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High Seas: I want my $15 back

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
This is all you have done. Maybe the next time you will do your homework before jumping into something.
 
V

Vaelix

Guest
This is all you have done. Maybe the next time you will do your homework before jumping into something.
Please point out where it Clearly says that Pirate Hunting will be vastly inferior to almost all types of gold farming in the game, and that you will actually need to Spend Money (With almost no profit[If Any]) To "Enjoy" this new system.
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
This is all you have done. Maybe the next time you will do your homework before jumping into something.

That's cute. That's the sort of thing that only passes for a flame on a cuddly little board like this. I bet you feel really clever.

In the meantime, the fact that the developers created a system that hands out gold for taking down pirates suggest... just suggests mind you... that perhaps they expected players to take down pirates in order to get gold.

And if they expected players to take down pirates in order to get gold, they should probably make it NOT worth way less than steamrolling ettins for a similar period of time.
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
Since I just LURVE being constructive, here is a simple list of actions that would remedy what I see as a problem.

1) Sell matches and fuses and such on alchemist vendors or some such. Just the junk that takes no skill to make. Stuff like cannons and gunpowder should still come from players.

2) Throw the contents of a level 4 tmap into the hold of each ship, merchant or pirate. Nothing that gives out the special thunter-only goodies, just a nice little pile of loot.

3) Pirate hunting reward bumped up to 50k. I can make more than this just farming monsters in no time, but it's a decent chunk of change.

Taking down ships STILL won't be as profitable as hopping on a chiv archer, grabbing a bag of sending, and running to your favorite hunting spot to farm. But it at least won't be worthless.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Re: attacks

Let's dispense with the personal attacks please? This thread has been cleaned.

I think you'll find that the Devs employ different criteria to some players. They don't judge things by how much profit it brings, but how much fun it is to do. There are some players who use those same criteria, those people are enjoying the new content.

Yes, I'm one of those. I enjoy playing, gold is just something I collect along the way and shove in the bank in case I need to buy something.

And actually, I believe you're supposed to bring the pirate in alive so that you can get a piece of the plan for making an orc boat.
 
B

Babble

Guest
Why not put treasuremaps or mibs as loot on the pirate ships. So one content generates more content.
Also add some named things you can get from the pirates. Old 'Booty's', wooden leg, Captain Skyclear's eyepatch, Kegs of Rum and so on.
Put some fancy names on items and give it a chance to drop, so people can show off.

For the items just wait a few weeks and there will be vendors and a market for it.

And we all sort of knew that he loot/intensity and so on would have to be adjusted, as the testing process was a bit short and not too well defined.
 
K

KoolAidAddict

Guest
Since I just LURVE being constructive, here is a simple list of actions that would remedy what I see as a problem.

1) Sell matches and fuses and such on alchemist vendors or some such. Just the junk that takes no skill to make. Stuff like cannons and gunpowder should still come from players.

2) Throw the contents of a level 4 tmap into the hold of each ship, merchant or pirate. Nothing that gives out the special thunter-only goodies, just a nice little pile of loot.

3) Pirate hunting reward bumped up to 50k. I can make more than this just farming monsters in no time, but it's a decent chunk of change.

Taking down ships STILL won't be as profitable as hopping on a chiv archer, grabbing a bag of sending, and running to your favorite hunting spot to farm. But it at least won't be worthless.
Altho Its your attitude that prolly riles the riff raff, Ima go with supporting you on most counts.
Gold recovery is prolly down the list in "needs", but break even would be ok.....and yeah 50k might just do that.

Im wondering about all the clicking myself, given 15 skill can be done on any human toon, why bother, as you said.

Why didnt they make it a "kit" like the containers for pots.....once you have all the needs, BOOM, it makes one "kit"....as in everything needed to fire cannon....dbl click "kit" target cannon.....wait 5 seconds, FIRE, wait 5 seconds.....rinse, repeat.....or some such scenario.
Perhaps you could/would find vendors selling then, but as it is its way too time consuming for any crafter/vendor stocker I know of....granted I only know of 7, but hey its a start.

Maybe when said newness wears off, if it doesnt get "tweaked", more crafters will have vendors up with stock as they will have tired of the "other" end of things.
Course, that doesnt create much of a "gold sink", but Im not convinced they meant for it to.
Giving crafters something to do.....yeah........went overboard.....yeah a bit much IMO.
That is all.
 

popps

Always Present
Stratics Veteran
Stratics Legend
I think this Booster was well designed and well thought.

It was intended, as my perception is, as a TEAM WORK activity.

If a reduced number of sailors make the entire process required to repair, load cannons and fire them ackward then increase the number or the members of the Team until that perfect balance is found where the ships can be operated smoothly and swiftly.

