
Igor: And you won't be angry?
Dr. Frederick Frankenstein: I will NOT be angry.
Igor: Abby someone.
Dr. Frederick Frankenstein: Abby someone. Abby who?
Igor: Abby Normal.
Dr. Frederick Frankenstein: Abby Normal?
Igor: I'm almost sure that was the name.
Dr. Frederick Frankenstein: Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
[shakes and grabs him]
Dr. Frederick Frankenstein: IS THAT WHAT YOU'RE TELLING ME?
 
Top