I have been wondering, how did UO get a strong Japanese base/subscription? I mean, was UO marketed heavily in Japan? Was it because the Ultima series was popular in Japan? Was Japan maybe one of the few countries where internet and decent computers was widely avaliable at the time of UO release... so it caught on? was it by chance/luck? or etc?..
Anyone know why or have any reasonable theories?..
My theory, it boils down to extremely good timing. And luck.
Judging from the large numbers of RPGs on SNES/Sega platforms back in the 80s and 90s, I am guessing that RPGs are huge in Japan.
And UO was the pioneer of an advanced (at that time) MMORPG. A persistent online world capable of letting thousands of folks playing online at the same time.
Diablo has been out for a while and was hugely popular. However, only 4 people can play in the same game at any one time. The infrastructure for internet connections was coming of age in many eastern countries like Japan and Korea.
At the same time, Diablo was getting old and was starting to lose its appeal. But it paved the way for the next stage - The world, including the east, was ready for UO.
If folks remember, there was a huge population of Japanese and Korean players even back in 97 on the first 3 US shards. The MMORPG industry was still brand new, there were hardly any competitors. No Japanese/Korean MMOs at that time either. So there was a huge market of wired-up gamers in the east (see notes*), with not many places to go to except UO.
The asian financial crisis probably helped things a bit, with people staying home and turning to cheaper means of entertainment. (see notes**).
There, the seeds of a loyal player base have been firmly planted. I can't pin down why UO stayed as popular through the years there though, amongst the thousands of local/regional MMOs released.
A part of it can be attributed to marketing. I remember they even had a contest where the winner got a date with a popular porn actress (they are held in different regards in Japan). Now, that's marketing!
Notes:
*I can't find the stats back in 1997, but as of 2008, Japan has the second highest internet penetration next to US. Japan has 97 mil, US has 200+ mil. 3rd place is Germany (55m), 4th is France (40m).
Data from
http://www.internetworldstats.com/list4.htm#high
**Interestingly, the Koreans went over to Starcraft instead.