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I am not talking about pvm, I am talking about pvp with pets on other shards. Don't do something on Siege to solve a problem there that will ruin it for pvp tamers on other shards. Regardless of what anyone thinks, playing a pvp tamer well on other shards requires a great deal of patience, effort, and yes, skill. They belong in pvp as much as any other template, whether you like them or not. Like any other template on other shards they have strengths and weaknesses, and on other shards there simply aren't many of them, which is a better indication than just about anything that they aren't over powered.
The real problem with this discussion is that, unless any changes you suggest are Siege only, they will affect every other shard, and in this case, that would be unfair and unwarranted.
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yea this is another HUGE problem with pets. THERE is no stat loss or serious skill loss.
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Again, while the skill loss on Siege might not seem like a big deal because equipment isn't generally as high quality, on standard shards .1 in every skill can be a big deal. If you want your pets to do well, you want them to be fully trained, and retraining after every pet death does take time, and this is already something that no other template has to put up with. If you know what you are doing it will take 10 - 30 min to retrain, if you don't, or you don't have access to a mage, it can easily take up to two hours to retrain a pet after a death.
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WHAT THE HECK ARE YOU TALKING ABOUT..
STOP MENTIONING OTHER SHARDS BECAUSE WE AREN'T TALKING ABOUT OTHER SHARDS HERE WE ARE TALKING ABOUT SIEGE PERILOUS AND SIEGE PERILOUS ONLY
I dont know WHERE in the world you think ANY of these ideas are being tossed around to be implemented on normal sissy trammie shards????????????? seriously tell me where that idea got in your head, because this thread title is about siege, my entire post is ABOUT SIEGE, and then everybody's responses ARE ABOUT SIEGE, but somehow you come in waving your finger and pushing your glases back up your nose yelling "noooo what about other shards"
ok sorry but you're REALLY going out of your way to fight against this idea when you DO NOT EVEN PLAY SIEGE PERILOUS!
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Again, while the skill loss on Siege might not seem like a big deal because equipment isn't generally as high quality, on standard shards .1 in every skill can be a big deal. If you want your pets to do well, you want them to be fully trained, and retraining after every pet death does take time, and this is already something that no other template has to put up with. If you know what you are doing it will take 10 - 30 min to retrain, if you don't, or you don't have access to a mage, it can easily take up to two hours to retrain a pet after a death.
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DUDE AGAIN WHY ARE YOU MENTIONING OTHER SHARDS IN A THREAD COMPLETLEY MADE AND DISCUSSED ABOUT SIEGE WHEN THERE IS 100 OTHER THREADS NOT ABOUT SIEGE ON THE UHALL WHY DO YOU HAVE TO COME HERE AND CHIME IN WITH ALL THIS NON SIEGE TALK ABOUT HOW THIS IDEA WOULD BE HORRIBLE FOR OTHER SHARDS WHEN THE ONLY PERSON WHO THINKS THIS IS GONNA EVER HAPPEN ON NORMAL SHARDS IS YOU
please take the time and reread everything until you can understand it enough to give an answer that isn't based on your own assumptions