I do not understand why in Ultima Online everything often is wanted to be done by players on their own.... Why play a Multiplayer game then ??

Let's have at least a few areas of the game, like Ship Battles, where TEAMS of players are required.......

There is already way so much that players can do in UO on their own, do we really need this Booster to be solo players as well ?

I don't think so.

I applaude the Developers to have made ship Battles a Team process and hope they leave them as they are.
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
It'll be a derelict dead game system before the holidays at this rate. Anyway I'm not doing this thread anymore, I'm doing Hawkeye's.
 

popps

Always Present
Stratics Veteran
Stratics Legend
Some folks play games for entertainment, not for profitability. It's fine if you don't feel that way, but you need to understand that some people play UO for different reasons than you.

You can stay, you can quit, or you can moan some more. However, you're boundless condescension will not change what some people find fun.


That is how I see it.

I mean, when I go see a movie, or a theater play, or even go listen to a music concert do I get anything tangible for the money that I just spent to have access to them ?

No, I get nothing that I can touch or hold.

Yet, I do spend my money because those activity bring me FUN and entertainment.

Same is with ship Battles in UO. They may not bring in much tangible rewards but they are FUN and lot of it.

Just like when I spend money to listen to music or watch a movie or a theater play....

I see nothing wrong with it.
 

popps

Always Present
Stratics Veteran
Stratics Legend
The thing that everyone is missing is this.....we complained about lack of community, we talked about the good ol days of sitting around Brit Blacksmith, smiths repairing armor and weapons and the general fellowship. Now the Devs give us a way to bring it back in some ways, and all we can do is complain that it takes too much time...too many resources, we have to actually get out and either gather the resources for ourselves or find someone who is willing to do it. While I also think there is room for improvement, I see alot of good in the direction this booster is heading.


My feelings also.

And I hope that the Developers resist the nay sayers and do not make too many changes to the current set up of the processes operating these new ships (repairs, loading and firing of cannons).

I think it as important that this remains a TEAM process as much as possible especially, if it gets expanded into Felucca for epic PvP ship Battles.........

Furthermore, I hope that Salpeter is NOT made a minable resource. We need gold sinks in this game and having to purchase Salpeter from NPCs helps getting gold OUT of the game which is a good thing.

We need MORE ways to rid the game of gold, not less.

Making Salpeter a minable resource would waste a good opportunity to help get rid of at least some gold from the game........
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
You know what? When I spend money to get equipped and go out to fight, I expect to get rewarded for my efforts and I'm not ashamed to say it. Comparisons to a musical concert are so ridiculously misguided as to be insulting.

And you know what? Almost everyone is like me. Newsflash, people in UO care about gold!

The hilarious part is that you think making the ship system a giant money-sucking holocaust will remove gold from the economy, and not just make everyone stop using the ship system.

Oh man while we're at it why don't we add a dungeon full of monsters that suck gold out of your bank when you kill them? After everyone hunts those monsters for long enough, inflation will be a thing of the past! Everyone WILL hunt them, right? After all, I don't get paid to go to music concerts! rolleyes:

I can't believe there's someone here misguided enough to think that there should be content we PAY hundreds of thousands of gold just to participate in. I can't believe there's anyone here deluded enough to think that people will actually keep USING that content.
 
E

Evlar

Guest
Cool...

Another expansion which potentially alienates and divides sections of the "community".

More pancakes from both parties. More haughty elitist responses from the blinkered who are having their fun, whilst many others aren't.

Just what UO needed.
 

Taylor

Former Stratics CEO (2011-2014)
VIP
Alumni
Supporter
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UNLEASHED
Campaign Benefactor
More haughty elitist responses from the blinkered who are having their fun, whilst many others aren't.
Finding something fun in a game, that others don't find fun, makes someone a haughty elitist? lmao
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
More pancakes from both parties. More haughty elitist responses from the blinkered who are having their fun, whilst many others aren't.

Its the same few pom-pom wavers it always is. Mythic could hand them a turd painted gold and they'd treasure it always. To them, any real criticism of the Team is like a nuclear attack.
 

Luvmylace

Sage
Stratics Veteran
Stratics Legend
I am loving it .I have the crafters and soon the Luna Library will sport a new vendor . Everything comes to those who wait hehehe. Give it some time .Try everything and take your time .Maybe if you stop trying to do everything all at the same time you will find some constructive criticism and maybe have something of worth to offer for fixes.
 
V

Voodoo990

Guest
Negative input is not a bad thing, especially when the negative comments seem to be uniform and in some numbers. There are major issues with this booster and the OP has real valid points that need to be addressed by the development team.

This ra ra **** and telling people to stop crying and play some other game is far less helpful then the negative input about the booster.


I think this Booster was well designed and well thought.
Seriously?......... Seriously?
 

