I really have a hard time understanding WHY the game mechanics punish a player over a decayed ship containing Fishmonger's Quests unfinished crates....
I mean, there can be TONS of issues in real life, where a UO player cannot log in for a number of days and thus loose the ship to decay which are not dependant to the player's will.
Now, I am not arguing about the ship and its hold's content vanishing, but I DO am arguing about losing, on top of that, ALSO the reputation so far obtained with the Fishmonger's Quests because the ship decayed had Quests' crates in the hold.
Hving to restart one's own Fishmonger's reputation from zero just because a ship decayed due to unwanted reasons seems too much a punishment (especially because it takes forever to build it up again...). I REALLY think this should be changed.
I mean, there can be TONS of issues in real life, where a UO player cannot log in for a number of days and thus loose the ship to decay which are not dependant to the player's will.
Now, I am not arguing about the ship and its hold's content vanishing, but I DO am arguing about losing, on top of that, ALSO the reputation so far obtained with the Fishmonger's Quests because the ship decayed had Quests' crates in the hold.
Hving to restart one's own Fishmonger's reputation from zero just because a ship decayed due to unwanted reasons seems too much a punishment (especially because it takes forever to build it up again...). I REALLY think this should be changed.