My dream of a perfect Ultima is just but one tiny thing that wouldn't hurt anyone that wasn't willing to join. I would like Chaos/Order of old to resume but with one minor adjustment which is already coded out and implimented.
Pvp on any facet with the risk it would come at anytime or place really was the best and the most enjoyable times i've ever had in Ultima. I would love to sport the Chaos tag once again but with a small change adding in the TC1 Kill/Death counter.
The counter should be worked to ignore count farming but other than that no rewards/no stat loss but just some hardy pvp anytime, anywhere. Before anyone speaks negative, i have 4 faction characters already and love it, but one can never get enough PvP.
The codes are already written so it shouldn't be too great of a task, it will not effect anyone who isn't 100% willing to join and there's no special rewards to create.
Pvp on any facet with the risk it would come at anytime or place really was the best and the most enjoyable times i've ever had in Ultima. I would love to sport the Chaos tag once again but with a small change adding in the TC1 Kill/Death counter.
The counter should be worked to ignore count farming but other than that no rewards/no stat loss but just some hardy pvp anytime, anywhere. Before anyone speaks negative, i have 4 faction characters already and love it, but one can never get enough PvP.
The codes are already written so it shouldn't be too great of a task, it will not effect anyone who isn't 100% willing to join and there's no special rewards to create.