Korik Bloodguard

Lore Keeper
Stratics Veteran
Stratics Legend
Skrag's reading of the booster is pretty accurate. It is not a well designed product - remembering of course that a popular product such as this is meant to appeal to as broad an audience as possible so that it can sell to as broad an audience as possible.
 
S

Spogfrawn

Guest
If you want boss-quality loot, Skrag, you have to fight bosses--not NPCs. That's how UO is.

UO is crawling with folks who want leet loot with no challenge. You are one of those people.
This is simply incorrect.

Challenge is having an epic battle and surviving against great odds.

I'm all for having epic batles in UO!

But...

Greed, is people who sit on 100000Million gold in their bank accounts and can buy black powder from people who enjoy crafting.

Incidently, aren't moderators supposed to stop the public from flinging mud at people, not to be the ones flinging the mud?

Just something to think about...
 

ziggy29

Journeyman
Stratics Veteran
Stratics Legend
Greed, is people who sit on 100000Million gold in their bank accounts and can buy black powder from people who enjoy crafting.
Going back to what I said before, at least this is an opportunity for crafting to be profitable again. It used to be that crafters of fine weapons and armor -- the smiths, the tailors, the bowcrafters -- used to make big money selling high-end equipment made with runics. Then imbuing came along, and that pretty much went out of business.

So if nothing else, though I think the crafting of matches and charcoal and potash and the like is overkill in the "attention to detail" department, in terms of things like cannons and cannonballs I'm glad to see there's a chance for a crafter to make a UO "living" crafting these things and supplying them to folks with a lot of gold who either (a) don't have a high level crafter or (b) don't have the desire to do the crafting and would rather pay someone else to do it for them.

But I do think some of the OP's points are valid even if a bit caustic. There *is* too much added crafting for minor stuff, and I do think that once this loses its novelty, people won't be willing to spend 100K or more to equip a ship for a run at a pirate when the reward for winning may be a fraction of that cost. I don't think people expect this should be *hugely* profitable, but a successful run at a pirate should not be a huge money-loser.
 

Lord Frodo

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Stratics Veteran
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UNLEASHED
Its the same few pom-pom wavers it always is. Mythic could hand them a turd painted gold and they'd treasure it always. To them, any real criticism of the Team is like a nuclear attack.
#1 Return to Britannia re-enlistment campaign will be available from September 28 through October 12.

#2 Bonnie "Mesanna" Armstrong 24 Sep 2010 07:10:48 EST
We are excited to present High Seas Beta to everyone on the High Seas Test Center. For the duration of Open Beta TC1 will be closed down. Stratics was nice enough to give us a dedicated forum and I have divided it up into different topics for everyone. Please post your issues/comments in the appropriate thread.

#3 High Seas Open Test Has Ended! James Nichols 7 Oct 2010 11:01:57
The Open Test for High Seas has ended and Test Center 9 will be closed shortly.

#4 James Nichols 12 Oct 2010 06:16:49 EST
Welcome to Ultima Online: High Seas!

9/28 - 10/7 All Return to Brit vets are able to download the Test Center Client and play on High Seas Beta
9/24 UO Beta Test Forum is created and still being posted to.
10/12 High Seas goes live.

Everything the OP has whined about has already been posted to the UO Beta Test Forum long before High Seas went live.
OP whines about UO during the welcome back.
OP reopens his account even after saying UO stinks.
OP buys booster and whines about High Seas.
OP doesn't bother to play on the Beta test shard.
OP doesn't bother to read about High Seas in the UO Beta Test Forum.
OP now wants his money back on a code (Please Note: All purchases of Ultima Online™: High Seas Booster Pack are FINAL. NO REFUNDS ALLOWED.)

:lol::lol::lol::lol::lol::lol::lol::lol:
 

popps

Always Present
Stratics Veteran
Stratics Legend
More pancakes from both parties. More haughty elitist responses from the blinkered who are having their fun, whilst many others aren't.

Its the same few pom-pom wavers it always is. Mythic could hand them a turd painted gold and they'd treasure it always. To them, any real criticism of the Team is like a nuclear attack.


I think I have quite a history on Stratics Forums of being quite critic of Developers and Design decisions......

I am by no means a "yessir" type of person.

Yet, I applaude the Design choices that the Developers made with the Booster Pack.

They promote Team work, they bring back crafting and get the economy moving clearing up the large stock of scripted resources of the past years.... heck, they even have some goldsink (large purchases of salpeter necessary...) !!!

They did the right design, IMHO, and I hope that they resist the nay sayers and stick with their design.
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Its the same few pom-pom wavers it always is. Mythic could hand them a turd painted gold and they'd treasure it always. To them, any real criticism of the Team is like a nuclear attack.
#1 Return to Britannia re-enlistment campaign will be available from September 28 through October 12.

