If you think that, you REALLY need to get out more (to paraphrase the movie "Species").
I'm one of the GMs in what used to be one of the big alliances on Lake Austin, before life intervened for most of the others. (we've lost 3 of our GMs to health or death, and our alliance leader ended up moving to where Satellite internet was the only option (and worse than dial-up for gaming from the lag to orbit and back). I'm friends with the leaders of all the other leaders of the remaining non-PvP (PvM and/or RP) guilds on the shard. That (local) people are not getting drops at more than a fraction of the old rate is the about the only thing of CERTAINTY about events.
Things that are 99% certain.
The Multi-boxers ARE preventing many of the locals from getting a chance at a drop. Not only are they outnumbering the locals, their software is lagging the events so bad that people are getting TELESTORMED for the first time in 12-15 years! Others get slammed into a freeze that acts as a slow crash of their client (as in, it can take minutes to kill the client (or it to crash on its own), by which time the event is over). The Lag's so bad that people often can't even scroll their pointer across the screen fast enough to TARGET the boss (let alone HIT it for a potential drop chance) when it goes from yellow to red, before the boss dies. Local guilds that used to get multiple event drops per event, now go months between single drops for maybe ONE alliance member, despite similar numbers of guild/alliance participants before and after the rise of the multi-boxers, and the number of drops increasing. There have been some steps taken to lessen the impact (EMs having the big bad up yellow to where a bar can be pulled for 3-5 minutes before unleashing it), but it's not solved the root problem of where the multi-boxers' software is causing severe negative impacts on the legal players' client/server connections.
In 2009-2012, I used to be able to get a drop every 2-3 events, and the 3-4 people I hung out with that attended nearly every event meant that at least one of us got a drop when one happened. After coming back full-time* in late 2014 after a series of family tragedies, I've only gotten 4 drops from about 30 drop-possible EM events attended (and 2 of those in the last 4 months, as the EM started taking steps to allow easier pre-targeting to where ordering an attack on the boss could be reduced to a macro) - and at least three times that number of events where I missed the boss fight of the event from crashes or lag (AND one Telestorm away from the event in 2016-2017 during the peak of the issue, either in one of Augustus' last events, or one of Topaz's early ones). The rest, I managed to get MAYBE 1-5 seconds of attacks in with a tamer, mage, or melee character (so, 1-2 swings). And I'm having far better luck than my current group of friends of similar size (And, as most of us are current or former governors, we have FAR more regular communication with the EM than in the past).
And this is on a TINY shard (granted, one that has had a reputation going back 13+ years, and at least 6 different EMs, of high-quality event items). I shudder to imagine how bad it would be if the issues were correspondingly larger on a more populated shard like LS or Pacific. Atlantic doesn't have the issue because that's where the problem stems from.
*(I never completely left, but went from 40-60 hours a week before to about 5-10 hours a month during the 30 months of troubles, and am back up to 20-40 hours a week now).
This pretty well sums it up... between most folk who used to enjoy the events for the actual RP aspect no longer showing up because they are disgusted/frustrated with the current problems of not being able to move... not being able to see what's going on, not being able to target anything... constant client crashes, lag worse than anyone recalls in ages... and the perpetual changes to Pinco's and such while Pinco tries to solve issues that honestly SHOULD be solved gameside by the DEVs not resolved second hand by Pinco... etc.. most are ready to throw in the towel, quit UO altogether because it just isn't fun to be in their opinion sidelined to one event in a week or so and not being able to enjoy that... and the rest of UO being nothing but a grind..... for NO REWARD...
I tried getting people interested in doing the roof but it took 2 or 3 hours to get everyone through the rooms then the fight itself lasted another hour or two... and NO ONE but me got a drop... then second run it took 2 or 3 hours again to get folk though the rooms we get to the boss and one got teleported to the tree in the Abyss... they missed out ..... the rest of us got NOTHING... after that no amount of begging on my part would get anyone interested in even trying... I was told it was a massive waste of time...
I never got to do Zippy .... by the time folk finished all the requirements they went while I was at work..... no one would do it again.
This is the problem I face over and over... the time invested for no reward makes people loathe it. Like doing champ spawns over and over for 110 scrolls and never getting a 120... Most of the people I hang with have very limited in-game time... and between my being a night owl and them being at work all day we have a very short time window to do things between kids, meals, and meetings.
And we go to an event where we all remember enjoying the story aspect... something we can't hardly do anymore as no one can seem to piece together what is going on between all the banter, spells, interruptions by people being rude and waiting for folk to "catch up"... no one seems to know wth is going on... it's stand about, hear 1 or 2 things, a gate opens everyone dashes through client crash, client crash, fighting, no clue what's happening, try to move client crash, get frozen for 4 min, another gate was opened somewhere to something for whatever reason no one knows... gate there crash, lock up frozen again, ctrl+R 4 min wait, frozen as 2 multiboxers pass, ctrl+R, 5 steps, frozen again, ctrl+R, client crash, 5 steps, ctrl+R again, 5 steps, frozen again.... ctrl+R still no one knows what we are doing... mobs appear, crash, frozen, Mobs, death, can't move, pull corpse with undertakers, crash, set back up, locked up again ctrl+R... gate appears we go back to the base/HQ whatever... and they want to discuss wtf just happened but most can't piece it together...
And these are the people who LIVE and breathe UO lore and are trying to follow the event. We can't even see most of it for all the people who aren't from our shard. You think it's bad on LS you ought to try being on a larger shard like GLs where we have a good size home shard group...
Early days of the events we'd have maybe 20 or 30 ..... now it's nearing 100... and the worst problem is some of those multiboxing scum are actually FROM GLs... I can pick out 2 or 3 that I know are from GLs... I guess if you can't beat them join them... I can't play my one client.. let alone bring 4 or 5... I'd like to know just how they manage that without crashing every 5 min.
I miss the stories... and I miss the interaction... Once upon a time the EMs used to actually interact with the RP community... they would attend our events... (was awesome to see the King at the Theatre or watching the races)... now they aren't allowed.... so we are told. We have a pretty good group of Governors on GLs and as Governors we do quite a number of events... But the EMs no longer are allowed to participate in them sadly.
I agree that EMs were once, so we thought, meant to promote community on the shard and such... they would actually join the community and such... not just dispense drops for the greedy to fight over and sell... Certainly we all like a drop and a memento from a great adventure... something to show the new and returning people and tell stories about at the castle... But I think those days are gone.