D
DarkVoid
Guest
Have you ever sworn you've got an item but simply can't locate it?
Have you ever misplaced an item only to locate it after several iterations through your entire collection of secure containers?
If so, this housing and veteran reward idea could be the salvation you're looking for! With some discussion and probably alterations to the idea, perhaps it could be submitted to the EA/Mythic devs for consideration to be actually implemented.
The way this item works is basically a 2-part process that works as follows:
This item comes in two forms: An in-game buyable item which any age account can use, and a veteran reward pick which comes with a cool moving crate item which can be locked down as a display item in the house, and which comes in a few varieties of container graphics and can be colored with most types of dyes.
Both forms of this item attach an extra menu option to the character's context menu and paperdoll whenever they enter a house that they own and when a character is in possession of one of these item search tools.
Setting the access level on the item search tool when secured or locked down controls whether guildmates can search containers that they have access rights to or not.
I feel that the item retrieval fee is needed to make it a gold sink and to slown down the potential abuse of the tool by loot scripters searching for IDOC loot, I would suggest it could addtionally scale if needed from 5,000 gp to 50,000 gp per use possibly taking into account size of house being searched.
If no fee were to be implemented, I would suggest that items being searched for need to fulfil the requirements of having been in the players posession and in a house that the character possessing the search tool owns for a minimum of two hours if they are to show up in the search results.
While you are in search mode, the house will not accept new lockdowns or items to secure containers and items/containers you are not looking for are invisible and underneath of other items in containers you're searching in.
Finding an item if you're going to the location of an item will cause it to be movable once dragged and search mode will be automatically exited if the item is successfully dragged to a backpack or house tile.
Have you ever misplaced an item only to locate it after several iterations through your entire collection of secure containers?
If so, this housing and veteran reward idea could be the salvation you're looking for! With some discussion and probably alterations to the idea, perhaps it could be submitted to the EA/Mythic devs for consideration to be actually implemented.
The way this item works is basically a 2-part process that works as follows:
You are presented with a menu option that allows you to browse your house's entire inventory or to search your house for a specific item by known properties you fill out on a gump, and are presented with the restults/items marked for retrieval when browsing.
If nothing is found, a gump appears telling you the outcome if you have chosen to search, otherwise the house returns matching items that it found and either gives you directions to what container(s) they are in or you can pay an item retrieval fee (based on the item(s) insurance value) to have the item(s) placed in a special moving crate at your feet.
This item comes in two forms: An in-game buyable item which any age account can use, and a veteran reward pick which comes with a cool moving crate item which can be locked down as a display item in the house, and which comes in a few varieties of container graphics and can be colored with most types of dyes.
Both forms of this item attach an extra menu option to the character's context menu and paperdoll whenever they enter a house that they own and when a character is in possession of one of these item search tools.
Setting the access level on the item search tool when secured or locked down controls whether guildmates can search containers that they have access rights to or not.
I feel that the item retrieval fee is needed to make it a gold sink and to slown down the potential abuse of the tool by loot scripters searching for IDOC loot, I would suggest it could addtionally scale if needed from 5,000 gp to 50,000 gp per use possibly taking into account size of house being searched.
If no fee were to be implemented, I would suggest that items being searched for need to fulfil the requirements of having been in the players posession and in a house that the character possessing the search tool owns for a minimum of two hours if they are to show up in the search results.
While you are in search mode, the house will not accept new lockdowns or items to secure containers and items/containers you are not looking for are invisible and underneath of other items in containers you're searching in.
Finding an item if you're going to the location of an item will cause it to be movable once dragged and search mode will be automatically exited if the item is successfully dragged to a backpack or house tile.