#2 Bonnie "Mesanna" Armstrong 24 Sep 2010 07:10:48 EST
We are excited to present High Seas Beta to everyone on the High Seas Test Center. For the duration of Open Beta TC1 will be closed down. Stratics was nice enough to give us a dedicated forum and I have divided it up into different topics for everyone. Please post your issues/comments in the appropriate thread.

#3 High Seas Open Test Has Ended! James Nichols 7 Oct 2010 11:01:57
The Open Test for High Seas has ended and Test Center 9 will be closed shortly.

#4 James Nichols 12 Oct 2010 06:16:49 EST
Welcome to Ultima Online: High Seas!

9/28 - 10/7 All Return to Brit vets are able to download the Test Center Client and play on High Seas Beta
9/24 UO Beta Test Forum is created and still being posted to.
10/12 High Seas goes live.

Everything the OP has whined about has already been posted to the UO Beta Test Forum long before High Seas went live.
OP whines about UO during the welcome back.
OP reopens his account even after saying UO stinks.
OP buys booster and whines about High Seas.
OP doesn't bother to play on the Beta test shard.
OP doesn't bother to read about High Seas in the UO Beta Test Forum.
OP now wants his money back on a code (Please Note: All purchases of Ultima Online™: High Seas Booster Pack are FINAL. NO REFUNDS ALLOWED.)

:lol::lol::lol::lol::lol::lol::lol::lol:

Was I responding to the OP? No, no I wasn't. You appear to fail at reading comprehension.

Now, should the OP get his money back? No, caveat emptor.
 

popps

Always Present
Stratics Veteran
Stratics Legend
I think this Booster was well designed and well thought.
Seriously?......... Seriously?

Yes, seriously.

The Booster Pack design promotes Team work, it brings back crafting and gets the economy moving clearing up the large stock of scripted resources of the past years.

Heck, they even have put in some goldsinks (i.e. the large purchases of salpeter necessary from NPCs...) !!!

And, all of that topped by Ship Battles being a lot of FUN.

All this is good Design, IMHO.
 

Korik Bloodguard

Lore Keeper
Stratics Veteran
Stratics Legend
The idea of a time sink doesn't really apply well in this case as the amount of time spent on the mini-game which is the new fishing content is not directly proportional to the reward procured.

Generally, people don't take advantage of time sinks unless there is either an immediate or future reward of comparable proportions. Really the only time-sink in this game is skill building, and most of that isn't done by hand anyway.
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Yet, I applaude the Design choices that the Developers made with the Booster Pack.

They promote Team work, they bring back crafting and get the economy moving clearing up the large stock of scripted resources of the past years.... heck, they even have some goldsink (large purchases of salpeter necessary...) !!!

They did the right design, IMHO, and I hope that they resist the nay sayers and stick with their design.

Please, the only 'old' resources that this booster uses is cloth, wood, and ingots. None of while will be depleted in any meaningful way by the anal-retentive crafting processes. Saltpeter, on the other hand, is ripe for scripting and hoarding. It was bad design to make it only available from one vendor originally. It may be easier to come by now, but it is still unreasonably annoying for a casual player to acquire.

Nobody has balked at the idea of running a ship as a team, a fact which you have completely ignored in several threads. The people are balking at the click-fest the Devs created with the tedious and absurdly time consuming processes of supplying cannoneering materials and then firing it.

They have also balked at the fact that the outlay of materials far outweighs the return on investment made from capturing pirates. 10-15 minutes of potential fun after an hour or two making all the crap needed to fire a cannon leaves this aspect of the booster dead in the water. What group of people is going to want to consistently put in that much effort for next to nothing in return?

And don't go off on your gold-sink delusion as the excuse for the tediousness. Gold sinks are luxury items, not the ability to use content. Take the Prism of Light as an example: 10k to buy a ticket to get in. How many people actively go there on a regular basis? Aside from people seeking mats to use in imbuing (for profit), not many.

People aren't going to start spending obscene amounts of gold to buy resources from NPCs either when, in the long-run, players can provide a far greater supply of said resources (with the possible exception of bolts of cloth).

Tediousness does not equal fun. Insufficient return on investment of goods/time does not equal fun. This is what needs to be fixed by the Dev Team, or yes, this section of the booster is doomed to failure.
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
Was I responding to the OP? No, no I wasn't. You appear to fail at reading comprehension.

Now, should the OP get his money back? No, caveat emptor.
Never said you were responding to the OP. You were responding to all the posters that think all the OP is doing is whining for the sake of whining. I just pointed out why we think he is wrong and we are not just a bunch of pom-pom waving fools. There was tons of info out there if he would have bothered looking. We looked at those resources and made a decision to buy the booster. If being informed makes us a bunch of pom-pom wavers and trying to point out to the OP that this was known way before High Seas went live then I guess we fit your bill as :cheerleader::danceb::cheerleader:.
 
