Well, tonight I found yet another obvious AFK scripter tamer at the Jhelom farm on Europa. So, I did the usual thing and called a GM. By the end of my taming session, the bot was still there. I swapped to my second tamer and outside the pen she dismounted her frenzy and hopped on her ethy. She uses her frenzy to kill bulls, so I called it and walked through the gate.
Wierd, the frenzy wouldn't follow me through. Both gates open, nothing blocking the gate and it was in Tram. All come didn't work either. When I told her to kill a cow inside she tried to around the pen, but wouldn't come in the gate. Eventually I mounted up and rode her in. She couldn't get the pet to follow her out either. As I stood with the gates open, animals were able to come out of the pen if I and my pet hadn't attacked them, but once attacked, tamed or herded, nothing was crossing the gate.
Europa has had a particularly spiteful stealth herder who wasn't just herding bulls out from scripters, he/she was hauling them out when I was clearly mid tame and being as disruptive as possible. I suspect he/she was paged on.
But it looks as if some bright GM, rather than banning the bots and leaving the place alone, has instead placed an invisible forcefield over the gate. It's that, or the particular bot in question has some mean scripting skills. I haven't checked the Fel side, but then, the GM may only have changed the Tram pen
I'm wondering, has anyone else had this happen on their shard? Would you mind checking? I'll see tomorrow if the gate is still blocking. But I'm really not happy that this has once again played into the hands of scripters. The only way of stopping a bot from gaining in that pen (aside from the GM), is to stand and kill the spawn or tame it all and sit there. Or gate the tamer/bulls out. I preferred to just leave the bulls in the next building and allow innocent tamers to get a gain, while the bot clearly goes round in circles attracting attention and pages.
I'm just curious if only Europa is affected by this.
Wenchy
Wierd, the frenzy wouldn't follow me through. Both gates open, nothing blocking the gate and it was in Tram. All come didn't work either. When I told her to kill a cow inside she tried to around the pen, but wouldn't come in the gate. Eventually I mounted up and rode her in. She couldn't get the pet to follow her out either. As I stood with the gates open, animals were able to come out of the pen if I and my pet hadn't attacked them, but once attacked, tamed or herded, nothing was crossing the gate.
Europa has had a particularly spiteful stealth herder who wasn't just herding bulls out from scripters, he/she was hauling them out when I was clearly mid tame and being as disruptive as possible. I suspect he/she was paged on.
But it looks as if some bright GM, rather than banning the bots and leaving the place alone, has instead placed an invisible forcefield over the gate. It's that, or the particular bot in question has some mean scripting skills. I haven't checked the Fel side, but then, the GM may only have changed the Tram pen
I'm wondering, has anyone else had this happen on their shard? Would you mind checking? I'll see tomorrow if the gate is still blocking. But I'm really not happy that this has once again played into the hands of scripters. The only way of stopping a bot from gaining in that pen (aside from the GM), is to stand and kill the spawn or tame it all and sit there. Or gate the tamer/bulls out. I preferred to just leave the bulls in the next building and allow innocent tamers to get a gain, while the bot clearly goes round in circles attracting attention and pages.
I'm just curious if only Europa is affected by this.
Wenchy