I realize why the change to the NPC buy/sell prices is necessary, but right now it's hurting the casual player more than it's hurting those it's intended to.
I'm all for prices raising as more of an item is sold to us and it going back down if/when we sell back to the NPC's.
But under the current system nobody is selling back to NPC's. It's not worth it. Now I'm not asking for the previous gold faucet to be turned back on. But rather a small tweak to the current system. How about this: At server up reset the NPC prices to their defaults and let them raise as we go through the day. There's a jeweler in an out of the way town that I was buying jewels from for imbuing. Last weekend (7 days ago!) I bought enough amber to make it go up to 65 per piece. It hasn't went down yet! Some of the busier towns are up around 75 each piece. This is just crazy. Odds are that nobody is going to sell enough back to the NPC's to get that price back where it should be. So, I ask, can you please make it reset prices at server up? Please?
I'm all for prices raising as more of an item is sold to us and it going back down if/when we sell back to the NPC's.
But under the current system nobody is selling back to NPC's. It's not worth it. Now I'm not asking for the previous gold faucet to be turned back on. But rather a small tweak to the current system. How about this: At server up reset the NPC prices to their defaults and let them raise as we go through the day. There's a jeweler in an out of the way town that I was buying jewels from for imbuing. Last weekend (7 days ago!) I bought enough amber to make it go up to 65 per piece. It hasn't went down yet! Some of the busier towns are up around 75 each piece. This is just crazy. Odds are that nobody is going to sell enough back to the NPC's to get that price back where it should be. So, I ask, can you please make it reset prices at server up? Please?