V

Voodoo990

Guest
Yes, seriously.

The Booster Pack design promotes Team work, it brings back crafting and gets the economy moving clearing up the large stock of scripted resources of the past years.

Heck, they even have put in some goldsinks (i.e. the large purchases of salpeter necessary from NPCs...) !!!

And, all of that topped by Ship Battles being a lot of FUN.

All this is good Design, IMHO.
Team work? What team work? Do you even have the booster? It takes no team work to kill or capture a pirate, solo is easy, fighting the pirates is not the issue. Fishing? Yea that's a real team sport. And saltpeter being a gold sink, its not that its expensive, the problem is that its a pain in the ass to get. There is no "team work" or gold sink here, what the hell are you talking about?

So I have to ask again, do you even have the booster yet?

I know that in the past you've been made fun of and ignored because of your rambling post, but "I think this Booster was well designed and well thought", come on.... seriously?
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
He's going to scream TEAM in all-caps until everyone realizes they really DO want to squander all their UO cash on this stupid system!

Also, I don't really want my $15 back, I just want them to fix this crap. God some people are slow.
 

Korik Bloodguard

Lore Keeper
Stratics Veteran
Stratics Legend
1 Everything the OP has whined about has already been posted to the UO Beta Test Forum long before High Seas went live.
2 OP whines about UO during the welcome back.
3 OP reopens his account even after saying UO stinks.
4 OP buys booster and whines about High Seas.
5 OP doesn't bother to play on the Beta test shard.
6 OP doesn't bother to read about High Seas in the UO Beta Test Forum.
7 OP now wants his money back on a code (Please Note: All purchases of Ultima Online™: High Seas Booster Pack are FINAL. NO REFUNDS ALLOWED.)

8 :lol::lol::lol::lol::lol::lol::lol::lol:
Kids, let's examine this post as an example of how to recognize a troll. I have labeled each point in the post to make referencing easier. I will give 4 examples.

1. The poster doesn't actually address the concerns or arguments of the poster he is criticizing, instead he relies on what is called a "Straw Man" argument which is basically when a person misrepresents the other person's argument for their own ends. This draws attention away from the original poster's concerns to what the troll hopes other people will think his argument was about. This does not actually address the argument at hand.

Examples: Line 1 is the troll's first argument which attempts to draw attention away from the argument that the booster is too crafter-based and that the reward is far inferior to the effort one puts into it. Line 2 again diverts attention away from the argument at hand, instead it attempts to make reference to a previous opinion, again, which has nothing to do with the argument at hand.

2. The troll uses language meant to diminish the character of the person who he is trolling. This is what is called an Ad Hominem which basically means linking the argument to the character of the person himself. This is another technique used to draw attention away from directly addressing the points of the arguer. Instead, he hopes that by insulting the character of the arguer that people will ignore the argument being put forward. This does not actually address the argument at hand.

Examples: In lines 2, 4, and 8, the troll uses pejorative language in an attempt to diminish the argument and the person putting it forward, in this case he uses the verb whine.

3. The troll makes an assumption that the arguer has not performed due diligence in creating his argument. In this case, the troll accuses the arguer of not having done his research into the 'beta state' of the game. We can all agree that the 'beta state' of a program or system is indeed a phase of testing, a phase during which people use the system in question, attempting to solve any issues which may not have been noticed previously. The arguer is criticizing the state of the final product, not the 'beta state' which the troll addresses.

Examples: See lines 1, 5, and 6

4. As a final blow to his or her own credibility, the troll attempts to give the impression that he is laughing at the frailty of the argument being presented. For reference, see the superiority theory of humor, in which it is argued that laughter is meant to show superiority over the character or situation of the other. This does not address the argument itself but instead attempts to draw attention away from it and give the impression that it is simply laughable.

Example: See line 8.

Hopefully this short and incomplete analysis can help you pick out trolls in the future. Beware, they can lurk in the seediest of places and even seem to be somewhat reputable, but in the end they don't actually address the arguments they are trying to refute. Instead, they use tactics to draw attention away, misrepresent, or obfuscate the argument.

Stay vigilant, don't be fooled by empty-headded trolls!

To learn more about trolls in the ancient world, see Plato on Sophistry.
 
D

DarkScripture

Guest
My 2¢
I think that the steps needed to make matches are anoying at best. I do not have to make the bow string for my bow. I did not have to craft the hilt of my sword. Not the saddle for my mount. I did not have to make laces for my shoes. I did not have to cut cork bark to make a bottle cork. I did not need a match to start a camp fire. No shoes for my horse were needed. The leather I used for crafting was not tanned.
WHY DO I HAVE TO MAKE MATCHES!!
But I do not argee you should be refunded.. Quests need ALOT of work and more depth. That .. let me say it again .. Quest time vs reward is were UO player want to spend time.
 

popps

Always Present
Stratics Veteran
Stratics Legend
My 2¢
I think that the steps needed to make matches are anoying at best. I do not have to make the bow string for my bow. I did not have to craft the hilt of my sword. Not the saddle for my mount. I did not have to make laces for my shoes. I did not have to cut cork bark to make a bottle cork. I did not need a match to start a camp fire. No shoes for my horse were needed. The leather I used for crafting was not tanned.
WHY DO I HAVE TO MAKE MATCHES!!
But I do not argee you should be refunded.. Quests need ALOT of work and more depth. That .. let me say it again .. Quest time vs reward is were UO player want to spend time.


Why do we have to make matches to fire cannons ?

Simply, because THIS IS THE WAY THEY WERE FIRED !!!!

That I know of, gas lighters did not exist.......
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
Why did you bother to post just now? Did you even read what you responded to?
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Never said you were responding to the OP. You were responding to all the posters that think all the OP is doing is whining for the sake of whining. I just pointed out why we think he is wrong and we are not just a bunch of pom-pom waving fools. There was tons of info out there if he would have bothered looking. We looked at those resources and made a decision to buy the booster. If being informed makes us a bunch of pom-pom wavers and trying to point out to the OP that this was known way before High Seas went live then I guess we fit your bill as :cheerleader::danceb::cheerleader:.
Again, reading comprehension fail. But thanks for playing.
 

Korik Bloodguard

Lore Keeper
Stratics Veteran
Stratics Legend
Why do we have to make matches to fire cannons ?

Simply, because THIS IS THE WAY THEY WERE FIRED !!!!

That I know of, gas lighters did not exist.......
Ok, this one will be fun.

Your basic argument is that the long process which goes into crafting and finally firing a cannon in this expansion is justified as that is how it was done in "reality" shall we say.

This argument is specious for several reasons.

While yes, in "reality" a hot piece of material was used to light a cannon, it was certainly not what we today would consider a match. Instead, it was a what is called a "slow match", heated material on the end of a fairly long rod called a linstock. It was not struck, nor did it flare and burn. Instead, it was simply a piece of textile or cord lit on fire which could be set aside and continue to stay lit.

Per your argument, should we also have to craft the other accessories associated with arming and firing a cannon? Sponge, Rammer, worm, and ladle? By your argument we should be completely immersed in process, because of how it works in "reality"; bring on the complex procedures associated with the importance of firing and honing the blade to even begin whittling down the piece of wood.

You also argue for the naturality of the match within the game - that its use in the real world should translate into a fictional realm simply based on the fact that it occurred in "Reality". Based on your assumption of the naturality of its occurrence, shouldn't we also naturally have to beat ingots into blanks, carefully quenching and firing in turn to create a sword? In terms of following Ultima lore, when you make buy the root ginseng (and it certainly is the root you are buying) do you have to boil it 40 times (per the lore of this particular fiction) before you can use it as a reagent? Crush the black pearl before you use it?

No, because these are steps which are simplified so as to take the tedium out of the game. The same goes for the process which the main argument of this thread is criticizing, that the process associated with the firing of cannons is unnecessarily lengthy, convoluted, and simply it does not fit with the simplicity which the majority of the other systems in the game posess.
 

Skrag

Visitor
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Stratics Legend
Nice post, Korik. I don't have the patience for that anymore. Dollars to donuts he fires off some two line reply with the word 'team' capitalized at least three times.
 

It Lives

Slightly Crazed
Stratics Veteran
Stratics Legend
My buddy and I resubscribed after this last round of Return to Britannia, planning on getting a ship and being pirates. Then High Seas hits, and we find out...

1) The entire thing is a GIANT crafting grind. Ridiculous crap like three different steps to craft a match that doesn't require any serious ingredients or add anything to the game, but just adds more steps to a tedious process.

My buddy has a mule with some of the requisite skills. I don't have any mule at all. So far other than a few insanely overpriced cannonballs, I haven't found any player vendors selling any of the 300 different bits of junk you need either.

Alchemists making gunpowder and blacksmiths making cannonballs was a good idea. Piling on garbage like needing swabs to clean the cannon and needing to cook wood into charcoal into bla bla bla was just a waste of time.

2) Once you've gathered all that crafted garbage YOU DON'T MAKE ANY MONEY. The whole thing is a giant net loss according to even the people around here who think it's great. Once you jump through all the crafting hoops you earn the right to THROW MONEY AWAY.

If it doesn't make money, no one will do it. If no one does it, no one will bother to sell the materials on vendors. If no one sells the materials, no one else CAN do it.

What sort of garbage is this? You added this whole giant system to the game and then gave no one a reason to bother. Three months from now no one will remember this expansion exists.
The value is entertainment, it is right along par with what fishing has always been good for, time wasting and a change of pace.

Your poor opinion of the booster pack is right on par with the now generation.
 

Korik Bloodguard

Lore Keeper
Stratics Veteran
Stratics Legend
The value is entertainment, it is right along par with what fishing has always been good for, time wasting and a change of pace.

Your poor opinion of the booster pack is right on par with the now generation.
The value of a thing is whatever someone puts into it. Not like you can dictate that or say which is better. Some people value one thing, other people value another. The criticism presented in this thread is that the bredth of options is not wide enough to cater to different values.

So basically by saying "your poor opinion" you're arguing you have some kind of evidence that your values are better? Please, by all means, back up your assertion that your values should be catered to and not others. Show us empirically why you're correct or admit that your values hold absolutely no more water than others.
 

Skrag

Visitor
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Stratics Legend
I've had pretty much enough of cranky old shut-ins shaking their canes at greedy kids who expect new content to not be a massive waste of gold/resources.

"OMG the new booster is so FUN! Surely you will farm thousands and thousands of resources or the hundreds of thousands of gold to buy resources, and then throw them all down the toilet so you can shoot pirates for no reward right? Of COURSE you will! You're not saying it isn't FUNNNNNN are you??!"

God, gag me.
 

Lady Mal

Seasoned Veteran
Alumni
Stratics Veteran
Stratics Legend
Still waiting for someone to tell me how ship combat is more rewarding than... oh let's just say... newbing it up in a legacy dungeon for an equal amount of time.

*crickets*

Thought so. Yeah you're a highbrow MMO connoisseur who loves content that provides no benefit, bla bla bla yawn. Your defensive fanboy rants about "Go back to some game with fun and rewards newb!" are totally devastating.

I'm a Roleplayer. Love the expansion!

Give the game more time for people to get the expansion and get stuff on their vendors. Patience!
 

popps

Always Present
Stratics Veteran
Stratics Legend
Per your argument, should we also have to craft the other accessories associated with arming and firing a cannon?


As I see it, it is called a "compromise"......

Not that complex that it was but neither too simplyfied.

A "compromise" between the two ends.

Perhaps some players would want the cannons to just load and fire in 1 click well, considering how way, but WAY more complex the real process was, doing it so simplistic would be, I think, oversimplifying it.

I think that the compromise which the developers came up with is a good in between.

Not as complex as it was but neither an unrealistic too easy process.

A good "compromise", that is, considering how the real process was far, but far more complex.
 

popps

Always Present
Stratics Veteran
Stratics Legend
The value of a thing is whatever someone puts into it. Not like you can dictate that or say which is better. Some people value one thing, other people value another. The criticism presented in this thread is that the bredth of options is not wide enough to cater to different values.

So basically by saying "your poor opinion" you're arguing you have some kind of evidence that your values are better? Please, by all means, back up your assertion that your values should be catered to and not others. Show us empirically why you're correct or admit that your values hold absolutely no more water than others.


As I see it, rather than a matter of worthiness of opinions, I think it is more a matter of how many things can already be soloed in Ultima Online (pretty much everything or close to that...), and how many activities really require a team work.

This Booster Pack happens to be one of the rare activities which really needs a team of players (and the more the better) to better function and be less tedious.

I do not think it as the end of the world that in a game where pretty much everything is soloed there is one thing, Sea Battles, which require team work to better function.

It is amazing how some players are complaining so much about it when they have pretty much all of the rest of the game that they can solo, already.

At least, leave Ship Battles to team work.

If you want to solo the game there is a ton and a half of other activities one can do.

Sea Battles alone or in too few sailors are a chore and tedious. Well, then do not engage in Sea Battles, go do all of the other things which can be done alone in UO already and leave Sea Battles to those players who do not have a problem in playing them with a whole lot of other team players.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Kids, let's examine this post as an example of how to recognize a troll. I have labeled each point in the post to make referencing easier. I will give 4 examples.

1. The poster doesn't actually address the concerns or arguments of the poster he is criticizing, instead he relies on what is called a "Straw Man" argument which is basically when a person misrepresents the other person's argument for their own ends. This draws attention away from the original poster's concerns to what the troll hopes other people will think his argument was about. This does not actually address the argument at hand.

Examples: Line 1 is the troll's first argument which attempts to draw attention away from the argument that the booster is too crafter-based and that the reward is far inferior to the effort one puts into it. Line 2 again diverts attention away from the argument at hand, instead it attempts to make reference to a previous opinion, again, which has nothing to do with the argument at hand.

2. The troll uses language meant to diminish the character of the person who he is trolling. This is what is called an Ad Hominem which basically means linking the argument to the character of the person himself. This is another technique used to draw attention away from directly addressing the points of the arguer. Instead, he hopes that by insulting the character of the arguer that people will ignore the argument being put forward. This does not actually address the argument at hand.

Examples: In lines 2, 4, and 8, the troll uses pejorative language in an attempt to diminish the argument and the person putting it forward, in this case he uses the verb whine.

3. The troll makes an assumption that the arguer has not performed due diligence in creating his argument. In this case, the troll accuses the arguer of not having done his research into the 'beta state' of the game. We can all agree that the 'beta state' of a program or system is indeed a phase of testing, a phase during which people use the system in question, attempting to solve any issues which may not have been noticed previously. The arguer is criticizing the state of the final product, not the 'beta state' which the troll addresses.

Examples: See lines 1, 5, and 6

4. As a final blow to his or her own credibility, the troll attempts to give the impression that he is laughing at the frailty of the argument being presented. For reference, see the superiority theory of humor, in which it is argued that laughter is meant to show superiority over the character or situation of the other. This does not address the argument itself but instead attempts to draw attention away from it and give the impression that it is simply laughable.

Example: See line 8.

Hopefully this short and incomplete analysis can help you pick out trolls in the future. Beware, they can lurk in the seediest of places and even seem to be somewhat reputable, but in the end they don't actually address the arguments they are trying to refute. Instead, they use tactics to draw attention away, misrepresent, or obfuscate the argument.

Stay vigilant, don't be fooled by empty-headded trolls!

To learn more about trolls in the ancient world, see Plato on Sophistry.
And of course now you too are a troll, congrats :p
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
I love how Popps just keeps having this imaginary argument about whether ship battles should be soloable or not, even though nobody else is even talking about that.

As someone else said on another forum where this is getting laughed at, NOBODY WILL BE DOING THIS CONTENT IN TWO MONTHS IF YOU CAN'T MAKE ANY MONEY AT IT. Period. God, what a burned-out inbred little husk of a community does there have to be for there to be a serious argument about this?
 
B

Babble

Guest
They will change the rewards sooner or later, just may take some time.
As for outdated places, try the legacy dungeons, T2a places, parts of Ilshenar and so on :p
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
Let's play a new game: Think of things that make less money than pirate hunting!

Haven escorts probably make more money. Killing ettins certainly makes more money. Where's the fastest mongbat spawn? Killing mongbats might make less money.

Unless you use up more than 10k gold worth of resources while hunting a pirate, then you've actually made negative money. In which case killing mongbats is still better...
 

Skrag

Visitor
Stratics Veteran
Stratics Legend
I'd like to point out that Popps started a thread earlier this afternoon to discuss what sort of ship is best for combat. Two of our friendly mods replied with token comments within the first few minutes. After that, the thread slowly fell off the first page over the course of the night without anyone else posting.

Yeah, this stuff is just THRIVING without any decent gold. Clearly there's no ship stuff on vendors because it's just too popular. rolleyes:
 
K

KoolAidAddict

Guest
#1 Return to Britannia re-enlistment campaign will be available from September 28 through October 12.

#2 Bonnie "Mesanna" Armstrong 24 Sep 2010 07:10:48 EST
We are excited to present High Seas Beta to everyone on the High Seas Test Center. For the duration of Open Beta TC1 will be closed down. Stratics was nice enough to give us a dedicated forum and I have divided it up into different topics for everyone. Please post your issues/comments in the appropriate thread.

#3 High Seas Open Test Has Ended! James Nichols 7 Oct 2010 11:01:57
The Open Test for High Seas has ended and Test Center 9 will be closed shortly.

#4 James Nichols 12 Oct 2010 06:16:49 EST
Welcome to Ultima Online: High Seas!

9/28 - 10/7 All Return to Brit vets are able to download the Test Center Client and play on High Seas Beta
9/24 UO Beta Test Forum is created and still being posted to.
10/12 High Seas goes live.

Everything the OP has whined about has already been posted to the UO Beta Test Forum long before High Seas went live.
OP whines about UO during the welcome back.
OP reopens his account even after saying UO stinks.
OP buys booster and whines about High Seas.
OP doesn't bother to play on the Beta test shard.
OP doesn't bother to read about High Seas in the UO Beta Test Forum.
OP now wants his money back on a code (Please Note: All purchases of Ultima Online™: High Seas Booster Pack are FINAL. NO REFUNDS ALLOWED.)

:lol::lol::lol::lol::lol::lol::lol::lol:

Was there a point to this?
Good lord man.
Are you just posting to aggravate?
I mean, its working, but, really, is that all you got?
 
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